Multi-target tracking in low-light scenes is an important research direction under of computer vision. Effective multi-target tracking methods in low-light have scenes are of great significance for applications such a...
Multi-target tracking in low-light scenes is an important research direction under of computer vision. Effective multi-target tracking methods in low-light have scenes are of great significance for applications such as video surveillance, unmanned driving, and intelligent security. Under this environment, due to insufficient light and noise interference, it faces problems such as unstable low-light image enhancement effect, target association accuracy and robustness, algorithm real-time performance and computational efficiency. Under this paper, the PP-YOLOE+m model is used for multi-target tracking in low-light scenes. By training and optimizing the PP-YOLOE+m model, the target detection ability of the PP-YOLOE+m model in low-light scenes is improved. At the same time, combined withthe PP-Tracking algorithm, the accurate tracking and ID maintenance of the target can be realized. Using the ExDark dataset to evaluate the effect of the multi-target tracking method in this paper, the accuracy of multi-target tracking has been improved by 3.6%, which verifies the effectiveness and robustness of the method in this paper. Experimental results show that, the method proposed can more accurately track multiple targets, and provides guidance for vision applications in low-light scenes in low-light environments.
the field of sketching interface design in regards to video game is relatively young and has not been investigated in great depth. Freepad is a custom paper-based MIDI musical interface. We describe an extension to Fr...
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ISBN:
(纸本)9781467343695;9781467343671
the field of sketching interface design in regards to video game is relatively young and has not been investigated in great depth. Freepad is a custom paper-based MIDI musical interface. We describe an extension to Freepad that supports user customization for real time strategy games. Using only a webcam, a pen and a sheet of paper, players can design their own interface by drawing shapes and linking them to simple or complex actions in the game. In an user study, we use this extended Freepad to explore the potential of sketching interfaces in strategy video games. Our results indicate that using Freepad improves the efficiency of players and their enjoyment in this kind of games.
Ambient intelligence involves synthesising data from a range of sources in order to exhibit meaningful adaptive behaviour without explicit user direction, driven by inputs from largely independent devices and data sou...
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ISBN:
(纸本)9783540732808
Ambient intelligence involves synthesising data from a range of sources in order to exhibit meaningful adaptive behaviour without explicit user direction, driven by inputs from largely independent devices and data sources. this immediately raises questions of how such behaviours are to be specified and programmed, in the face of uncertainty both in the data being sensed and the tasks being supported. We explore the issues that impact the stability and flexibility of systems, and use these issues to derive constraints and targets for the next generation of programming frameworks.
In this paper we introduce a multi-modal database for the analysis of humaninteraction, in particular mimicry, and elaborate on the theoretical hypotheses of the relationship between the occurrence of mimicry and hum...
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ISBN:
(纸本)9783642245992
In this paper we introduce a multi-modal database for the analysis of humaninteraction, in particular mimicry, and elaborate on the theoretical hypotheses of the relationship between the occurrence of mimicry and human affect. the recorded experiments are designed to explore this relationship. the corpus is recorded with 18 synchronised audio and video sensors, and is annotated for many different phenomena, including dialogue acts, turn-taking, affect, head gestures, hand gestures, body movement and facial expression. Recordings were made of two experiments: a discussion on a political topic, and a role-playing game. 40 participants were recruited, all of whom self-reported their felt experiences. the corpus will be made available to the scientific community.
Handheld computers are being incorporated into many mobile applications. We explore the application of handhelds in law enforcement field operations. We report on a pilot study in which three officers used a handheld ...
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ISBN:
(纸本)9780863418945
Handheld computers are being incorporated into many mobile applications. We explore the application of handhelds in law enforcement field operations. We report on a pilot study in which three officers used a handheld computer withthe Project54 system.
the proceedings contain 115 papers. the topics discussed include: creating smart and accessible ubiquitous knowledge environments;informative art display metaphors;multi-modal authentication for ubiquitous computing e...
