Challenges in designing non-linear color and multi-spectral image filters can be addressed by known approaches from the field of multi-objective optimization. In particular Pareto-set theory is considered to be feasib...
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Many security documents contain machine readable zones (MRZ) for automatic inspection. An MRZ is intended to be read by dedicated machinery, which often requires a stationary setup. Although MRZ information can also b...
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ISBN:
(纸本)9789897580918
Many security documents contain machine readable zones (MRZ) for automatic inspection. An MRZ is intended to be read by dedicated machinery, which often requires a stationary setup. Although MRZ information can also be read using camera phones, current solutions require the user to align the document, which is rather tedious. We propose a real-time algorithm for MRZ detection and recognition on off-the-shelf mobile devices. In contrast to state-of-the-art solutions, we do not impose position restrictions on the document. Our system can instantly produce robust reading results from a large range of viewpoints, making it suitable for document verification or classification. We evaluate the proposed algorithm using a large synthetic database on a set of off-the-shelf smartphones. the obtained results prove that our solution is capable of achieving good reading accuracy despite using largely unconstrained viewpoints and mobile devices.
We present a geometry compression method for large-scale terrain rendering, which is based on restricted quadtree meshes. Terrain data of our method are organized by special structure, and then dynamically transmitted...
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At system level, intensively analyzing the system application will produce a variety of useful characteristics and provide designers valuable exploration indications. In this paper, we present such an analysis approac...
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ISBN:
(纸本)0780387368
At system level, intensively analyzing the system application will produce a variety of useful characteristics and provide designers valuable exploration indications. In this paper, we present such an analysis approach based on the instrumentation-based profiling. the proposed approach analyzes complex system application and generates multi-metric and multi-entity characteristics. Experimental results show the applicability of the approach for efficient early design space exploration.
In this work we consider 3D point sets, which in a typical setting represent unorganized point clouds. Segmentation of these point sets requires first to single out structural components of the unknown surface discret...
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Most existing hair capturing methods reconstruct 3D hair models from multi-view stereo based on complex capturing systems composed of many digital cameras and light sources. In this paper, we introduce a novel hair ca...
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the performance of Augmented Reality direct object selection coded outside of the human egocentric body frame of reference decreases under short-term altered gravity. therefore adequate countermeasures are required. T...
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We present a robust method to reconstruct solid geometric object from single line drawing image taken from the geometric books. Unlike most of the existing methods which require perfect and complete sketches of the li...
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A modified quadric error metric (QEM) for simplification of Loop subdivision surfaces is presented the suggested error metric not only measures the geometric difference but also controls the smoothness and well-shaped...
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A modified quadric error metric (QEM) for simplification of Loop subdivision surfaces is presented the suggested error metric not only measures the geometric difference but also controls the smoothness and well-shapedness of the triangles that result from the decimation process. Minimizing the error with respect to the original limit surface, our method allows for drastic simplification of Loop control meshes with convenient control over the reproduction of sharp features.
In this paper we describe a new method to map a texture on a surface with a spatially-variant filter. Our filter takes into consideration the effects of anisotropy using a Jacobian approximation while computing the sa...
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ISBN:
(纸本)0769517846
In this paper we describe a new method to map a texture on a surface with a spatially-variant filter. Our filter takes into consideration the effects of anisotropy using a Jacobian approximation while computing the sampling rate, and the interpolation weights are computed with a sinc function. We also discuss how to do forward and backward mapping withthe filter and extend our algorithms to 3D meshes. Our experimental results verify our analysis.
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