咨询与建议

看过本文的还看了

相关文献

该作者的其他文献

文献详情 >Interactive high-quality maxim... 收藏

Interactive high-quality maximum intensity projection

交互高质量的最大的紧张设计

作     者:Mroz, L Hauser, H Gröller, E 

作者机构:Vienna Univ Technol Inst Comp Graph A-1040 Vienna Austria 

出 版 物:《COMPUTER GRAPHICS FORUM》 (计算机图形学论坛)

年 卷 期:2000年第19卷第3期

页      面:C341-C350页

核心收录:

学科分类:08[工学] 0835[工学-软件工程] 0812[工学-计算机科学与技术(可授工学、理学学位)] 

主  题:SOUND recording & reproducing VOLUMETRIC analysis ALGORITHMS 

摘      要:Maximum Intensity Projection (MIP) is a volume rendering technique which is used to visualize high-intensity structures within volumetric data. At each pixel the highest data value, which is encountered along a corresponding viewing ray is depicted. MIP is, for example, commonly used to extract vascular structures from medical data sets (angiography). Due to lack of depth information in MIP images, animation or interactive variation of viewing parameters is frequently used for investigation. Up to now no MIP algorithms exist which are of both interactive speed and high quality. In this paper we present a high-quality MIP algorithm (trilinear interpolation within cells), which is up to 50 times faster than brute-force MIP and at least 20 times faster than comparable optimized techniques. This speed-up is accomplished by using an alternative storage scheme for volume cells (sorted by value) and by removing cells which do not contribute to any MIP projection (regardless of the viewing direction) in a preprocessing step. Also, a fast maximum estimation within cells is used to further speed up the algorithm.

读者评论 与其他读者分享你的观点

用户名:未登录
我的评分