The proceedings contain 120 papers. The topics discussed include: ChatGPT in healthcare: exploring AI chatbot for spontaneous word retrieval in Aphasia;NBGuru: generating explorable data science flowcharts to facilita...
ISBN:
(纸本)9798400701290
The proceedings contain 120 papers. The topics discussed include: ChatGPT in healthcare: exploring AI chatbot for spontaneous word retrieval in Aphasia;NBGuru: generating explorable data science flowcharts to facilitate asynchronous communication in interdisciplinary data science teams;an exploratory study of shared decision-making (SDM) for older adult patients with chronic diseases;‘after she fell asleep, it went to my next podcast, which was about a serial killer’: unveiling needs and expectations regarding parental control within digital assistant;examining race in healthcare-focused HCI research;avatar customization, personality, and the perception of work group inclusion in immersive virtual reality;perceptions of mental health crisis among U.S. military veteran peer mentors and potential of mobile-based peer-support interventions;when gestures and words synchronize: exploring a human lecturer’s multimodal interaction for the design of embodied pedagogical agents;and teens on tech: using an asynchronous remote community to explore adolescents’ online safety perspectives.
The proceedings contain 100 papers. The topics discussed include: professional network analytics platform for enterprise collaboration;agile research studios: orchestrating communities of practice to advance research ...
ISBN:
(纸本)9781450346887
The proceedings contain 100 papers. The topics discussed include: professional network analytics platform for enterprise collaboration;agile research studios: orchestrating communities of practice to advance research training;augmenting media literacy with automatic characterization of news along pragmatic dimensions;manifesting the Cyborg via techno body modification: from human computer interaction to integration;understanding and designing around users' interaction with hidden algorithms in sociotechnical systems;design of a home telepresence robot system for supporting childcare;how developers make design decisions about user' privacy: the place of professional communities and organizational climate;beyond knowledge acquisition: medical device training as a cooperative process;negative electronic word-of-mouth can support product recommendation: experimental investigation;conceptualization of computer-supported collaborative SenseMaking;personas and scenarios to design technologies for north Korean defectors with depression;recruiting messages matter: message strategies to attract citizen scientists;puzzle space: a distributed tangible puzzle for long distance couples;action ADE: enabling cross-setting communication to prevent adverse drug events;we can query more than we can tell: facilitating collaboration through query-driven knowledge-sharing;crowdsourcing law and policy: a design-thinking approach to crowd-civic systems;and hacking and making at time-bounded events: current trends and next steps in research and event design.
The proceedings contain 87 papers. The topics discussed include: pandemic-driven technology during COVID-19: experiences of older adults;navigating the ‘glimmer of hope’: challenges and resilience among ...
ISBN:
(纸本)9781450384797
The proceedings contain 87 papers. The topics discussed include: pandemic-driven technology during COVID-19: experiences of older adults;navigating the ‘glimmer of hope’: challenges and resilience among U.S. older adults in seeking covid-19 vaccination;investigating multimodal interactions and parasocial attractiveness in YouTube ASMR videos;designing opportunistic social matching systems for women's safety during face-to-face social encounters;when people vanish: a study to investigate how human presence changes the scenario speculation;to last long or to fade away: investigating users' Instagram post and story practices;listening together while apart: intergenerational music listening;collective narrative: scaffolding community storytelling through context-awareness;exploring the collaboration possibilities of distributed making for storytelling using 3D printing pens;and social interactions in virtual reality: what cues do people use most and how.
The proceedings contain 85 papers. The topics discussed include: reasons for sharing with separate social media audiences during life transitions;vertext: an end-to-end AI powered conversation management system for mu...
ISBN:
(纸本)9781450380591
The proceedings contain 85 papers. The topics discussed include: reasons for sharing with separate social media audiences during life transitions;vertext: an end-to-end AI powered conversation management system for multi-party chat platforms;WireOn: supporting remote collaboration for embedded system development;I share, you care: private status sharing and sender-controlled notifications in mobile instant messaging;protochat: supporting the conversation design process with crowd feedback;democratic reflection: nudging citizens’ democratic engagement with political election debates;FamilyStories: asynchronous audio storytelling over distance;CommunityClick: towards improving inclusivity in town halls;and the design of a location-based transit game for digital placemaking.
socialcomputing education is gaining traction across computer science and information science disciplines, yet lacks a standardized pedagogical framework for topics to teach, as well as strategies for engaging studen...
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Within computer-supportedcooperativework (cscw), efforts to digitalize work contribute to continual economic growth by, e.g., enhancing work productivity and mediating workflows of capitalist firms to accumulate mor...
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The proceedings contain 139 papers. The topics discussed include: demonstrating an auditory-cued archery social exertion game for the blind and sighted to play together;TwiXplorer: an interactive tool for narrative de...
ISBN:
(纸本)9798400711145
The proceedings contain 139 papers. The topics discussed include: demonstrating an auditory-cued archery social exertion game for the blind and sighted to play together;TwiXplorer: an interactive tool for narrative detection and analysis in historic twitter data;interactive interface to facilitate therapist discussions concerning drug cues and biofeedback in virtual reality;Pairsonic: helping groups securely exchange contact information;***: a collaborative tool for documenting human behavior in videos through multimodal generative AI;bridging dictionary: AI-generated dictionary of partisan language use;AudienceView: AI-assisted interpretation of audience feedback in journalism;and the work of AI: mapping human labor in the AI pipeline.
According to recent research, the hybrid workspace should be recognized as a distinct "third space'' alongside the fully physical and fully remote workspace. However, the specific attributes of this third...
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Within cscw, there is a robust body of literature examining the infrastructures, institutions, and labor processes enabling pervasive processes of datafication. Key public sectors and industries are being increasingly...
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Sensemaking, the process of deriving meaning from data, is complex due to its non-linear and open-ended nature. Communicating decision-making during such tasks is difficult, especially when relying on human memory. Pr...
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