The proceedings contain 27 papers. The topics discussed include: incorporating fiber controls into FEM model for transversely isotropic materials;scene segmentation and understanding for context-free point clouds;visi...
ISBN:
(纸本)9783905674736
The proceedings contain 27 papers. The topics discussed include: incorporating fiber controls into FEM model for transversely isotropic materials;scene segmentation and understanding for context-free point clouds;visibility filtering for producing indirect illumination;integrating occlusion culling into LOD on GPU;surface mesh segmentation and reconstruction with smooth boundary curves;projecting points onto planar parametric curves by local biarc approximation;real-time collision detection with two-level spatial hashing on GPU;validation of our model for isotropic materials;and supplementary material for the paper ‘image palette: brushstroke synthesis-based style transfer’.
Real-time rendering of complex 3D models is still a very challenging task. Recently, GPU-based level-of-detail (LOD) approaches have been proposed to fast decrease the complexity of a 3D model, but applying only LOD a...
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In this paper, a two-level parallel spatial hashing method is presented for real-time collision detection of deformable objects based on modern GPU architecture. The second-level of spatial hashing is used to improve ...
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Inferring the 3D pose of a character from a drawing is a non-trivial and under-constrained problem. Solving it may help automate various parts of an animation production pipeline such as pre-visualisation. In this pap...
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Gameplay data analysis has already become an important method for analyzing player behavior in games. Visualization is a promising way to explore and gain insight into the data. In this paper, we work closely with the...
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Painting style transfer is one kind technology where given the sample images with some specific art style, we can render the target images in the same style as the samples after some computation. In this paper we pres...
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For clear summary and efficient search of images for album, which carries a story of life record, we propose a new approach for quickview of album in comic-like layout via quartet analysis. How to organize the images ...
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This paper proposes a geometric iteration algorithm for computing point projection and inversion on surfaces based on local biarc approximation. The iteration begins with initial estimation of the projection of the pr...
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Physically plausible deformable models based on continuum mechanics have been a hot topic in computergraphics for decades, and many models have been proposed to improve performance speed and stability. However, most ...
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