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Unity 5.x Cookbook

统一5.x实用指南

丛 书 名:Quick answers to common problems

版本说明:1

作     者:Smith, Matt Queiroz, Chico 

I S B N:(纸本) 9781784391362;9781784391881 

出 版 社:Packt Publishing 

出 版 年:2015年

主 题 词:Computer games--Design Computer games--Programming Video games--Design 

学科分类:050302[文学-传播学] 05[文学] 08[工学] 081203[工学-计算机应用技术] 0835[工学-软件工程] 081201[工学-计算机系统结构] 0503[文学-新闻传播学] 0812[工学-计算机科学与技术(可授工学、理学学位)] 081202[工学-计算机软件与理论] 

摘      要:About This BookBuilt on the solid foundation of the popular Unity 4.x Cookbook, the recipes in this edition have been completely updated for Unity 5Features recipes for both 2D and 3D gamesProvides you with techniques for the new features of Unity 5, including the new UI system, 2D game development, new Standard Shaders, and the new Audio MixerWho This Book Is ForThis book is for anyone who wants to explore a wide range of Unity scripting and multimedia features, and find ready-to-use solutions for many game features. Programmers can explore multimedia features, and multimedia developers can try their hand at *** intermediate to advanced users, from artists to coders, this book is for you, and everyone on your team!It is intended for everyone who has the basics of using Unity, and a little programming knowledge in C#.What You Will LearnImmerse players in the game with great audio, utilizing Unity 5 s audio features including the new Audio Mixer, ambient sounds with Reverb Zones, dynamic soundtracks with Snapshots, and balanced audio via DuckingImprove ambiance through the use of lights and effects, such as the reflection and light probesCreate stylish user interfaces with the new UI system, including power-bars, radar displays, and an extensible inventory systemDiscover advanced techniques, including the publisher-subscriber pattern and methods to maximize game performance and frame ratesIn DetailUnity 5 is a flexible and intuitive multiplatform game engine that is becoming the industry s de facto *** this book, you will discover the new UI system, the new Audio Mixer, learn how to work with external resources and files and how to animate both 2D and 3D characters and game scene objects using Unity s Mecanim and animation toolsets. As you progress further, you will familiarize yourself with the new Standard Shaders, and the new Lighting features to hone your skills toward building fantastic games. In addition, you will learn AI and navigation t

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