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检索条件"任意字段=Brazilian Symposium on Computer Graphics and Image Processing"
3050 条 记 录,以下是701-710 订阅
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Performance Comparison of CGRA and Mobile GPU for Light-Field image processing
Performance Comparison of CGRA and Mobile GPU for Light-Fiel...
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International symposium on Computing and Networking (CANDAR)
作者: Yuttakon Yuttakonkit Yasuhiko Nakashima Graduate School of Information Science Nara Institute of Science and Technology Japan
Recently, many approaches apply light-field image processing on smartphones and wearable devices. A Graphic processing Unit (GPU) is commonly used to exploit parallelism in such image processing. However, because the ... 详细信息
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Immersive Molecular Visualization with Omnidirectional Stereoscopic Ray Tracing and Remote Rendering
Immersive Molecular Visualization with Omnidirectional Stere...
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IEEE International symposium on Parallel and Distributed processing Workshops and Phd Forum (IPDPSW)
作者: John E. Stone William R. Sherman Klaus Schulten Beckman Institute University of Illinois at Urbana-Champaign Urbana IL USA Pervasive Technology Institute Indiana University Bloomington IN USA Department of Physics University of Illinois at Urbana-Champaign Urbana IL USA
Immersive molecular visualization provides the viewer with intuitive perception of complex structures and spatial relationships that are of critical interest to structural biologists. The recent availability of commod... 详细信息
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Steps in deployment and development of Convolutional Neural Network based applications
Steps in deployment and development of Convolutional Neural ...
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International symposium on Electronics and Telecommunications (ISETC)
作者: Şerban Marcel Măduţa Cătălin Daniel Căleanu Faculty of Electronics and Telecommunications POLITEHNICA University Timişoara Timişoara România
Designated among 10 breakthrough technologies by MIT Technology Review [1], Deep Learning (DL) outperform current approaches in many situations, e.g. image or speech processing. One of the most important deep architec... 详细信息
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Reducing Visual Discomfort with HMDs Using Dynamic Depth of Field
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IEEE computer graphics AND APPLICATIONS 2015年 第5期35卷 34-41页
作者: Carnegie, Kieran Rhee, Taehyun Victoria Univ Wellington Sch Engn & Comp Sci Wellington New Zealand
Although head-mounted displays (HMDs) are ideal devices for personal viewing of immersive stereoscopic content, exposure to VR applications on them results in significant discomfort for the majority of people, with sy... 详细信息
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Development of a Software for Coaching of Paralympic Sport Shooting  12
Development of a Software for Coaching of Paralympic Sport S...
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12th Latin American Robotics symposium / 3rd brazilian symposium on Robotics (LARS-SBR)
作者: Franco de Morais, Renan Alves Rezende, Arthur Ribeiro Goncalves, Rogerio Sales Univ Fed Uberlandia Sch Mech Engn Uberlandia MG Brazil
This study proposes the development of a virtual environment, as a computer game format, that aid the training and the practice of Paralympic sport shooting, using a digital image analysis system, involving techniques... 详细信息
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Unconditionally Stable Shock Filters for image and Geometry processing  15
Unconditionally Stable Shock Filters for Image and Geometry ...
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symposium on Geometry processing
作者: Prada, F. Kazhdan, M. Johns Hopkins Univ Baltimore MD 21218 USA
This work revisits the Shock Filters of Osher and Rudin [OR90] and shows how the proposed filtering process can be interpreted as the advection of image values along flow-lines. Using this interpretation, we obtain an... 详细信息
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Progressive feedback point cloud rendering for virtual reality display
Progressive feedback point cloud rendering for virtual reali...
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IEEE Annual International symposium Virtual Reality
作者: Ross Tredinnick Markus Broecker Kevin Ponto Wisconsin Institute for Discovery - University of Wisconsin-Madison
Previous approaches to rendering large point clouds on immersive displays have generally created a trade-off between interactivity and quality. While these approaches have been quite successful for desktop environment... 详细信息
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Sensing-by-Overlaying: A Practical Implementation of a Multiplayer Mixed-Reality Gaming System by Integrating a Dense Point Cloud and a Real-Time Camera
Sensing-by-Overlaying: A Practical Implementation of a Multi...
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IEEE International symposium on Multimedia
作者: Shuichi Kurabayashi Hidetoshi Ishiyama Masaru Kanai Cygames Research Cygames Inc. Tokyo Japan
This paper presents a mixed-reality gaming system architecture with a two-phase spatial information processing model. This model assumes that the physical world consists of mainly stable elements such as buildings, an... 详细信息
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Binary image classification using a neurosynaptic processor: A trade-off analysis
Binary image classification using a neurosynaptic processor:...
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IEEE International symposium on Circuits and Systems (ISCAS)
作者: William Murphy Megan Renz Qing Wu Air Force Research Lab University at Buffalo
This paper examines the performance of two power efficient hardware implementations using deep neural networks to perform a simple image classification task. We provide the first ever examination of the accuracy-energ... 详细信息
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UFO — a scalable platform for high-speed synchrotron X-ray imaging
UFO — a scalable platform for high-speed synchrotron X-ray ...
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IEEE symposium on Nuclear Science (NSS/MIC)
作者: Andreas Kopmann Suren Chilingaryan Matthias Vogelgesang Timo Dritschler Andrey Shkarin Roman Shkarin Tomy dos Santos Rolo Tomas Farago Thomas van de Kamp Matthias Balzer Michele Caselle Marc Weber Tilo Baumbach Karlsruhe Institute of Technology Germany
New imaging stations aim for high spatial and temporal resolution and are characterized by ever increasing sampling rates and demanding data processing workflows. Key to successful imaging experiments is to open up hi... 详细信息
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