This paper describes a learning system, OMLET, which helps to automate the construction of function-based object recognition systems. OMLET is designed to learn fuzzy membershipfunctions which approximate the allowabl...
详细信息
The performance of Automatic Speech Recognition (ASR) systems can be greatly enhanced by incorporating phonologically relevant features contained in video sequences of speakers. Humans, particularly the hearing impair...
详细信息
Computing an effective strategy in games with incomplete information is much more difficult than in games where the status of every relevant factor is known. A weighted heuristic approach selects the move in a given p...
详细信息
Most of the activity in the area of game playing programs is concerned with efficient ways of searching game trees. There is substantial evidence that game playing involves additional types of intelligent processes. O...
详细信息
This paper describes an approach, called PRAX, to learning descriptions of a large number of texture concepts from texture samples. The learning process consists of two phases: 1) learning descriptions of selected sub...
详细信息
This paper is a blueprint for the development of a fully domain-independent single agent and multi-agent heuristic search system. The paper gives a graph-theoretic representation of search problems based on conceptual...
详细信息
An efficient and useful representation for an object viewed from different positions is in terms of its instantiation parameters. Weshow how the MinimumDescription Length principle (MDL)can be used to train the hidden...
详细信息
This paper presents a general approach to designing a computer opponent for nondeterministic adversarial games which is able to learn from interaction with a human expert. This approach is based on an integration of p...
详细信息
This paper reviews the concept of Metagame and discusses the implementation of metagamer, a program which plays Metagame in the class of symmetric chess-like games, which includes chess, Chinese-chess, checkers, draug...
详细信息
computer applications are designed, used, and assessed by (often unstated) analogy to other tools and devices. When viewed as appliances (e.g., telephones), applications are created and judged according to standards o...
详细信息
暂无评论