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检索条件"丛书名=Lecture notes in computer science,"
300226 条 记 录,以下是591-600 订阅
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Enhancing Reinforcement Learning Finetuned Text-to-Image Generative Model Using Reward Ensemble  20th
Enhancing Reinforcement Learning Finetuned Text-to-Image Gen...
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20th International Conference on Intelligent Tutoring Systems (ITS)
作者: Back, Kyungryul Piao, XinYu Kim, Jong-Kook Korea Univ Sch Elect Engn Seoul South Korea
In recent years, advanced diffusion models have shown good performance in converting text prompts into high-quality images. However, aligning the generated images to human preferences remains challenging due to the bi...
来源: 评论
Construction and Practice of Financial Management Professional Curriculum System Based on OBE Philosophy  13th
Construction and Practice of Financial Management Profession...
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13th International Conference on Design, User Experience and Usability (DUXU)
作者: Fang, Fang Chen, XiaoShi Li, Qing Lan Guangzhou City Univ Technol Guangzhou 510800 Peoples R China
This paper examines the construction strategy, implementation path and construction practice of the curriculum system in the reform of financial management professional talent training under the concept of OBE. Throug...
来源: 评论
LLM-Based Course Comprehension Evaluator  20th
LLM-Based Course Comprehension Evaluator
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20th International Conference on Intelligent Tutoring Systems (ITS)
作者: Zografos, George Kefalidis, Vasileios Moussiades, Lefteris Democritus Univ Thrace Kavala 65404 Greece
Large language models (LLMs) like GPT-4 reshape intelligent tutoring systems by enabling nuanced natural language interactions. Leveraging LLMs' capabilities, this study introduces an innovative Lesson Comprehensi...
来源: 评论
Generator of Personalised Training Games Activities: A Conceptual Design Approach  12th
Generator of Personalised Training Games Activities: A Conce...
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12th International Conference on Games and Learning Alliance (GALA)
作者: Lemoine, Berenice Laforcade, Pierre Le Mans Univ LIUM Comp Sci Lab Laval France
Memorizing declarative knowledge requires repetition, which can become wearing for learners. In addition, redundant game activities, offering unbalanced challenges in relation to the player's skills, can also lead...
来源: 评论
Exploring the Methodological Contexts and Constraints of Research in Artificial Intelligence in Education  20th
Exploring the Methodological Contexts and Constraints of Res...
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20th International Conference on Intelligent Tutoring Systems (ITS)
作者: Chounta, Irene-Angelica Limbu, Bibeg van der Heyden, Lisa Univ Duisburg Essen Dept Human Ctr Comp & Cognit Sci Duisburg Germany
In this paper, we present a Systematic Literature Review (SLR) on the state-of-the-art in Artificial Intelligence in Education (AIED) focusing on methodological contexts and constraints of the research landscape. To d...
来源: 评论
Are Game Elements Fueling Learners' Motivation via Positive Affect?  12th
Are Game Elements Fueling Learners' Motivation via Positive ...
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12th International Conference on Games and Learning Alliance (GALA)
作者: Huber, Stefan E. Lindstedt, Antero Kiili, Kristian Ninaus, Manuel Karl Franzens Univ Graz Dept Psychol Graz Austria Tampere Univ Fac Educ & Culture Tampere Finland Univ Tubingen LEAD Grad Sch & Res Network Tubingen Germany
The use of game elements in learning tasks is often motivated by the aim of utilizing their motivational capabilities. Even if game elements do not directly affect cognitive learning outcomes, they can keep learners e...
来源: 评论
Player-Replaceability and Forensic Support Are Two Sides of the Same (Crypto) Coin  27th
Player-Replaceability and Forensic Support Are Two Sides of ...
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27th International Conference on Financial Cryptography and Data Security (FC)
作者: Sheng, Peiyao Wang, Gerui Nayak, Kartik Kannan, Sreeram Viswanath, Pramod Univ Illinois Champaign IL 61820 USA Beijing Acad Blockchain & Edge Comp Beijing Peoples R China Duke Univ Durham NC 27708 USA Univ Washington Seattle WA 98195 USA Princeton Univ Princeton NJ 08544 USA
Player-replaceability is a property of a blockchain protocol that ensures every step of the protocol is executed by an unpredictably random (small) set of players;this guarantees security against a fully adaptive adve...
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Analyzing and Predicting Meetup Mobs Outcome Via Statistical Analysis and Deep Learning  17th
Analyzing and Predicting Meetup Mobs Outcome Via Statistical...
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17th International Conference on Social, Cultural, and Behavioral Modeling (SBP-BRiMS)
作者: Al-khateeb, Samer Burright, Jack Fernandes, Steven L. Agarwal, Nitin Creighton Univ Omaha NE 68178 USA UA Little Rock COSMOS Res Ctr Little Rock AR 72204 USA
We refer to a "mob" as an event that is organized via social media, email, SMS, or other forms of digital communication technologies in which a group of people (who might have an agenda) get together online ...
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Towards Multilingual LLM-Based Approaches for Automatic Dewey Decimal Classification  28th
Towards Multilingual LLM-Based Approaches for Automatic Dewe...
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28th International Conference on Linking Theory and Practice of Digital Libraries (TPDL)
作者: Ho, Clara Wan Ching Weber, Tobias Fritze, Thorsten Risse, Thomas Goethe Univ Frankfurt Univ Lib Frankfurt Germany
The usage of classification systems is a standard method in libraries to organize all kind of materials. The Dewey Decimal Classification System (DDC) is widely used for this task. Even though approaches exist since t...
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OpenPSS: An Open Page Stream Segmentation Benchmark  28th
OpenPSS: An Open Page Stream Segmentation Benchmark
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28th International Conference on Linking Theory and Practice of Digital Libraries (TPDL)
作者: van Heusden, Ruben Kamps, Jaap Marx, Maarten Univ Amsterdam Informat Retrieval Lab Amsterdam Netherlands Univ Amsterdam Fac Humanities Amsterdam Netherlands
In recent years, an increasing number of companies and institutions have begun the process of digitizing their physical records to promote digital access and searchability of their collections. For cost-efficiency, do...
来源: 评论