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Recent advances in multimedia networking

在多媒体联网的最近的进展

作     者:Cerqueira, Eduardo Zeadally, Sherali Leszczuk, Mikolaj Curado, Marilia Mauthe, Andreas 

作者机构:Fed Univ Para BR-66075110 Belem Para Brazil Univ Dist Columbia Washington DC 20008 USA AGH Univ Sci & Technol PL-30059 Krakow Poland Univ Coimbra P-3030290 Coimbra Portugal Univ Lancaster Lancaster LA1 4WA England 

出 版 物:《MULTIMEDIA TOOLS AND APPLICATIONS》 (多媒体工具和应用)

年 卷 期:2011年第54卷第3期

页      面:635-647页

核心收录:

学科分类:0808[工学-电气工程] 08[工学] 0835[工学-软件工程] 0812[工学-计算机科学与技术(可授工学、理学学位)] 

基  金:CNPq [476202/2009-4] PROPESP UFPA FAPESPA [5183.UNI319.4107.07072009 - 5467.UNI317.1279.31082009] European Community's Seventh Framework Program FP7/2007-2013 Ministry of Science and Higher Education of the Republic of Poland [PBZ-MNiSW-02/II/2007, POIG.01.01.02-00-045/09-00] European Regional Development Fund, Future Internet Engineering [5467.UNI317.1279.31082009] NSF District of Columbia NASA Space FCT UBIQUIMESH [PTDC/EEATEL/105472/2008] Direct For Education and Human Resources Division Of Graduate Education Funding Source: National Science Foundation 

主  题:Multimedia Quality of service Quality of experience Content distribution Networking Mobile multimedia 

摘      要:In recent years, the ubiquity of multimedia services along with the proliferation of mobile devices and the demand for new audio and video applications are changing the life style of users. User demands for multimedia access anywhere, anytime from any device are creating new challenges for research communities from both academia and industry. It is expected that video-based services alone will account for 50 percent of all consumer network traffic in 2012 and we will continue to witness the explosive growth in users sharing multimedia content over the Internet. In this context, new network, application, and user-based approaches must be created to deal with such complex multimedia systems. This paper presents some of the recent advances in multimedia networking focusing primarily on areas that have been receiving attention recently and are expected to continue to generate further interests in coming years. These areas include Quality of Experience (QoE) and various related standardization issues, Content Distribution Networks (CDNs), multimedia communications, mobile Multimedia. This paper also briefly highlights some of the major challenges that still need to be addressed to enable the support and delivery of multimedia services anywhere, anytime over highly heterogeneous infrastructures and user terminal devices.

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