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Beginning Game Level Design

丛 书 名:Premier Press Game Development

版本说明:1

作     者:Fiel John. Scattergood Marc. 

I S B N:(纸本) 1592004342;1592004369 

出 版 社:Course PTR 

出 版 年:2005年

主 题 词:Game Programming 

摘      要:Coverage includes- JOHN FEIL is a game industry veteran whose duties have spanned from quality assurance, to technical writing, and finally to level designer and designer. He s worked on such titles as Star Wars: Jedi Starfighter and Microsoft s new Xbox racing game, Forza, and is currently a member of the board of directors for the International Game Developer s Association (IGDA). MARC SCATTERGOOD has been working in the games industry since 1998. In that time he has worked in a quality assurance and operations capacity, as well as level and game design more recently. His shipped titles include Asheron s Call, Sudeki, and Zoo Tycoon 2. Most of that time was spent with Microsoft Game Studios. An easy-to-follow introduction to the key topics in the important area of designing levels for games. Includes several hands-on exercises and examples to ensure comprehension along the way. By the end of the book, readers will acquire the skills they need to design a commercial-quality game level. Comes complete with Q&As, extensive end-of-chapter exercises, and a CD to reinforce self-practice and learning.

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