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检索条件"任意字段=7th IEEE International Symposium on Object-Oriented Real-Time Distributed Computing"
533 条 记 录,以下是291-300 订阅
排序:
realization of an Adaptive distributed Sound System Based on Global-time-Based Coordination and Listener Localization
Realization of an Adaptive Distributed Sound System Based on...
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international symposium on object-oriented real-time distributed computing
作者: Emmanuel Henrich Juan A. Colmenares Keizo Fujiwara Chansik Im K.H. Kim Liangchen Zheng Panasonic Avionics Corporation USA University of California Irvine USA Microsoft Japan Japan EECS Department University of California Irvine USA Intel Corporation USA
this paper discusses the benefits of exploiting 1) the principle of global-time-based coordination of distributed computing actions (TCoDA) and 2) a high-level component-/object-based programming approach in developin... 详细信息
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Fault-Tolerance in Universal Middleware Bridge
Fault-Tolerance in Universal Middleware Bridge
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international symposium on object-oriented real-time distributed computing
作者: Kyung-Deok Moon Jun Hee Park K. H. Kim Liangchen Zheng Qian Zhou Electronics and Telecommunications Research Institute Taejon South Korea EECS Department & DREAM Laboratory University of California Irvine Irvine CA USA
Universal middleware bridge (UMB) provides seamless interoperation among heterogeneous home network middleware. there have been high demands for the UMB components (UMB core and adaptors) to have fault- tolerance capa... 详细信息
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Service-oriented Integration of Systems for Military Capability
Service-Oriented Integration of Systems for Military Capabil...
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international symposium on object-oriented real-time distributed computing
作者: Duncan Russell Nik Looker Lu Liu Jie Xu School of Computing University of Leeds UK
Service oriented architecture (SOA) is becoming established in computing as a means to integrate processing and data across organisations. this paper proposes that system-level integration can benefit from service ori... 详细信息
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Replication-Based Incremental Compaction
Replication-Based Incremental Compaction
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international symposium on object-oriented real-time distributed computing
作者: Tomoharu Ugawa Masahiro Yasugi Taiichi Yuasa Graduate School of Informatics Kyoto University Japan
We propose an incremental compaction algorithm. Our compactor selects a continuous area of the heap and evacuates it by incrementally copying all objects in the area to the rest of the heap. After all objects have bee... 详细信息
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First Person Shooter Multiplayer Game Traffic Analysis
First Person Shooter Multiplayer Game Traffic Analysis
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international symposium on object-oriented real-time distributed computing
作者: Qili Zhou Colin James Miller Victor Bassilious School of Computing and Creative Technologies University of Aberlay Dundee Dundee UK
Internet delay is important for FPS games because it can determine who wins or loses a game. Network traffic for such games has been analysed using packet size and inter-packet time metrics fitting a statistical model... 详细信息
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A Methodology for Performance Modeling of distributed Event-Based Systems
A Methodology for Performance Modeling of Distributed Event-...
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international symposium on object-oriented real-time distributed computing
作者: Samuel Kounev Kai Sachs Jean Bacon Alejandro Buchmann Computer Laboratory University of Cambridge UK Department of Computer Science Technische Universität Darmstadt Germany
distributed event-based systems (DEBS) are gaining increasing attention in new application areas such as transport information monitoring, event-driven supply-chain management and ubiquitous sensor-rich environments. ... 详细信息
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An Efficient Task Serializer for Hard real-time TMO Systems
An Efficient Task Serializer for Hard Real-Time TMO Systems
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international symposium on object-oriented real-time distributed computing
作者: Hyun-Joo Kim Jung-Guk Kim Chunhyon Chang Sunyoung Han Shin Hue Hankuk University of Foreign Studies South Korea Konkuk University South Korea Hanyang University South Korea
timeliness-guaranteed computing considering the worst case can hardly be accomplished at run time because of the uncertainty caused by resource sharing, asynchronous events and conflicting timing constraints between t... 详细信息
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Coordination of Rescue Robots for real-time Exploration Over Disaster Areas
Coordination of Rescue Robots for Real-Time Exploration Over...
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international symposium on object-oriented real-time distributed computing
作者: Hisayoshi Sugiyama Tetsuo Tsujioka Masashi Murata Department of Physical Electronics Informatics Osaka City University Osaka Japan Faculty of Science Technology Ryukoku University Shiga Japan
A coordination procedure is proposed for a multi-robot rescue system that performs real-time exploration over disaster areas. real-time exploration means that every robot exploring the area always has a communication ... 详细信息
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the Brave New World of Multiplayer Online Games: Synchronization Issues with Smart Solutions
The Brave New World of Multiplayer Online Games: Synchroniza...
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international symposium on object-oriented real-time distributed computing
作者: Marco Roccetti Stefano Ferretti Claudio E. Palazzi Department of Computer Science University of Bologna Bologna Italy Department of Pure and Applied Mathematics University of Padua Padua Italy
the technology supporting multiplayer online games (MOGs) has greatly improved in the past few years. this represents great news both for players all over the world and for researchers that are struggling behind tough... 详细信息
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On Safe Service-oriented real-time Coordination for Autonomous Vehicles
On Safe Service-Oriented Real-Time Coordination for Autonomo...
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international symposium on object-oriented real-time distributed computing
作者: Basil Becker Holger Giese System Analysis and Modeling Group Hasso Plattner Institute University Potsdam Potsdam Germany
the performance of autonomous vehicles could be drastically improved if ad-hoc networking and suitable real-time coordination is employed to optimize and improve the joint behavior of multiple autonomous units. Howeve... 详细信息
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