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检索条件"任意字段=10th Pacific Conference on Computer Graphics and Applications"
492 条 记 录,以下是71-80 订阅
排序:
Development of the logic programming approach to the intelligent monitoring of anomalous human behaviour  5
Development of the logic programming approach to the intelli...
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5th International Workshop on Image Mining. theory and applications, IMTA-5 2015 - In conjunction with the 10th Internatioanal Joint conference on computer Vision, Imaging and computer graphics theory and applications, VISIGRAPP 2015
作者: Morozov, Alexei A. Polupanov, Alexander F. Kotel'nikov Institute of Radio Engineering and Electronics of RAS Mokhovaya 11 Moscow Russia Moscow State University of Psychology and Education Sretenka 29 Moscow Russia
A research software platform is developed that is based on the Actor Prolog concurrent object-oriented logic language and a state-of-the-art Prolog-to-Java translator for experimenting with the intelligent visual surv... 详细信息
来源: 评论
applications of complete orthogonal V-system with multiresolution property
Applications of complete orthogonal V-system with multiresol...
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2007 10th IEEE International conference on computer Aided Design and computer graphics, CAD/graphics 2007
作者: Wang, Xiaochun Liang, Yanyan Ma, Hui Song, Ruixia College of Sciences Beijing Forestry University Beijing 100083 China Faculty of Information Tech. Macau University of Science and Tech. Macau China State Key Lab. of CAD and CG Zhejiang University Hangzhou 310027 China College of Sciences North China University of Tech. Beijing 100041 China
V-system, a new class of complete orthogonal system in L2[0, 1], is the generalization of the well-known Haar system and consists of not only smooth functions but also discontinuous functions at multi-levels. therefor... 详细信息
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Roadmap-based flocking for complex environments  10
Roadmap-based flocking for complex environments
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10th pacific conference on computer graphics and applications, PG 2002
作者: Bayazit, O. Burchan Lien, Jyh-Ming Amato, Nancy M. Texas A and M University PARASOL Lab Dept. of Computer Science College StationTX77843-3112 United States
Flocking behavior is very common in nature, and there have been ongoing research efforts to simulate such behavior in computer animations and robotics applications. Generally, such work considers behaviors that can be... 详细信息
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Collision detection for coarsely meshed deformable objects
Collision detection for coarsely meshed deformable objects
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10th IASTED International conference on computer graphics and Imaging, CGIM 2008
作者: Völlinger, Ulrike Misol, Jan Technical University Berlin Germany
Fast and accurate methods for collision detection of deformable bodies are essential in physically based interactive simulations and used in many applications including surgery simulations, computer games and Virtual ... 详细信息
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An FPGA implementation of 3D affine transformations
An FPGA implementation of 3D affine transformations
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10th IEEE International conference on Electronics, Circuits and Systems
作者: Bensaali, F Amira, A Uzun, IS Ahmedsaid, A Queens Univ Belfast Sch Comp Sci Belfast BT7 1NN Antrim North Ireland
3D graphics performance is increasing faster than any other computing application. Almost all PC systems now include 3D graphics accelerators for games, computer Aided Design (CAD) or visualization applications. this ... 详细信息
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Volumetric Quasi-conformal mappings: Quasi-conformal mappings for volume deformation with applications to geometric modeling  10
Volumetric Quasi-conformal mappings: Quasi-conformal mapping...
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10th International conference on computer graphics theory and applications, GRAPP 2015
作者: Naitsat, Alexander Saucan, Emil Zeevi, Yehoshua Y. Department of Mathematics Technion Haifa Israel School of Mathematical Sciences Dalian University of Technology Dalian China Electrical Engineering Department Technion Haifa Israel
Due to intrinsic differences between surfaces and higher dimensional objects, some important results regarding surfaces can not be extended to volumetric domains. Most significantly, there exist no conformal volumetri... 详细信息
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Realtime simulation of burning solids on GPU with CUDA
Realtime simulation of burning solids on GPU with CUDA
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10th IEEE International conference on computer and Information Technology, CIT-2010, 7th IEEE International conference on Embedded Software and Systems, ICESS-2010, 10th IEEE Int. Conf. Scalable Computing and Communications, ScalCom-2010
作者: Zhu, Jian Liu, Youquan Bao, Kai Chang, Yuanzhang Wu, Enhua Department of Computer and Information Science University of Macau Macao China School of Information Engineering Chang'an University Xi'an China State Key Laboratory of Computer Science Institute of Software Chinese Academy of Sciences Beijing China
In this paper, we implement a hybrid combustion model which incorporates the fire simulation and solid burning together. To achieve real-time performance, GPU is used to solve the Navier-Stokes equations with CUDA pro... 详细信息
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Exploiting more parallelism from applications having generalized reductions on GPU architectures
Exploiting more parallelism from applications having general...
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10th IEEE International conference on computer and Information Technology, CIT-2010, 7th IEEE International conference on Embedded Software and Systems, ICESS-2010, 10th IEEE Int. Conf. Scalable Computing and Communications, ScalCom-2010
作者: Wu, Xiao-Long Obeid, Nady Hwu, Wen-Mei Department of Electrical and Computer Engineering University of Illinois Urbana-Champaign United States
Reduction is a common component of many applications, but can often be the limiting factor for parallelization. Previous reduction work has focused on detecting reduction idioms and parallelizing the reduction operati... 详细信息
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Cross-layer design of wireless networking for Parallel Loading of Access Points (PLAP)
Cross-layer design of wireless networking for Parallel Loadi...
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10th International conference on computer and Information Technology
作者: Arefin, Kazi Shamsul Ahmed, Emdad Univ Asia Pacific Comp Sci & Engn Dhaka Bangladesh Wayne State Univ Dept Comp Sci Detroit MI USA
this paper processes a new cross-layer framework design for Parallel Download and Upload (PDU). this technique has been called as Parallel Loading of Access Points (PLAP). We have shown here our PLAP for Access Point ... 详细信息
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Towards a comprehensive user interface management system  83
Towards a comprehensive user interface management system
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10th Annual conference on computer graphics and Interactive Techniques, SIGGRAPH 1983
作者: Buxton, W. Lamb, M.R. Sherman, D. Smith, K.C. Computer Systems Research Group University of Toronto TorontoONM5S 1A4 Canada
A UIMS developed at the University of Toronto is presented. the system has two main components. the first is a set of tools to support the design and implementation of Interactive graphics programs. the second is a ru... 详细信息
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