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检索条件"丛书名=The Morgan Kaufmann Series in Computer Graphics"
49 条 记 录,以下是11-20 订阅
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Digital Video and HD  2nd ed.
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丛书名: the morgan kaufmann series in computer graphics
2012年
作者: Charles Poynton
Digital Video and HD: Algorithms and Interfaces provides a one-stop shop for the theory and engineering of digital video systems. Equally accessible to video engineers and those working in computer graphics, Charles P... 详细信息
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Mathematical Optimization in computer graphics and Vision
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丛书名: the morgan kaufmann series in computer graphics
2011年
作者: Velho, Luiz Carvalho, Paulo Gomes, Jonas
Mathematical optimization is used in nearly all computer graphics applications, from computer vision to animation. This book teaches readers the core set of techniques that every computer graphics professional should ... 详细信息
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Programming With Quartz: 2D And PDF graphics In Mac OS X (the morgan kaufmann series in computer graphics)  1
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丛书名: the morgan kaufmann series in computer graphics
2005年
作者: David Gelphman Bunny Laden
Written by members of the development team at Apple, Programming with Quartz is the first book to describe the sophisticated graphics system of Mac OS X. By using the methods described in this book, developers will be... 详细信息
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In Silico: 3D Animation and Simulation of Cell Biology with Maya and MEL  Pap/Cdr
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丛书名: the morgan kaufmann series in computer graphics
2008年
作者: Sharpe, Jason Lumsden, Charles John Woolridge, Nicholas
In Silico introduces Maya programming into one of the most fascinating application areas of 3D graphics: biological visualization. In five building-block tutorials, this book prepares animators to work with visualizat... 详细信息
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Point-Based graphics  1
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丛书名: the morgan kaufmann series in computer graphics
2007年
作者: MARKUS GROSS HANSPETER PFISTER
The polygon-mesh approach to 3D modeling was a huge advance, but today its limitations are clear. Longer render times for increasingly complex images effectively cap image complexity, or else stretch budgets and sched... 详细信息
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Geometric Algebra for computer Science  1
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丛书名: morgan kaufmann series in computer graphics
2007年
作者: Dorst, Leo/ Fontijne, Daniel/ Mann, Stephen
Until recently, all of the interactions between objects in virtual 3D worlds have been based on calculations performed using linear algebra. Linear algebra relies heavily on coordinates, however, which can make many g... 详细信息
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Visualization in Medicine: Theory, Algorithms, and Applications  1
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丛书名: the morgan kaufmann series in computer graphics
2007年
作者: Preim, Bernhard Bartz, Dirk
Visualization in Medicine is the first book on visualization and its application to problems in medical diagnosis, education, and treatment. The book describes the algorithms, the applications and their validation (ho... 详细信息
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Mobile 3D graphics: with OpenGL ES and M3G  1
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丛书名: the morgan kaufmann series in computer graphics
2007年
作者: Pulli, Kari Aarnio, Tomi Miettinen, Ville
graphics and game developers must learn to program for mobility. This book will teach you how. "This book - written by some of the key technical experts...provides a comprehensive but practical and easily underst... 详细信息
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Mobile 3D graphics
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丛书名: the morgan kaufmann series in computer graphics
2007年
作者: Pulli Kari Aarnio Tomi Miettinen Ville
graphics and game developers must learn to program for mobility. This book will teach you how. "This book - written by some of the key technical experts...provides a comprehensive but practical and easily underst...
来源: 评论
computer Animation: Algorithms and Techniques
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丛书名: the morgan kaufmann series in computer graphics
2007年
作者: Parent, Rick
Driven by the demands of research and the entertainment industry, the techniques of animation are pushed to render increasingly complex objects with ever-greater life-like appearance and motion. This rapid progression...
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