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检索条件"任意字段=17th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, I3D 2013"
9 条 记 录,以下是1-10 订阅
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Proceedings - i3d 2013: acm siggraph symposium on interactive 3d graphics and games
Proceedings - I3D 2013: ACM SIGGRAPH Symposium on Interactiv...
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17th acm siggraph symposium on interactive 3d graphics and games, i3d 2013
the proceedings contain 20 papers. the topics discussed include: AdAPT: the agent development and prototyping testbed;efficient motion retrieval in large motion databases;hybrid long-range collision avoidance for crow...
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Toward practical real-time photon mapping: Efficient GPU density estimation  13
Toward practical real-time photon mapping: Efficient GPU den...
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17th acm siggraph symposium on interactive 3d graphics and games, i3d 2013
作者: Mara, Michael Luebke, david McGuire, Morgan NVIDIA Williams College United States NVIDIA United States
We describe the design space for real-time photon density estimation, the key step of rendering global illumination (Gi) via photon mapping. We then detail and analyze efficient GPU implementations of four best-of-bre... 详细信息
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FasTC: Accelerated fixed-rate texture encoding  13
FasTC: Accelerated fixed-rate texture encoding
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17th acm siggraph symposium on interactive 3d graphics and games, i3d 2013
作者: Krajcevski, Pavel Lake, Adam Manocha, dinesh University of North Carolina Chapel Hill United States Intel Corporation United States
We present a new algorithm for encoding low dynamic range images into fixed-rate texture compression formats. Our approach provides orders of magnitude improvements in speed over existing publicly-available compressor... 详细信息
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Texture brush: An interactive surface texturing interface  13
Texture brush: An interactive surface texturing interface
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17th acm siggraph symposium on interactive 3d graphics and games, i3d 2013
作者: Sun, Qian Zhang, Long Zhang, Minqi Ying, Xiang Xin, Shi-Qing Xia, Jiazhi He, Ying Nanyang Technological University Singapore Hangzhou Dianzi University China Ningbo University China Central South University China
this paper presents Texture Brush, an interactive interface for texturing 3d surfaces. We extend the conventional exponential map to a more general setting, in which the generator can be an arbitrary curve. Based on o... 详细信息
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Fast global illumination for interactive volume visualization  13
Fast global illumination for interactive volume visualizatio...
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17th acm siggraph symposium on interactive 3d graphics and games, i3d 2013
作者: Zhang, Yubo Ma, Kwan-Liu UC Davis United States
High quality global illumination can enhance the visual perception of depth cue and local thickness of volumetric data but it is seldom used in scientific visualization because of its high computational cost. this pap... 详细信息
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interactive mesostructures  13
Interactive mesostructures
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17th acm siggraph symposium on interactive 3d graphics and games, i3d 2013
作者: Nykl, Scott Mourning, Chad Chelberg, david School of Electrical Engineering and Computer Science Ohio University United States
this paper presents a technique for interactively deforming and colliding with mesostructures at a per-texel level. it is compatible with a broad range of existing mesostructure rendering techniques including both saf... 详细信息
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Fast percentage closer soft shadows using temporal coherence  13
Fast percentage closer soft shadows using temporal coherence
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17th acm siggraph symposium on interactive 3d graphics and games, i3d 2013
作者: Schwärzler, Michael Luksch, Christian Scherzer, daniel Wimmer, Michael VRVis Research Center Austria Max-Planck-Institut für Informatik Germany Vienna University of Technology Austria
We propose a novel way to efficiently calculate soft shadows in real-time applications by overcoming the high computational effort involved with the complex corresponding visibility estimation each frame: We exploit t... 详细信息
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Flip-flop: Convex hull construction via star-shaped polyhedron in 3d  13
Flip-flop: Convex hull construction via star-shaped polyhedr...
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17th acm siggraph symposium on interactive 3d graphics and games, i3d 2013
作者: Gao, Mingcen Cao, thanh-Tung Tan, Tiow-Seng Huang, Zhiyong National University of Singapore Singapore Institute for Infocomm Research A-STAR Singapore
Flipping is a local and efficient operation to construct the convex hull in an incremental fashion. However, it is known that the traditional flip algorithm is not able to compute the convex hull when applied to a pol... 详细信息
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symposium chair message
Symposium chair message
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iEEE symposium on 3d User interfaces (3dUi)
作者: Anatole Lécuyer Frank Steinicke Mark Billinghurst INRIA France University of Wuerzburg Germany University of Canterbury New Zealand
Welcome to the iEEE symposium on 3d User interfaces 2013 (3dUi 2013), taking place in Orlando, Florida, on March 16th17th, 2013. the symposium is co-located with iEEE Virtual Reality 2013 and the acm symposium on in...
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