咨询与建议

看过本文的还看了

相关文献

该作者的其他文献

文献详情 >ON THE COMPRESSION OF IMAGE BA... 收藏

ON THE COMPRESSION OF IMAGE BASED RENDERING SCENE: A COMPARISON AMONG BLOCK, REFERENCE AND WAVELET CODERS

作     者:JIN LI HEUNG-YEUNG SHUM YA-QIN ZHANG 

作者机构:Microsoft Research China 3F Beijing Sigma Center 49 Zhichun Road Haidian Beijing 100080 P. R. China 

出 版 物:《International Journal of Image and Graphics》 

年 卷 期:2001年第1卷第1期

页      面:45-61页

学科分类:08[工学] 0812[工学-计算机科学与技术(可授工学、理学学位)] 

主  题:Image Based Rendering (IBR) Compression Block Coding Reference Coding Wavelet 

摘      要:In image based rendering (IBR), a 3D scene is recorded through a set of photos which is then rendered to form novel views. Compression is essential to reduce the huge data amount of IBR. In this paper, we examine three categories of IBR compression algorithms: the block coder, the reference coder and the wavelet coder. We examine both the compression efficiency and the capability to render the compressed IBR bitstream in real-time. It is observed that the block coder consumes the least computation resource, however, its compression ratio is low. The reference coder achieves good compression ratio with reasonable computation complexity. The wavelet coder achieves the best compression ratio.

读者评论 与其他读者分享你的观点

用户名:未登录
我的评分