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检索条件"任意字段=Computer Aided Design and Computer Graphics, 2005. Ninth International Conference on"
192 条 记 录,以下是111-120 订阅
排序:
The GPU on irregular computing: performance issues and contributions
The GPU on irregular computing: performance issues and contr...
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IEEE international conference on computer-aided design and computer graphics
作者: M. Ujaldon J. Saltz Computer Architecture Department Complejo Tecnologico University of Malaga Malaga Spain Biomedical Informatics Department Ohio State Uinversity Columbus OH USA
The paper describes a set of strategies for mapping irregular codes onto commodity graphics hardware. We start identifying the resources that current GPUs contain for solving indirect array accesses entirely on hardwa... 详细信息
来源: 评论
DIGITAL ART: A brief history of the Graphical User Interface in contemporary art practice, 1994-2004
DIGITAL ART: A brief history of the Graphical User Interface...
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9th international conference on Information Visualisation
作者: Gwilt, I Univ Technol Sydney Sch Design Sydney NSW 2007 Australia
This paper will explore the use of the Graphical User Interface (GUI) in contemporary art practice and examine how the cultural ubiquity of digital computing has allowed the GUI to become an interesting source of crea... 详细信息
来源: 评论
Implementation and application of the distributed collaborative design platform based on pattern design
Implementation and application of the distributed collaborat...
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international conference on computer Supported Cooperative Work in design
作者: Bin Gong Xiangxu Meng Chenglei Yang School of Computer Science and Technology Shandong University China
According to the CSCW cooperative mechanism, this paper presents the implementation of the distributed collaborative design platform based on pattern design, which is an application of CSCW in CAD. The architecture pl... 详细信息
来源: 评论
Acceleration of regular grid traversals using extended chessboard distance transformation on GPU
Acceleration of regular grid traversals using extended chess...
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IEEE international conference on computer-aided design and computer graphics
作者: A. Es V. Isler METU Tübitak-Bilten Turkey Computer Engineering Department M.E.T.U. Turkey
In the recent years graphics processing units (GPU) have evolved into general purpose programmable streaming parallel processors. This evolution makes it possible to implement high quality photo realistic rendering te... 详细信息
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Scattering-based interactive hair rendering
Scattering-based interactive hair rendering
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IEEE international conference on computer-aided design and computer graphics
作者: R. Gupta N. Magnenat-Thalmann MIRALaboratory University of Genova Geneva Switzerland
Simulating fast and realistic complex light effect within hair is one of the most challenging problems in the field of virtual humans, both in terms of research and of development. In this paper we propose a scatterin... 详细信息
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Mesh parameterization for an open connected surface without partition
Mesh parameterization for an open connected surface without ...
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IEEE international conference on computer-aided design and computer graphics
作者: Yu-Shen Liu Jun-Hai Yong Pi-Qiang Yu Hui Zhang Ming-Cui Du J.-C. Paul Tsinghua University Beijing China Beijing Jiaotong University China
A novel mesh parametrization method for an open connected surface is presented. The parametrization method is based on Hessian-based locally linear embedding (HLLE). Our method operates directly on the surface without... 详细信息
来源: 评论
Co-ordination aided computational design
Co-ordination aided computational design
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international conference on computer Supported Cooperative Work in design
作者: G. Coates University of Durham UK
Co-ordination is an emerging area of design management as well as organisational theory and distributed artificial intelligence. This paper highlights the need for co-ordination within computational environments such ... 详细信息
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Real-time rendering of raining animation based on the graphics hardware acceleration
Real-time rendering of raining animation based on the graphi...
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international conference on computer Supported Cooperative Work in design
作者: Zhong-Xin Feng Min Tang Jin-Xiang Dong Shang-Ching Chou College of Computer Science and Technology University of Zhejiang Hangzhou China Department of Computer Science Wichita State University Wichita KS USA
We present an efficient method for simulation of raining phenomenon in real time by taking advantage of the parallelism and programmability of GPU (graphic processing unit). Our implementation of the method is based o... 详细信息
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Surface reconstruction for animation of ocean waves
Surface reconstruction for animation of ocean waves
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IEEE international conference on computer-aided design and computer graphics
作者: Wang Qiang Bu Jiajun Chen Chun T. Fujimoto N. Chiba College of Computer Science University of Zhejiang China Department of Computer Science Iwate University Japan
Surface reconstruction from particle system is a difficult problem. In this paper, we introduce a method to reconstruct the surface from particle-based simulation of ocean waves with complex shape and splashes. Each 2... 详细信息
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A persistent naming of shells
A persistent naming of shells
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IEEE international conference on computer-aided design and computer graphics
作者: D. Marcheix LISI Ecole Nationale Superieure de Mecanique et d''Aerotechnique China
Nowadays, many commercial CAD systems support history-based, constraint-based and feature-based modeling. Unfortunately, most systems fail during the re-evaluation phase when various kind of topological changes occur.... 详细信息
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