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Retargeting 3D Objects and Scenes with a General Framework

有一个一般框架的重新指向的 3D 目标和景色

作     者:Huang, Chun-Kai Chen, Yi-Ling Shen, I-Chao Chen, Bing-Yu 

作者机构:Natl Taiwan Univ Taipei Taiwan Univ Calif Davis Davis CA 95616 USA Univ British Columbia Vancouver BC Canada 

出 版 物:《COMPUTER GRAPHICS FORUM》 (计算机图形学论坛)

年 卷 期:2016年第35卷第7期

页      面:33-42页

核心收录:

学科分类:08[工学] 0835[工学-软件工程] 0812[工学-计算机科学与技术(可授工学、理学学位)] 

主  题:Categories and Subject Descriptors (according to ACM CCS) I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling&mdash 

摘      要:In this paper, we introduce an interactive method suitable for retargeting both 3D objects and scenes. Initially, the input object or scene is decomposed into a collection of constituent components enclosed by corresponding control bounding volumes which capture the intra-structures of the object or semantic grouping of objects in the 3D scene. The overall retargeting is accomplished through a constrained optimization by manipulating the control bounding volumes. Without inferring the intricate dependencies between the components, we define a minimal set of constraints that maintain the spatial arrangement and connectivity between the components to regularize the valid retargeting results. The default retargeting behavior can then be easily altered by additional semantic constraints imposed by users. This strategy makes the proposed method highly flexible to process a wide variety of 3D objects and scenes under an unified framework. In addition, the proposed method achieved more general structure-preserving pattern synthesis in both object and scene levels. We demonstrate the effectiveness of our method by applying it to several complicated 3D objects and scenes.

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