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作者机构:TOULOUSE RES INST COMP SCITOULOUSEFRANCE
出 版 物:《IEEE COMPUTER GRAPHICS AND APPLICATIONS》 (IEEE Comput Graphics Appl)
年 卷 期:1993年第13卷第1期
页 面:27-33页
核心收录:
学科分类:0808[工学-电气工程] 08[工学] 0835[工学-软件工程]
基 金:GDRIPRC-ANM Ministry of Education, MOE
主 题:Ray tracing Layout Concurrent computing Distributed computing Data flow computing Optical devices Databases Partitioning algorithms Computer science Costs
摘 要:An implementation of the ray-tracing algorithm that is based on the Voxar parallel processing model, which simulates 3D physical phenomena, is discussed. The implementation of a general parallel ray-tracing program, and the implementation of Voxar are reviewed. Results of a performance evaluation of Voxar show that the machine s best points are its efficiency on complex ray-tree images and its parallel animation functionality. Its weak points are the insufficiency of the deadlock prevention strategy, the high cost of the communication system, the sequential generation of the primary rays, and the rigidity of the regular subdivision.