the Audio/Visual Emotion Challenge and Workshop (AVEC 2011) is the first competition event aimed at comparison of multimedia processing and machinelearning methods for automatic audio, visual and audiovisual emotion ...
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ISBN:
(纸本)9783642245701
the Audio/Visual Emotion Challenge and Workshop (AVEC 2011) is the first competition event aimed at comparison of multimedia processing and machinelearning methods for automatic audio, visual and audiovisual emotion analysis, with all participants competing under strictly the same conditions. this paper first describes the challenge participation conditions. Next follows the data used - the SEMAINE corpus - and its partitioning into train, development, and test partitions for the challenge with labelling in four dimensions, namely activity, expectation, power, and valence. Further, audio and video baseline features are introduced as well as baseline results that use these features for the three sub-challenges of audio, video, and audiovisual emotion recognition.
the solution for insuring the safety of tele-operated or fully unmanned autonomous systems (UASs) in the air space requires a) that the human remain in and on the loop to the maximal extent practical and b) that the U...
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ISBN:
(纸本)9783642215377;9783642215384
the solution for insuring the safety of tele-operated or fully unmanned autonomous systems (UASs) in the air space requires a) that the human remain in and on the loop to the maximal extent practical and b) that the UASs, which share the air space, have an intelligent backend for the processing of their sensory data. Moreover, it is necessary that this sensory processor be capable of generalizing and learning more than it was told in order that it properly handle situations not explicitly programmed for. Given the advent of advances in nanotechnology and microsystems, several research teams continue to investigate the integration of such technologies for single UASs and small swarms of UASs for military, commercial, and civilian applications. Our proposed technology can be readily adapted for transparent learning to serve as an assistant for human piloting as well as an emergency intelligent autopilot for all manner of piloted vehicles.
We explore the problem of learning and predicting popularity of articles from online news media. the only available information we exploit is the textual content of the articles and the information whether they became...
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ISBN:
(纸本)9783642202667
We explore the problem of learning and predicting popularity of articles from online news media. the only available information we exploit is the textual content of the articles and the information whether they became popular by users clicking on them or not. First we show that this problem cannot be solved satisfactorily in a naive way by modelling it as a binary classification problem. Next, we cast this problem as a ranking task of pairs of popular and non-popular articles and show that this approach can reach accuracy of up to 76%. Finally we show that prediction performance can improve if more content-based features are used. For all experiments, Support Vector machines approaches are used.
Latent print examinations involve a process by which a latent print, often recovered from a crime scene, is compared against a known standard or sets of standard prints. Despite advances in automatic fingerprint recog...
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ISBN:
(纸本)9783642193750
Latent print examinations involve a process by which a latent print, often recovered from a crime scene, is compared against a known standard or sets of standard prints. Despite advances in automatic fingerprint recognition, latent prints are still examined by human expert primarily due to the poor image quality of latent prints. the aim of the present study is to better understand the perceptual and cognitive processes of fingerprint practices as implicit expertise. Our approach is to collect fine-grained gaze data from fingerprint experts when they conduct a matching task between two prints. We then rely on machinelearning techniques to discover meaningful patterns from their eye movement data. As the first steps in this project, we compare gaze patterns from experts withthose obtained from novices. Our results show that experts and novices generate similar overall gaze patterns. However, a deeper data analysis using machine translation reveals that experts are able to identify more corresponding areas between two prints within a short period of time.
In this paper, the off-line Chinese character image is transformed into ellipse shape of basic Chinese characters strokes in different position. the stroke "turning" and joint or crossover of strokes is comb...
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In this paper we propose a novel more flexible approach for the simultaneous feature selection and classification using Support Vector machine and recent major advances of it, namely Multiple Kernel learning. Using a ...
