this paper deals with knowledge sharing during a collaborative and design-based research project about game-based learning. According to a literature review about serious game design, a key process for collaborative w...
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ISBN:
(纸本)9783031221231;9783031221248
this paper deals with knowledge sharing during a collaborative and design-based research project about game-based learning. According to a literature review about serious game design, a key process for collaborative work is knowledge sharing. this process is analysed withthe frames of praxeologies and boundary objects. the praxeology framework aims to identify the participants' practice and discourse about this practice for the design of serious games. the boundary objects framework aims to identify knowledge transactions during collaborative work. We collected data from workshops dedicated to co-design of TSADK, a serious game for computer education. We performed a thematic analysis on participants' verbatim for nine workshops. the thematic analysis focuses on one subject: the learning outcomes of the game. the analysis has identified themes on this subject: to specify, to phrase and to select the main learning outcomes. Regarding these themes, the praxeology and boundary object frameworks allow us to identify common practice but no common knowledge and thus, an obstacle to collaboration. Based on these results, we propose a tool for supporting the collaboration designthrough sharing knowledge.
Content-addressable memory (CAM) is a storage medium used for high-speed searching of data due to its parallel search capability. Instead of retrieving data based on designated address as in RAM, the user inputs a sea...
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Misleading news has always existed in the world, it has become much easier to spread false information in new communication technologies, allowing users to be not only consumers, but also producers of discourses that ...
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Accident prevention is a vital aspect of ensuring road safety, as road accidents can lead to severe injuries and fatalities. therefore, effective measures to prevent accidents are of utmost importance. One prominent c...
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ISBN:
(纸本)9798350318159
Accident prevention is a vital aspect of ensuring road safety, as road accidents can lead to severe injuries and fatalities. therefore, effective measures to prevent accidents are of utmost importance. One prominent cause of car accidents is driver drowsiness, which impairs the driver's ability to react promptly, increases reaction time, and reduces alertness. To address this issue and minimize the risk of drowsiness-related accidents, we propose a novel project that employs driver drowsiness detection techniques based on eye detection, specifically the Eye Aspect Ratio (EAR), as well as lip detection, utilizing the Lip Aspect Ratio (LAR). Our proposed system actively monitors the driver's eye movement, blink rate, and lip movements in real-time to detect signs of drowsiness. the system utilizes a camera mounted on the car's dashboard to capture the driver's face, and the collected footage is transmitted to an analysis computer for processing. computer vision techniques are then employed to detect and track the driver's eyes, calculating the EAR, which measures the ratio of the eye's height to width. Additionally, the system identifies the driver's lips and calculates the LAR, a ratio representing the mouth's height to width. To build the suggested solution, deep learning algorithms have been extensively trained on extensive datasets of images and videos of drivers exhibiting various levels of intoxication and sleepiness. these models have been taught to recognize distinct signs of sleepiness, such as drooping eyelids, sluggish eye movements, and frequent yawning. When the driver's sleepiness levels exceed a predefined threshold, the technology alerts the driver and the car's control system. these alerts can take the form of visual or audible indications, guiding the driver to stop, pull over, or take other necessary safety precautions. the suggested system offers several potential advantages, including improved traffic safety, reduced frequency of drowsy-driving-in
Transit-oriented Development(TOD) is widely regarded as a sustainable development paradigm for its sensible space planning and promotion of public transit access. Research in providing decision support tools of TOD ma...
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Gradient clipping is an important technique for deep neural networks with exploding gradients, such as recurrent neural networks. Recent studies have shown that the loss functions of these networks do not satisfy the ...
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Gradient clipping is an important technique for deep neural networks with exploding gradients, such as recurrent neural networks. Recent studies have shown that the loss functions of these networks do not satisfy the conventional smoothness condition, but instead satisfy a relaxed smoothness condition, i.e., the Lipschitz constant of the gradient scales linearly in terms of the gradient norm. Due to this observation, several gradient clipping algorithms have been developed for nonconvex and relaxed-smooth functions. However, the existing algorithms only apply to the single-machine or multiple-machine setting with homogeneous data across machines. It remains unclear how to design provably efficient gradient clipping algorithms in the general Federated Learning (FL) setting with heterogeneous data and limited communication rounds. In this paper, we design EPISODE, the very first algorithm to solve FL problems with heterogeneous data in the nonconvex and relaxed smoothness setting. the key ingredients of the algorithm are two new techniques called episodic gradient clipping and periodic resampled corrections. At the beginning of each round, EPISODE resamples stochastic gradients from each client and obtains the global averaged gradient, which is used to (1) determine whether to apply gradient clipping for the entire round and (2) construct local gradient corrections for each client. Notably, our algorithm and analysis provide a unified framework for both homogeneous and heterogeneous data under any noise level of the stochastic gradient, and it achieves state-of-the-art complexity results. In particular, we prove that EPISODE can achieve linear speedup in the number of machines, and it requires significantly fewer communication rounds. Experiments on several heterogeneous datasets, including text classification and image classification, show the superior performance of EPISODE over several strong baselines in FL. the code is available at https://***/MingruiLiu-M
Coupling coefficient of inductive wireless power transfer Link (IWPTL) varies with changes in vertical distance and misalignment between primary and secondary coils. this poses a challenge in system design when a cert...
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In recent decades, hate speech on social media platforms has been on the rise. It is highly desired to control this kind of material because it initiates unrest and harms to the society. Literature describes several f...
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During recent years, various hardware platforms were developed, each one suitable for use in different kind of applications. Platforms based on FPGAs, DSPs, GPUs, Single Board computers, microcontrollers extend proces...
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ISBN:
(数字)9781665467179
ISBN:
(纸本)9781665467179
During recent years, various hardware platforms were developed, each one suitable for use in different kind of applications. Platforms based on FPGAs, DSPs, GPUs, Single Board computers, microcontrollers extend processing capabilities and functionality in comparison with traditional personal computers based on a single CPU. Furthermore, co-design combines advantages from different types of processing units, rendering such architectures more attractive to researchers. In this paper, we achieve acceleration of image processing algorithms using a hardware platform based on a Raspberry Pi Single Board computer and a custom designed FPGA HAT (Hardware Attached on Top) for RPi. the FPGA HAT consists of a Cyclone 10LP device the FPGA undertakes a computationally demanding load such as robotic vision algorithms exploiting parallelism, while the RPi can apply higher level operations such as running ROS (Robot Operating System). In order to overcome bottleneck in exchanging data between RPi and FPGA, a 16-bit parallel customized protocol was developed from scratch. the achieved transfer rate was about 50 Mbytes/sec when multi threaded software was implemented for the RPi. An image edge detector was implemented in order to verify the system performance. When only the RPi was used the processing rate was 48fps for images with resolution 512x512 pixels. RPi and FPGA co-design achieved processing rate 170fps for the same resolution images, which means an acceleration of about 350%. the proposed system was also evaluated in terms of power consumption.
three-dimensional (3D) retrieval of objects and models plays a crucial role in many application areas, such as industrial design, medical imaging, gaming and virtual and augmented reality. Such 3D retrieval involves s...
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