The development of PRT technology is now proceeding into the proliferation phase. Numerous companies are developing PRT systems that vary profoundly from the original concepts. While this process is both natural and d...
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With the development of Internet technique, in the environment Internet, software is regarded as service resource and component which is based on web services can combine with Internet closely. In this paper, we mainl...
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Boshan, which is known as "the land of ceramic and colored glaze", is one of the five biggest national ceramics production bases. Along with the accelerated process of economic integration, competitions in t...
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Based on the development of computer's capability and the technology of human-computer interactions, the 3D human-computer interaction is no longer a dream. In this paper, we propose a real-time 3D motion tracking...
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ISBN:
(纸本)9780889868045
Based on the development of computer's capability and the technology of human-computer interactions, the 3D human-computer interaction is no longer a dream. In this paper, we propose a real-time 3D motion tracking and interaction system which makes the user could interact with virtual reality systems without any equipment in hand. The proposed system adopts only two general CCD cameras to capture user's 3D motion information based on the theory of stereo-vision, according to our interaction mechanism, user can interact with the virtual reality intuitively. The experiment shows that our low cost system performs real-time 3D human-computer interaction with virtual reality satisfied.
The information infrastructure comprising computers, embedded devices, networks and software systems is vital to day-to-day operations in every sector: information and telecommunications, banking and finance, energy, ...
ISBN:
(数字)9783642047985
ISBN:
(纸本)9783642047978
The information infrastructure comprising computers, embedded devices, networks and software systems is vital to day-to-day operations in every sector: information and telecommunications, banking and finance, energy, chemicals and hazardous materials, agriculture, food, water, public health, emergency services, transportation, postal and shipping, government and defense. Global business and industry, governments, indeed society itself, cannot function effectively if major components of the critical information infrastructure are degraded, disabled or destroyed. Critical Infrastructure Protection III describes original research results and innovative applications in the interdisciplinary field of critical infrastructure protection. Also, it highlights the importance of weaving science, technology and policy in crafting sophisticated, yet practical, solutions that will help secure information, computer and network assets in the various critical infrastructure sectors. Areas of coverage include: risk management, control systems security, infrastructure security, infrastructure modeling and simulation. This book is the third volume in the annual series produced by the international Federation for Information Processing (IFIP) Working Group 11.10 on Critical Infrastructure Protection, an international community of scientists, engineers, practitioners and policy makers dedicated to advancing research, development and implementation efforts focused on infrastructure protection. The book contains a selection of seventeen edited papers from the Third Annual IFIP WG 11.10 internationalconference on Critical Infrastructure Protection held at Dartmouth College, Hanover, New Hampshire, USA in the spring of 2009. Critical Infrastructure Protection III is an important resource for researchers, faculty members and graduate students, as well as for policy makers, practitioners and other individuals with interests in homeland security. Charles Palmer is a Senior Technical Advisor wi
The development of modern information technology and digitalization of our daily lives brings security database new challenges. It is necessary for a security database to provide access control and privacy protection ...
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Focusing on the performance of R&D (research and development) efforts, this paper analyzes the different effects of three essential R&D institutes' various R&D inputs on the regional technological inno...
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This paper intends to show the importance of haptic vibration to support emotional expression of avatar in virtual reality systems. As we know emotional avatar plays a vital role to improve the degree of realism in vi...
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This paper intends to show the importance of haptic vibration to support emotional expression of avatar in virtual reality systems. As we know emotional avatar plays a vital role to improve the degree of realism in virtual reality. Current practice in virtual reality still lack of interactivity and immersiveness. In this research, we aim to create a realistic avatar based on haptic tactile frequency. The created avatar will be equipped with some intelligence and emotional features in order to support the interactive communication in virtual reality. Using several level of emotion strengths, the created avatar are ask to communicate their emotion through tactile frequency and operated synchronously with the avatar facial expression, acoustic representation and action-reaction between avatars. Several experiments have been conducted based on particular frequencies of haptic tactile to show the visibility of haptic emotional avatar expression. The results proved that the use of several levels of emotion strengths is able to create very realistic avatar expression.
Nowadays many researchers are thing of the potential of using the web for the purpose of real-time remote monitoring control of processing equipment, this paper discuss the architecture of internet-based remote contro...
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Based on the BW-eLabs platform, the goal of the NETLABS is the development of a software infrastructure, allowing for the interlinking and integration of experimental superstructures and simulations, as well as the so...
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ISBN:
(纸本)9780889868168
Based on the BW-eLabs platform, the goal of the NETLABS is the development of a software infrastructure, allowing for the interlinking and integration of experimental superstructures and simulations, as well as the software used for evaluation and archiving of data. In addition, a role- and rights-based model is developed, allowing access to experiments or measured data. The necessary components are integrated in the 3D Wonderland engine.
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