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检索条件"丛书名=Theory in Practice"
718 条 记 录,以下是131-140 订阅
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Keynote speaker biographies
Keynote speaker biographies
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theory and practice of Computer Graphics
Provides an abstract of the keynote presentation and a brief professional biography of the presenter. The complete presentation was not made available for publication as part of the conference proceedings.
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Normal-based simplification algorithm for meshes
Normal-based simplification algorithm for meshes
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theory and practice of Computer Graphics
作者: F.G.M. Silva A.J.P. Gomes IT-Networks and Multimedia Group Department of Computer Science and Engineering University of Beira Interior Portugal
This paper presents a new edge collapsing-based simplification algorithm for meshes. It is based on the variation of the vectors that are normal to faces around the collapsing edge. Its main novelty is that it uses th... 详细信息
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Force mapping
Force mapping
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theory and practice of Computer Graphics
作者: Jian Chang J.J. Zhang National Centre for Computer Animation Bournemouth Media School Bournemouth University UK
In this paper, a new technique, force mapping, is developed for the representation of surfaces at different levels of detail. A force map records the applied forces and their distributions. By applying these forces on... 详细信息
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A proposed physical based multilayered illumination model
A proposed physical based multilayered illumination model
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theory and practice of Computer Graphics
作者: D. Brayford W.T. Hewitt Manchester Visualization Centre Manchester Computing University of Manchester Institute of Science and Technology UK
We introduce a model for the illumination of multilayered surfaces. The model enables the simulation of numerous optical characteristics based upon the physics of light, such as thin film interference that occurs betw... 详细信息
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From unordered range images to 3D models: a fully automatic multiview correspondence algorithm
From unordered range images to 3D models: a fully automatic ...
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theory and practice of Computer Graphics
作者: A.S. Mian M. Bennamoun R.A. Owens School of Computer Science and Software Engineering University of Western Australia Crawley WA Australia
In this paper, we present a fully automatic multiview correspondence algorithm based on our tensor representation. Our algorithm can automatically establish correspondences between a set of unordered range images of a... 详细信息
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Real-time simulation of small-scale impact debris using hierarchical particle systems
Real-time simulation of small-scale impact debris using hier...
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theory and practice of Computer Graphics
作者: T. Clifton School of Informatics. University of Wales Bangor
Impact between polygonal meshes is ubiquitous in any animated graphical system and the results of this impact need to be visualised if realism is to be maintained. Mesh destruction and deformation can be computational... 详细信息
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Hybrid rendering - a new integration of photogrammetry and laser scanning for image based rendering
Hybrid rendering - a new integration of photogrammetry and l...
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theory and practice of Computer Graphics
作者: B. Lamond G. Watson EdVEC (Edinburgh Virtual Environment Centre) University of Edinburgh UK
Constructing accurate architectural models of interiors is a nontrivial task. Photogrammetry can be used to recover the large-scale features but has difficulty in modelling sufficient detail. Laser scanning on the oth... 详细信息
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Virtual physics for virtual reality
Virtual physics for virtual reality
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theory and practice of Computer Graphics
作者: P. Willis Media Technology Research Centre Department of Computer Science University of Bath Bath UK
We consider the problem of giving virtual reality objects physical behaviour. We wish to do this in a way, which allows users to construct new objects from simpler ones and have the correct composite behaviour emerge.... 详细信息
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Requirements for the visualisation of ontological evolution
Requirements for the visualisation of ontological evolution
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theory and practice of Computer Graphics
作者: B. Blundell S. Pettifer Advanced Interfaces Group (AIG) Computer Science Department University of Manchester Manchester UK
Ontology evolution is one of the key problems facing ontology users today. Adapting ontologies to meet new requirements involves understanding various sections of ontologies and the changes made thereafter. Currently,... 详细信息
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Copyright page
Copyright page
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theory and practice of Computer Graphics
Copyright and Reprint Permissions: Abstracting is permitted with credit to the source. Libraries may photocopy beyond the limits of US copyright law, for private use of patrons, those articles in this volume that carr...
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