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内蒙古自治区呼和浩特市赛罕区大学西街235号 邮编: 010021
丛 书 名:Prima Tech's Game Development Series
版本说明:1
I S B N:(纸本) 0761531912;1417541903
出 版 社:Course PTR
出 版 年:2001年
主 题 词:Other Graphics Applications Software Other Microsoft Applications Graphics Programming Game Programming
摘 要:From the Publisher: Approximately 50 to 60% of videogames published this year were written with Direct3D, now called DirectX Graphics. With DirectX, programmers are able to expose graphics to their Windows system and create real-time graphics applications. Beginning DirectX Graphics Programming covers everything that beginning game programmers are hungry to learn about 3D graphics programming using Microsoft s DirectX. You will learn how to use visual effects using multi-texturing bump mapping. Taking users from a history of DirectX Graphics and its functionalities to hardcore programming topics such as collision detection and physics modeling, the information contained in this book makes it a must-have tool for any serious game programmer s library.