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OpenGL 4.0 Shading Language Cookbook : Over 60 Highly Focused, Practical Recipes to Maximize Your Use of the OpenGL Shading Language

OpenGL 4.0着色语言简介

版本说明:1

作     者:Wolff, David 

I S B N:(纸本) 9781849514767;9781849514774 

出 版 社:Packt Publishing 

出 版 年:2011年

页      数:412页

主 题 词:Computer graphics 

学科分类:08[工学] 0812[工学-计算机科学与技术(可授工学、理学学位)] 

摘      要:This is a practical hands-on book with clear instructions and lot of code examples. It takes a simple approach, guiding you through different architectural topics using realistic sample projects. A single project is implemented using different architectural styles to make the reader understand the details of each style. There are also many small independent code samples to explain design patterns, WCF, and localization. This book is for people familiar with the *** framework using either C# or ***. You don t need to be an *** guru – the book is ideal for novice and intermediate developers. If reading about application architecture usually confuses you or sends you to sleep, then this book will be perfect for you! In short, any *** programmer who is confused or disoriented reading different books or materials on architectures wondering how and what to implement in their application, will definitely benefit from this book!

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