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In this paper we propose a novel more flexible approach for the simultaneous feature selection and classification using Support Vector machine and recent major advances of it, namely Multiple Kernel learning. Using a quite simple kernel assembly scheme in the following paper we will indicate that feature selection and classification could be done in one step without applying computationally intensive and maybe inadequate filtering or wrapper approach. Later imply that to achieve dimensionality reduction, tractable and more compact as well as comprehensively accurate model it is necessary to accomplish all of above goals by "training" SVM only once. Actually we apply some additional prerequirement that resulted in a ranking criteria that could be provided by any domain expert or created by our algorithm using Linear SVM by itself. Provided experimental results verify that our approach is comparable or even more accurate and robust than other feature extraction/ selection schemes tested on public UCI datasets.
Emotion recognition from natural speech is a very challenging problem. the audio sub-challenge represents an initial step towards building an efficient audio-visual based emotion recognition system that can detect emo...
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ISBN:
(纸本)9783642245701
Emotion recognition from natural speech is a very challenging problem. the audio sub-challenge represents an initial step towards building an efficient audio-visual based emotion recognition system that can detect emotions for real life applications (i.e. human-machine interaction and/or communication). the SEMAINE database, which consists of emotionally colored conversations, is used as the benchmark database. this paper presents our emotion recognition system from speech information in terms of positive/negative valence, and high and low arousal, expectancy and power. We introduce a new set of features including Co-Occurrence matrix based features as well as frequency domain energy distribution based features. Comparisons between well-known prosodic and spectral features and the new features are presented. Classification using the proposed features has shown promising results compared to the classical features on boththe development and test data sets.
Artificial neural networks (ANN) is an approach to solving different tasks. In this paper we forecast U.S. stock market movements using two types of artificial neural networks: a network based on the Levenberg-Marquar...
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Artificial neural networks (ANN) is an approach to solving different tasks. In this paper we forecast U.S. stock market movements using two types of artificial neural networks: a network based on the Levenberg-Marquardt learning mechanism and a synergetic network which was described by German scientist Herman Haken. the Levenberg-Marquardt ANN is widely used for forecasting financial markets, while the Haken ANN is mostly known for the tasks of image recognition. In this paper we apply the Haken ANN for the prediction of the stock market movements. Furthermore, we introduce a novation concerning preprocessing of the input data in order to enhance the predicting power of the abovementioned networks. For this purpose we use Independent Component Analysis (ICA) and Principal Component Analysis (PCA). We also suggest using ANNs to reveal the "mean reversion" phenomenon in the stock returns. the results of the forecasting are compared withthe forecasts of the simple auto-regression model and market index dynamics.
Incremental learning has recently received broad attention in many applications of patternrecognition and data mining. With many typical incremental learning situations in the real world where a fast response to chan...
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ISBN:
(纸本)9783642202667
Incremental learning has recently received broad attention in many applications of patternrecognition and data mining. With many typical incremental learning situations in the real world where a fast response to changing data is necessary, developing a parallel implementation (in fast processing units) will give great impact to many applications. Current research on incremental learning methods employs a modified version of a resource allocating network (RAN) which is one variation of a radial basis function network (RBFN). this paper evaluates the impact of a Graphics Processing Units (GPU) based implementation of a RAN network incorporating Long Term Memory (LTM) [4]. the incremental learning algorithm is compared withthe batch RBF approach in terms of accuracy and computational cost, both in sequential and GPU implementations. the UCI machinelearning benchmark datasets and a real world problem of multimedia forgery detection were considered in the experiments. the preliminary evaluation shows that although the creation of the model is faster withthe RBF algorithm, the RAN-LTM can be useful in environments withthe need of fast changing models and high-dimensional data.
this paper presents research proposals on the interdisciplinary research infrastructure for understanding human reasoning in game-theoretic terms. Strategic reasoning impacts human decision making in social, economica...
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this paper presents research proposals on the interdisciplinary research infrastructure for understanding human reasoning in game-theoretic terms. Strategic reasoning impacts human decision making in social, economical and competitive interactions. the provided introduction summarizes concepts from AI, game theory and psychology. First result is a concept of interdisciplinary game description language as a part of the focused interdisciplinary research infrastructure. the need of this domain-specific language is motivated and is aimed to accelerate the current developments. As second result, the paper provides a summary of ongoing research and its significance.
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