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ISBN:
(纸本)9783540732808
the proceedings contain 115 papers. the topics discussed include: creating smart and accessible ubiquitous knowledge environments;informative art display metaphors;multi-modal authentication for ubiquitous computing environments;crisis rooms are ambient intelligence digital territories;learning topologies of situated public displays by observing implicit user interactions;managing disclosure of personal health information in smart home healthcare;intelligent privacy support for large public displays;engineering social awareness in work environments;accessibility and usability evaluation of MAIS designer: a new design tool for mobile services;necropolis as a material remembrance space;reconsumption and recycling in the ergonomic design of architecture;sonification system of maps for blind;usability in location-based services;context and mobile map navigation;and improvements of chord input devices for mobile computer users.
this study introduces an innovative human-computer collaboration framework for mining requirements from closed-loop control models in industrial systems. Traditional approaches in this domain face challenges due to va...
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ISBN:
(纸本)9798350373141;9798350373158
this study introduces an innovative human-computer collaboration framework for mining requirements from closed-loop control models in industrial systems. Traditional approaches in this domain face challenges due to vague, non-modular, evolving, or sometimes unknown requirements. Our framework bridges this gap by enabling a synergetic interaction between the user and a computer agent, facilitating the efficient mining of optimal specifications through an interactive interface. We conducted two experimental studies with ten participants to validate our approach. the findings reveal that the integration of human expertise and computational algorithms accelerates the optimization process, thereby aiding designers in achieving satisfactory system designs more rapidly. this research contributes to the field of model-based system design by presenting a novel paradigm that leverages the strengths of bothhuman intuition and computer-based optimization.
Polyps are one of the most common problems in human beings where some part on the surface of the body may bulk. this could be cancerous or non-cancerous. However, to segment these polyps it is very difficult to region...
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the 12thinternationalconference on human-computerinteraction, HCI Inter- tional 2007, was held in Beijing, P.R. China, 22-27 July 2007, jointly withthe S- posium on human Interface (Japan) 2007, the 7th Internatio...
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ISBN:
(数字)9783540732815
ISBN:
(纸本)9783540732808
the 12thinternationalconference on human-computerinteraction, HCI Inter- tional 2007, was held in Beijing, P.R. China, 22-27 July 2007, jointly withthe S- posium on human Interface (Japan) 2007, the 7thinternationalconference on Engineering Psychology and Cognitive Ergonomics, the 4thinternationalconference on Universal Access in human-computerinteraction, the 2nd international Conf- ence on Virtual Reality, the 2nd internationalconference on Usability and Inter- tionalization, the 2nd internationalconference on Online Communities and Social computing, the 3rd internationalconference on Augmented Cognition, and the 1st internationalconference on Digital human Modeling. A total of 3403 individuals from academia, research institutes, industry and g- ernmental agencies from 76 countries submitted contributions, and 1681 papers, judged to be of high scientific quality, were included in the program. these papers address the latest research and development efforts and highlightthe human aspects of design and use of computing systems. the papers accepted for presentation th- oughly cover the entire field of human-computerinteraction, addressing major - vances in knowledge and effective use of computers in a variety of application areas. this volume, edited by Constantine Stephanidis, contains papers in the thematic area of Universal Access in human-computerinteraction, addressing the following major topics: • intelligent Ambients • Access to the Physical Environment, Mobility and Transportation • Virtual and Augmented Environments • interaction Techniques and Devices
At present, human-computerinteraction tasks are complex, and the user abilities required for tasks are not clear. the interface design has problems such as high design cost and inconvenient evaluation. this research ...
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ISBN:
(纸本)9783030680176;9783030680169
At present, human-computerinteraction tasks are complex, and the user abilities required for tasks are not clear. the interface design has problems such as high design cost and inconvenient evaluation. this research decomposes the ship's human-computerinteraction tasks into therbligs, establishes the mapping relationship between therbligs and user cognitive abilities, and further establishes a model for human-computerinteraction tasks and user cognitive abilities through analytic hierarchy process. this research has clarified the correspondence between human-computerinteraction tasks and users' cognitive abilities and measured the performance value of each ability under certain conditions through experiments. Users can obtain the performance of a certain cognitive ability in a specific interface and environment by looking up the table, and thus determine whether the interface design is reasonable. this model can quickly and easily find out the abilities required for each task, and quickly evaluate the interface design.
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