The proceedings contain 18 papers. The topics discussed include: MTV-player: interactive spatio-temporal exploration of compressed large-scale time-varying rectilinar scalar volumes;a visualization tool for scholarly ...
ISBN:
(纸本)9783038681007
The proceedings contain 18 papers. The topics discussed include: MTV-player: interactive spatio-temporal exploration of compressed large-scale time-varying rectilinar scalar volumes;a visualization tool for scholarly data;immersive environment for creating, proofreading, and exploring skeletons of nanometric scale neural structures;HT-based recognition of patterns on 3D shapes using a dictionary of mathematical curves;feature-based characterization of patient-specific 3D anatomical models;3DReg-i-Net: improving deep learning based 3D registration for a robust real-time alignment of small-scale scans;split and mill: user assisted height-field block decomposition for fabrication;interactive animation of single-layer cumulus clouds using cloud map;motion data and model management for applied statistical motion synthesis;and visual representation of region transitions in multi-dimensional parameter spaces.
The proceedings contain 14 papers. The topics discussed include: simplification of shapes for fabrication with v-groove milling tools;Slice2mesh: meshing sliced data for the simulation of AM processes;direct scalar fi...
ISBN:
(纸本)9783038680758
The proceedings contain 14 papers. The topics discussed include: simplification of shapes for fabrication with v-groove milling tools;Slice2mesh: meshing sliced data for the simulation of AM processes;direct scalar field - to - truss representation and stress simulation of open pore domains;a virtual character posing system based on reconfigurable tangible user interfaces and immersive virtual reality;knee up: an exercise game for standing knee raises by motion capture with RGB-D sensor;CageLab: an interactive tool for cage-based deformations;indicators basis for functional shape analysis;gradient field estimation on triangle meshes;fast centroidal deformation for large mesh models;and an optimized marker layout for 3D facial motion capture.
The proceedings contain 11 papers. The topics discussed include: polycube-based decomposition for fabrication;a 3 cent recognizer: simple and effective retrieval and classification of mid-air gestures from single 3D t...
ISBN:
(纸本)9783038680482
The proceedings contain 11 papers. The topics discussed include: polycube-based decomposition for fabrication;a 3 cent recognizer: simple and effective retrieval and classification of mid-air gestures from single 3D traces;heat flow based relaxation of n dimensional discrete hyper surfaces;perimeter detection in sketched drawings of polyhedral shapes;visual analysis of glycogen derived lactate absorption in dense and sparse surface reconstructions of rodent brain structures;single-handed vs. two handed manipulation in virtual reality: a novel metaphor and experimental comparisons;the social picture: advanced image analysis applications;user interaction feedback in a hand-controlled interface for robot team tele-operation using wearable augmented reality;and a digital approach for the study of Roman Signacula from Syracuse, Sicily.
The proceedings contain 18 papers. The topics discussed include: persistent homology: a step-by-step introduction for newcomers;design and fabrication of grid-shells mockups;manipulating topological decompositions of ...
ISBN:
(纸本)9783038680260
The proceedings contain 18 papers. The topics discussed include: persistent homology: a step-by-step introduction for newcomers;design and fabrication of grid-shells mockups;manipulating topological decompositions of non-manifold shapes;tracking the evolution of rainfall precipitation fields using persistent maxima;tonal art maps with image space strokes;selective rasterized ray-traced reflections on the GPU;practical offline rendering of woven cloth;anisotropic MatCap: easy capture and reproduction of anisotropic materials;vocal one switch (VOS) selection interfaces for virtual and augmented reality hands-free tasks;and automating large 3D dataset publication in a web-based multimedia repository.
In this poster, we present a visualization tool for the in-depth analysis of domestic electricity consumption. The web-interface allows users to visualize their electricity consumption, compare them with their own rec...
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We present here Split and Mill: an interactive system for the manual volume decomposition of free form shapes. Our primary purpose is to generate portions respecting the properties allowing to mill them with a 3-axis ...
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We present MLIC-Synthetizer, a Blender plugin specifically designed for the generation of a syntethic Multi-Light Image Collection using physically-based rendering. This tool makes easy to generate large amount of tes...
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In this paper we present Yocto/GL, a software library for computergraphics research and education. The library is written in C++ and targets execution on the CPU, with support for basic math, geometry and imaging uti...
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Fast research and prototyping, nowadays, is shifting towards languages that allow interactive execution and quick changes. Python is very widely used for rapid prototyping. We introduce Py3DViewer, a new Python librar...
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The field of tools for data visualization has been growing in recent years, with each tool contributing new ways to create and work with visualizations, and each offering a specialized set of features, interaction met...
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