3d laser scanners are typically not able to collect color information. Therefore coloring is often done by projecting photos of an additional camera to the 3d scans. The capturing process is time consuming and therefo...
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3d laser scanners are typically not able to collect color information. Therefore coloring is often done by projecting photos of an additional camera to the 3d scans. The capturing process is time consuming and therefore prone to changes in the environment. The appearance of the colored point cloud is mainly effected by changes of lighting conditions and corresponding camera settings. In case of panorama images these exposure variations are typically corrected by radiometrical aligning the input images to each other. In this paper we adopt existing methods for panorama optimization in order to correct the coloring of point clouds. Therefore corresponding pixels from overlapping images are selected by using geometrically closest points of the registered3d scans and their neighboring pixels in the images. The dynamic range of images in raw format allows for correction of large exposure differences. Two experiments demonstrate the abilities of the approach.
A low-cost multi-sensor aerial platform, aerial trike, equipped with visible and thermographic sensors is used for the acquisition of all the data needed for the automatic analysis and classification of roof surfaces ...
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ISBN:
(纸本)9781629935201
A low-cost multi-sensor aerial platform, aerial trike, equipped with visible and thermographic sensors is used for the acquisition of all the data needed for the automatic analysis and classification of roof surfaces regarding their suitability to harbour solar panels. The geometry of a georeferenced3d point cloud generated from visible images using photogrammetric and computer vision algorithms, and the temperatures measured on thermographic images are decisive to evaluate the surfaces, slopes, orientations and the existence of obstacles. This way, large areas may be efficiently analysed obtaining as final result the optimal locations for the placement of solar panels as well as the required geometry of the supports for the installation of the panels in those roofs where geometry is not optimal.
RomeLab is a multidisciplinary working group at UCLA that uses the city of Rome as a laboratory for the exploration of research approaches anddissemination practices centered on the intersection of space and time in ...
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ISBN:
(纸本)9781629935201
RomeLab is a multidisciplinary working group at UCLA that uses the city of Rome as a laboratory for the exploration of research approaches anddissemination practices centered on the intersection of space and time in antiquity. In this paper we present a multi-platform workflow for the rapid-prototyping of historical cityscapes through the use of geographic information systems, procedural modeling, and interactive game development. Our workflow begins by aggregating archaeological data in a GIS database. Next, 3d building models are generated from the ArcMap shapefiles in Esri CityEngine using procedural modeling techniques. A GIS-based terrain model is also adjusted in CityEngine to fit the building elevations. Finally, the terrain and city models are combined in Unity, a game engine which we used to produce web-based interactive environments which are linked to the GIS data using keyhole markup language (KML). The goal of our workflow is to demonstrate that knowledge generated within a first-person virtual world experience can inform the evaluation of data derived from textual and archaeological sources, and vice versa.
The paper presents the application of the technologies and methods defined in the VISAS project for the case study of the underwater archaeological site of Cala Minnola located in the island of Levanzo, in the archipe...
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The paper presents the application of the technologies and methods defined in the VISAS project for the case study of the underwater archaeological site of Cala Minnola located in the island of Levanzo, in the archipelago of the Aegadian Islands (Sicily, Italy). The VISAS project (http://***) aims to improve the responsible and sustainable exploitation of the Underwater Cultural Heritage by means the development of new methods and technologies including an innovative virtual tour of the submerged archaeological sites. In particular, the paper describes the 3dreconstruction of the underwater archaeological site of Cala Minnola and focus on the development of the virtual scene for its visualization and exploitation. The virtualdive of the underwater archaeological site allows users to live a recreational and educational experience by receiving historical, archaeological and biological information about the submerged exhibits, the flora and fauna of the place.
The Art of War Frieze was commissioned by Federico da Montefeltro, duke of Urbino, to decorate the back of the "wing facade" of the ducal palace. The Frieze decorated the facade from the time it was realised...
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ISBN:
(纸本)9781629935201
The Art of War Frieze was commissioned by Federico da Montefeltro, duke of Urbino, to decorate the back of the "wing facade" of the ducal palace. The Frieze decorated the facade from the time it was realised towards the end of the XVth century until 1756. The Frieze consists of a very particular series of seventy-two limestone bas-reliefs, whose iconographic repertoire represents numerous war and building machines as well as military and political symbols. After it broke away from the outdoor facade it was stored in different rooms in the Palace but despite the many documentary records available, the question of the original sequence of the bas-reliefs has never been resolved. The primary scope of this paper is to create a "virtual" reconstruction of the original sequence of the bas-reliefs, starting from historical and iconographic records, an analysis of the back and the individual panels using a laser scanner and fully automatic open source photo modelling technologies like the Arc3d, and photogrammetric systems like Image Master together with analyses of the state of conservation, type of degradation correlated to atmospheric parameters (sunlight, temperature, rain). Tests will then be carried out with different systems in order to confirm the accuracy of the model if it is decided to reproduce the individual panels using the rapid prototyping technique associated to a study of the execution techniques.
