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检索条件"任意字段=Conference on 3D Virtual Reconstruction and Visualization of Complex Architectures"
1546 条 记 录,以下是41-50 订阅
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31st International conference on Multimedia Modeling, MMM 2025
31st International Conference on Multimedia Modeling, MMM 20...
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31st International conference on Multimedia Modeling, MMM 2025
The proceedings contain 176 papers. The special focus in this conference is on Multimedia Modeling. The topics include: GWUNet: A UNet with Gated Attention and Improved Wavelet Transform for Thyroid Nodules Segmentati...
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A web application with multi-input capabilities for AI-driven 3d object generation, designed for XR applications
A web application with multi-input capabilities for AI-drive...
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2025 IEEE conference on virtual Reality and 3d User Interfaces Abstracts and Workshops, VRW 2025
作者: Kawka, Monika Sara Nikopoulos, Alexandros Bikiris, Panagiotis Kalisperakis, Ilias Stentoumis, Christos up2metric Greece
The generation of 3d content is essential in many applications and especially the ones relying on eXtended Reality (XR). However, creating XR-ready models is typically a costly and timely manual process, as well as a ... 详细信息
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Using Signed distance Fields to Achieve Temporal Compression of Mesh-Based Volumetric Video
Using Signed Distance Fields to Achieve Temporal Compression...
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2025 IEEE conference on virtual Reality and 3d User Interfaces Abstracts and Workshops, VRW 2025
作者: Anderson, Jakob E. Li, Yaojie Hogue, Andrew Gamer Lab Ontario Tech University Oshawa ON Canada
Volumetric Video is an exciting medium that enables visualization of 3d time-varying data, often as sequence of Point Clouds or Textured Meshes. despite over a decade of focus, there still exist several problems that ... 详细信息
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3d reconstruction Method of Indoor Scene Layout based on Neural Network
3D Reconstruction Method of Indoor Scene Layout based on Neu...
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Intelligent Systems and Computational Networks (ICISCN), International conference on
作者: Yingying Lin Changchun University of Architecture and Civil Engineering Changchun China
In recent years, three-dimensional (3d) reconstruction technology of indoor scenes has been widely used in fields such as virtual reality and indoor navigation, but existing methods still have shortcomings in complex ... 详细信息
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Semantics-Controlled Gaussian Splatting for Outdoor Scene reconstruction and Rendering in virtual Reality
Semantics-Controlled Gaussian Splatting for Outdoor Scene Re...
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IEEE Annual International Symposium virtual Reality
作者: Hannah Schieber Jacob Young Tobias Langlotz Stefanie Zollmann daniel Roth Technical University of Munich Human-Centered Computing and Extended Reality Lab TUM University Hospital Clinic for Orthopedics and Sports Orthopedics Munich Germany Friedrich-Alexander-Universität Erlangen-Nürnberg (FAU) Erlangen Germany Department of Computer Science University of Otago Dunedin New Zealand Department of Computer Science Aarhus University Aarhus Denmark
Advancements in 3d rendering like Gaussian Splatting (GS) allow novel view synthesis and real-time rendering in virtual reality (VR). However, GS-created 3d environments are often difficult to edit. For scene enhancem... 详细信息
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LLM-powered Gaussian Splatting in VR interactions
LLM-powered Gaussian Splatting in VR interactions
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virtual Reality and 3d User Interfaces Abstracts and Workshops (VRW), IEEE conference on
作者: Haotian Mao Zhuoxiong Xu Siyue Wei Yule Quan Nianchen deng Xubo Yang Shanghai Jiao Tong University Shanghai AI Lab
Recent advances in radiance field rendering, particularly 3d Gaussian Splatting (3dGS), have demonstrated significant potential for VR content creation, offering both high-quality rendering and an efficient production... 详细信息
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A survey of multi-view stereo 3d reconstruction algorithms based on deep learning
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digital Signal Processing: A Review Journal 2025年 165卷
作者: Feng, Shengjie Wu, Xiaoqun Cao, Jian School of Computer and Artificial Intelligence Beijing Technology and Business University Beijing100048 China
Multi-view stereo (MVS) 3d surface reconstruction, as a core problem in the fields of computer vision and graphics, aims to accurately recover the geometric structure of a scene from multi-view images. This technology... 详细信息
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design of patient-specific mandibular reconstruction plates and a hybrid scaffold
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Computers in Biology and Medicine 2025年 184卷 109380-109380页
作者: dogan, Sait Emre Ozturk, Cengizhan Koc, Bahattin Bogazici University Institute of Biomedical Engineering Istanbul34684 Turkey 3D Bioprinting Laboratory Sabanci University Nanotechnology Research and Application Center Istanbul34956 Turkey Faculty of Engineering and Natural Sciences Sabanci University Istanbul34956 Turkey
Background: Managing segmental mandibular defects remains challenging, requiring a multidisciplinary approach despite the remarkable progress in mandibular reconstruction plates, finite element methods, computer-aided... 详细信息
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PVT: An Implicit Surface reconstruction Framework via Point Voxel Geometric-Aware Transformer
PVT: An Implicit Surface Reconstruction Framework via Point ...
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IEEE Workshop on Applications of Computer Vision (WACV)
作者: Chuanmao Fan Chenxi Zhao Ye duan University of Missouri-Columbia Columbia MO USA Clemson University Clemson SC USA
3d surface reconstruction from unorganized point clouds is a fundamental task in visual computing with numerous applications in areas such as robotics, virtual reality, augmented reality, and animation. To date, many ... 详细信息
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GANESH: Generalizable NeRF for Lensless Imaging
GANESH: Generalizable NeRF for Lensless Imaging
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IEEE Workshop on Applications of Computer Vision (WACV)
作者: Rakesh Raj Madavan Akshat Kaimal Badhrinarayanan K V Vinayak Gupta Rohit Choudhary Chandrakala Shanmuganathan Kaushik Mitra Shiv Nadar University Chennai Indian Institute of Technology Madras
Lensless imaging offers a significant opportunity to develop ultra-compact cameras by removing the conventional bulky lens system. However, without a focusing element, the sensor's output is no longer a direct ima... 详细信息
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