the Object Management Group (OMG) is in the process of defining a UML Profile for Schedulability, Performance and Time that will enable the construction of models for making quantitative predictions regarding these ch...
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In this paper, a proposal is made for a data model and architecture which facilitates the use of a 3D graphical user interface to navigate and query hypermedia and database systems. Currently there exist no integrated...
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ISBN:
(纸本)1581134681
In this paper, a proposal is made for a data model and architecture which facilitates the use of a 3D graphical user interface to navigate and query hypermedia and database systems. Currently there exist no integrated virtual environments that combine the visual strength of 3D, withthe powerful query features of databases and the navigation flexibility of hypermedia systems.A model and architecture in which hyperlinks are treated as data relationships (which can be normalized) embedded with data manipulation and programmable 3D interfaces is presented. the model is based on a combination of object oriented databases and VRML as the 3D interface. Copyright 2002 ACM.
Withthe adoption of UML by the OMG and industry as the lingua-franca of visual systems modelling, one begins to ponder what will come next in this field? this tutorial brings a vision for visual modelling beyond UML....
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Withthe adoption of UML by the OMG and industry as the lingua-franca of visual systems modelling, one begins to ponder what will come next in this field? this tutorial brings a vision for visual modelling beyond UML. We present and consolidate radical new notations, proposed in a series of research papers and with quickly increasing adoption by industry, for the specification of complex systems in an intuitive visual, yet precise manner. the recurring theme of these notations is the upgrading of familiar diagrams into a powerful visual language. Spider diagrams considerably extend Venn diagrams to the specification of object-oriented (OO) systems. Most familiar OO concepts are translated into set-theoretical terms: classes into sets of objects, inheritance corresponding to subsets, and even statecharts are interpreted as the set of objects in that state. Constraint diagrams enhance the arrow notation to describe static system invariants which cannot be described by UML class-object diagrams. Reasoning rules are developed for the notation and strong completeness results are given. Finally, 3D diagrams show how the third dimension and VRML modelling can be used for a conceptual modelling of dynamic system behaviour. Much of the tutorial is based on a case study developed in industry, illustrating how the new notations are combined withthose of UML, including OCL.
the paper presents a stationary system developed for automatic supervision of railway station platforms, especially under conditions of automated train operation. It uses cameras mounted at the platform and supervisio...
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the paper presents a stationary system developed for automatic supervision of railway station platforms, especially under conditions of automated train operation. It uses cameras mounted at the platform and supervision computers analyzing the camera data to detect persons or obstacles in different platform areas. the paper starts with a review of the state of the art and derives the system task and approach. then, an overview of the system is given with its hardware and software technology, image processing, and operational surroundings. Practical test results and an evaluation conclude the paper.
Imagine a world in which there exist hundreds of thousands sensors. these sensors monitor a range of parameters – from the mundane such as temperature to more complexsuc h as video imagery. these sensors may be eithe...
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this article demonstrates how several of the general-purpose principles which have proved successful in the area of large-scale software development and maintenance are relevant to multimedia design. We present the Me...
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ISBN:
(纸本)1581135947
this article demonstrates how several of the general-purpose principles which have proved successful in the area of large-scale software development and maintenance are relevant to multimedia design. We present the Media Construction Formalism, MCF, whose high level concepts encompass the principles of abstraction, modularity, encapsulation, and reuse, which facilitate formal specification during the initial steps of multimedia document engineering. MCF has been implemented as a user-friendly design environment, which includes a special-purpose structured editor providing a visual representation of partial designs. the MCF system promotes the capture of constructs which may emerge during a design, and which can be manipulated by the multimedia designer and executed by the machine at different levels of granularity and detail. MCF uses the metaphor of roles, players and actors to provide generic design descriptions of multimedia scenarios, and encompasses a powerful temporal and reactive model.
In general few components are reused as they are. Often, available components are incompatible with what is required. this necessitates component adaptations or the use of adapters between components. In this paper we...
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ISBN:
(纸本)9781475752687
In general few components are reused as they are. Often, available components are incompatible with what is required. this necessitates component adaptations or the use of adapters between components. In this paper we develop algorithms for the synthesis of adapters, coercing incompatible components into meeting requirements. We concentrate on adapters for concurrent systems, where adapters are able to resolve synchronisation problems of concurrent components. A new interface model for components, which includes protocol information, allows us to generate these adapters semi-automatically.
Withthe high-speed development of computersystems having performance values of calculation machines, which needed one or more rooms of place and a special air conditioning a few years ago, the usage of methods deali...
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ISBN:
(纸本)0769516564
Withthe high-speed development of computersystems having performance values of calculation machines, which needed one or more rooms of place and a special air conditioning a few years ago, the usage of methods dealing with a high amount of data at one side, and the need of doing a enormous number of calculation work at the other side became used snore and snore frequently. Tunnelling is one major field, where this advance is very important. that field of science is regarded as one of the more difficult engineering tasks. this is due to the fact that tunnels are excavated in a material whose mechanical and hydraulic properties are highly variable and whose behaviour is difficult to describe to a numerical simulation model. Numerical simulation of tunnel advance cart serve as a powerful tool in the design and decision making on site. But this has to be done almost in real-time, that means that the calculation and the necessary post-processing must be finished, before the engineer on site is forced to make his decisions. this circumstance places a very specific challenge to the used hard and software. In the beginning of 1997 the Austrian Science Fund established a Joint Research Initiative (JRI) Numerical Simulation in Tunnelling (SITU) [1, 2] with a budget of about 3 Million 6 for 5,years. Currently about 24 professionals from 3 universities are working on the this research initiative. the aim of the JRI is to develop a framework for the application of computer based numerical simulation tools. these tools can then be used for the estimation of the required tunnel support and the required construction measures at the planning stage and during construction withthe view of improving the economy and safety of tunnels. A very important task in this field is the visualisation of the available usually very, large amount of data. An excellent quality, technical and physical correctness, combined with real-time and user friendliness in this area is absolutely necessary to
In order to optimise maintenance and increase safety, the Royal Netherlands Navy initiated the development of a multi-channel on-board data acquisition system for its Lynx helicopters. this AIDA (Automatic In-flight D...
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We present the detailed planning and execution of the Insight Toolkit (ITK), an application programmers interface (API) for the segmentation and registration of medical image data. this public resource has been develo...
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