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检索条件"任意字段=2023 Immersive and 3D Audio: from Architecture to Automotive, I3DA 2023"
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2023 immersive and 3d audio: from architecture to automotive, i3da 2023
2023 Immersive and 3D Audio: from Architecture to Automotive...
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2023 immersive and 3d audio: from architecture to automotive, i3da 2023
The proceedings contain 100 papers. The topics discussed include: sound field interpolation via sparse plane wave decomposition for 6doF immersive audio;Listen to the theatre! exploring florentine performative spaces;...
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2021 immersive and 3d audio: from architecture to automotive, i3da 2021
2021 Immersive and 3D Audio: From Architecture to Automotive...
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2021 immersive and 3d audio: from architecture to automotive, i3da 2021
The proceedings contain 107 papers. The topics discussed include: experimental results on observation filter estimation for microphone virtualization;the effect of direct-to-reverberant energy ratio on front-back conf...
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Enhancing Object audio Control within an immersive Sound System
Enhancing Object Audio Control within an Immersive Sound Sys...
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2023 immersive and 3d audio: from architecture to automotive, i3da 2023
作者: Klingebiel, Lukas Foss, Richard Coda Audio Hannover Germany Rhodes University Makhanda South Africa
Real time control over sound source positioning and movement is a primary advantage of object-based sound systems over channel-based systems. This paper describes a controller, processing engine, and associated librar... 详细信息
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A Comparative Analysis of Speaker and Headphone-Based immersive audio in VR and Gaming Applications
A Comparative Analysis of Speaker and Headphone-Based Immers...
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2023 immersive and 3d audio: from architecture to automotive, i3da 2023
作者: Marais, Kyle Foss, Richard Rhodes University Makhanda South Africa
Precise and accurate audio spatialization is crucial for gaming and Virtual Reality (VR) applications, as it is an essential aspect of the immersion experienced by users. When the audio of a virtual environment is syn... 详细信息
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Personalized Spatial audio Tools for immersive audio Production and Rendering
Personalized Spatial Audio Tools for Immersive Audio Product...
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2023 immersive and 3d audio: from architecture to automotive, i3da 2023
作者: Sunder, Kaushik Kareer, Saarish Murakami, Scott Borgmo, Axel EmbodyVR Inc. San Mateo United States
This paper introduces a comprehensive set of personalized spatial audio production tools tailored for immersive applications. The tools presented include a 3d Panner, Visualizer, and Virtual Studio Renderer, each inco... 详细信息
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The Effect of immersive audio Rendering on Listeners' Emotional State
The Effect of Immersive Audio Rendering on Listeners' Emotio...
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2023 immersive and 3d audio: from architecture to automotive, i3da 2023
作者: dourou, Nefeli Bruschi, Valeria Generosi, Andrea Mengoni, Maura Cecchi, Stefania Università Politecnica Delle Marche Dpt. of Information Engineering Ancona Italy Università Politecnica Delle Marche Dpt. of Industrial Engr. and Math. Sci. Ancona Italy
immersive audio rendering techniques allow for generating a 3d scenario where the listener can perceive the sound from all directions. An important aspect of these approaches is the subjective perception of the listen... 详细信息
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How to Spatial audio with the WebXR APi: a comparison of the tools and techniques for creating immersive sonic experiences on the browser
How to Spatial Audio with the WebXR API: a comparison of the...
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2023 immersive and 3d audio: from architecture to automotive, i3da 2023
作者: Tomasetti, Matteo Boem, Alberto Turchet, Luca University of Trento Dept. of Information Engineering and Computer Science Trento Italy
The WebXR device APi provides a powerful set of functionalities that can be used for creating immersive experiences that can be accessed directly from a web browser. However, while creating a compelling visual experie... 详细信息
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instrument position in immersive audio: An empirical review of award-winning practices
Instrument position in Immersive Audio: An empirical review ...
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2023 immersive and 3d audio: from architecture to automotive, i3da 2023
作者: Lopes, Afonso Barboza, José Ricardo Bernardes, Gilberto U.Porto-Faculty of Engineering Department of Informatics Engineering Porto Portugal U.Porto Faculty of Engineering Inesc Tec Department of Informatics Engineering Porto Portugal
immersive audio technologies have broadened postproduction strategies for spatial audio, gaining popularity among mainstream audiences. However, there is a lack of defined procedures and critical thinking regarding au... 详细信息
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Measuring the influence of audio on immersive experience in extended reality and digital games: a systematic review
Measuring the influence of audio on immersive experience in ...
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2023 immersive and 3d audio: from architecture to automotive, i3da 2023
作者: Hedges, Jacob Sazdov, Robert Johnston, Andrew University of Technology Sydney Faculty of Arts and Social Sciences Sydney Australia University of Technology Sydney Faculty of Engineering and It Sydney Australia
A key goal of extended reality (XR) technologies and digital games is to create immersive experiences for the user. immersive experience is a multifaceted phenomenon that encompasses perceptual and psychological facto... 详细信息
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Sound field interpolation via sparse plane wave decomposition for 6doF immersive audio
Sound field interpolation via sparse plane wave decompositio...
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2023 immersive and 3d audio: from architecture to automotive, i3da 2023
作者: Olgun, Orhun Erdem, Ege Hacihabiboǧlu, Hüseyin Graduate School of Informatics Metu Ankara Turkey
Volumetric capture of audio for six-degrees-of-freedom (6doF) reproduction requires recording a sound field at multiple positions using microphone arrays. When microphone arrays capable of recording higher-order Ambis... 详细信息
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