A novel multi-view stereo reconstruction method is presented. The algorithm is focused on accuracy and it is highly engineered with some parts taking advantage of the graphics processing unit. In addition, it is seaml...
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ISBN:
(纸本)9781629935201
A novel multi-view stereo reconstruction method is presented. The algorithm is focused on accuracy and it is highly engineered with some parts taking advantage of the graphics processing unit. In addition, it is seamlessly integrated with the output of a structure and motion pipeline. In the first part of the algorithm a depth map is extracted independently for each image. The final depth map is generated from the depth hypothesis using a Markov random field optimization technique over the image grid. An octree data structure accumulates the votes coming from each depth map. A novel procedure to remove rogue points is proposed that takes into account the visibility information and the matching score of each point. Finally a texture map is built by wisely making use of both the visibility and the view angle informations. Several results show the effectiveness of the algorithm under different working scenarios.
Urban historical spaces are often characterized by a variety of shapes, geometries, volumes, materials. Their virtualreconstruction requires a critical approach in terms of acquireddata` s density, timing optimizati...
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Urban historical spaces are often characterized by a variety of shapes, geometries, volumes, materials. Their virtualreconstruction requires a critical approach in terms of acquireddata` s density, timing optimization, final product's quality and slimness. The research team has focused its attention on the study on Francesco Neglia square (previously named Saint Thomas square) in Enna. This square is an urban space fronted by architectures which present historical and stylistic differences. For example you can find the Saint Thomas'church belfry (in aragounese-catalan stile dated XIV century) and the porch, the Anime Sante baroque's church (XVII century), Saint Mary of the Grace's nunnery (XVIII century) and as well as some civil buildings of minor importance built in the mid twentieth century. The research has compared two different modeling tools approaches: the first one is based on the construction of triangulated surfaces which are segmented and simplified;the second one is based on the detection of surfaces geometrical features, the extraction of the more significant profiles by using a software dedicated to the elaboration of cloud points and the subsequent mathematical reconstruction by using a 3d modelling software. The following step was aimed to process the virtualreconstruction of urban scene by assembling the single optimized models. This work highlighted the importance of the image of the operator and of its cultural contribution, essential to recognize geometries which generates surfaces in order to create high quality semantic models.
The work presented in this paper investigates the effect of the radiometry of the underwater imagery on automating the 3dreconstruction and the produced orthoimagery. Main aim is to investigate whether pre-processing...
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The work presented in this paper investigates the effect of the radiometry of the underwater imagery on automating the 3dreconstruction and the produced orthoimagery. Main aim is to investigate whether pre-processing of the underwater imagery improves the 3dreconstruction using automated SfM - MVS software or not. Since the processing of images either separately or in batch is a time-consuming procedure, it is critical to determine the necessity of implementing colour correction and enhancement before the SfM - MVS procedure or directly to the final orthoimage when the orthoimagery is the deliverable. Two different test sites were used to capture imagery ensuring different environmental conditions, depth andcomplexity. Three different image correction methods are applied: A very simple automated method using Adobe Photoshop, a developed colour correction algorithm using the CLAHE (Zuiderveld, 1994) method and an implementation of the algorithm described in Bianco et al., (2015). The produced point clouds using the initial and the corrected imagery are then being compared and evaluated.
Today 3d models and point clouds are very popular being currently used in several fields, shared through the internet and even accessed on mobile phones. despite their broad availability, there is still a relevant nee...
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Today 3d models and point clouds are very popular being currently used in several fields, shared through the internet and even accessed on mobile phones. despite their broad availability, there is still a relevant need of methods, preferably automatic, to provide 3ddata with meaningful attributes that characterize and provide significance to the objects represented in 3d. Segmentation is the process of grouping point clouds into multiple homogeneous regions with similar properties whereas classification is the step that labels these regions. The main goal of this paper is to analyse the most popular methodologies and algorithms to segment and classify 3d point clouds. Strong and weak points of the different solutions presented in literature or implemented in commercial software will be listed and shortly explained. For some algorithms, the results of the segmentation and classification is shown using real examples at different scale in the Cultural Heritage field. Finally, open issues and research topics will be discussed.
The research illustrated below describes the integrated survey method as applied to the Church of St. Thomas of Villanova in Castel Gandolfo, the work of G.L. Bernini. In particular, integration of the various survey ...
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The research illustrated below describes the integrated survey method as applied to the Church of St. Thomas of Villanova in Castel Gandolfo, the work of G.L. Bernini. In particular, integration of the various survey methods with 3d modelling to reconstruct all the elements with complex and/or hard to measure geometries has made it possible to obtain an accurate survey model. Comparison of this model with Bernini's original project, based on the analysis of several drawings, has given a clearer view of certain aspects of the design and of Bernini's planning methods.
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