In this paper, we attempt to develop reliability models for the reliability analyses in distributed multimedia system. We propose two polynomial-time algorithms to compute the multimedia task reliability (MTR) and tim...
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In this paper, we attempt to develop reliability models for the reliability analyses in distributed multimedia system. We propose two polynomial-time algorithms to compute the multimedia task reliability (MTR) and time-constraint multimedia task reliability (TCMTR) for distributed multimedia system based on token ring networks. Two main algorithms, multimedia task reliability for ring (MTRR) and multimedia task reliability for path (MTRP), are used to compute the MTR. For time constraint media access, we extend our proposed algorithms to compute TCMTR.
In document management systems, it is desirable to provide content-based access to documents going beyond regular expression search in addition to access based on structural characteristics or associated attributes. W...
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In document management systems, it is desirable to provide content-based access to documents going beyond regular expression search in addition to access based on structural characteristics or associated attributes. We present a new approach for coupling OODBMSs (object-oriented database management systems) and IRSs (information retrieval systems) that provides enhanced flexibility and functionality as compared to coupling approaches reported from the literature. Our approach allows one to decide freely to which document collections, that are used as retrieval context, document objects belong, which text contents they provide for retrieval, and how they derive their associated retrieval values, either directly from the retrieval machine or from the values of related objects. Especially, we show how, in this approach, different strategies can be applied to hierarchically structured documents, possibly avoiding redundancy and IRS or OODBMS peculiarities. content-based and structural queries can be freely combined within the OODBMS query language.
We propose a method for integrating a preexisting conventional database system with a multimedia server in a multidatabase environment. In the multidatabase environment, changes to the preexisting database system are ...
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We propose a method for integrating a preexisting conventional database system with a multimedia server in a multidatabase environment. In the multidatabase environment, changes to the preexisting database system are not allowed because such changes are too expensive. For the integration, high-level semantic description of multimedia data is modeled using the enhanced entity-relationship (EER) model to support content-based retrieval of multimedia data. The EER design is translated into a schema of the preexisting database system and then the translated schema is integrated with the preexisting database schema. The content description can be used to locate pertinent multimedia data, and the identifiers are used to access the multimedia data stored in the multimedia server. However, with only a simple schema representation of the semantic description of multimedia data, high levels of recall and precision of queries may not be obtained because conventional database systems provide only exact matching answers to the query. Thus, we extended the conventional query processing mechanism by providing a modified cooperative query answering mechanism.
Starting from the idea that "multimedia" mainly means the integrated manipulation of information, and hence the independent handling of each separate information is not a sufficient result, an enhanced archi...
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Starting from the idea that "multimedia" mainly means the integrated manipulation of information, and hence the independent handling of each separate information is not a sufficient result, an enhanced architecture for the UMTS system, involving the low levels (physical, MAC, DDL, and network) of the protocol stack, is proposed for the transport of wireless multimedia. To achieve the best performance from the designed architecture, a synchronisation sub-layer is introduced at the network level, with the main aim of assuring over the air interface "rough" inter-stream synchronisation, used as a first step before a "fine" end-to-end synchronisation is performed by the highest protocol levels. A detailed description of the new functions for each level, their basic algorithms, their location in the protocol stack, as well as the signalling exchange among the modules implementing them and between network and user sides are given.
A unique feature of holographic mass memory is its potential for fast random access if nonmechanical means for page addressing are implemented. In this paper, we describe fast access holographic memory architectures t...
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A unique feature of holographic mass memory is its potential for fast random access if nonmechanical means for page addressing are implemented. In this paper, we describe fast access holographic memory architectures that use acoustooptic deflectors as addressing devices and discuss the critical design issues. We also describe recent Rockwell efforts to develop a fast access holographic memory system.
We present our work on content based video (CBV) traffic modeling of variable bit rate (VBR) sources. The CBV approach differs from previous works in that it is not based only on matching of various statistics of the ...
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We present our work on content based video (CBV) traffic modeling of variable bit rate (VBR) sources. The CBV approach differs from previous works in that it is not based only on matching of various statistics of the original source, but rather on modeling and mapping its visual content into the corresponding bit rate. We show that the CBV model is fully compatible with current and future compression algorithms including those of very low bit rate video coding. We introduce the separation principle between the visual content and encoder dependent bit rate mapping. We construct and verify two experimental CBV models for basic camera operations. The results obtained show that the CBV model can closely match the various statistics of the MPEG-2 VBR stream.
This paper presents a high-level abstraction for remote communication which allows to establish connections with real-time requirements. The approach is based on the idea of structuring applications as modules with a ...
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This paper presents a high-level abstraction for remote communication which allows to establish connections with real-time requirements. The approach is based on the idea of structuring applications as modules with a set of external visible data structures which act as I/O ports. Parts can be interconnected using real-time connections. This interconnection is done in a configuration phase and it allows to integrate modules or applications dynamically. Real-time connections produce streams of messages with time constraints. Messages are scheduled by means of a priority model where priorities are assigned following generalized rate monotonic scheduling (GRMS) theory. The proposed system is built over a network with the timed token protocol (TTP) medium access control (MAC). A discussion on how to provide GRMS abstractions over TTP is given. Comparison results between current scheduling algorithms and the proposed model are also provided.
We have developed tools, expanded our digital library systems and content, and built almost 5000 "pages" of WWW-accessible courseware, increasing the interactivity and quality of learning about computer scie...
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We have developed tools, expanded our digital library systems and content, and built almost 5000 "pages" of WWW-accessible courseware, increasing the interactivity and quality of learning about computer science. Evaluation has shown that learning practices have changed, most students are happy with the emerging infrastructure and pedagogy, and there is growth in both local and remote access to our http://*** server.
Recent advances in cable TV networks and multimedia technologies open the possibilities for network/service/content providers to offer residential customers with video-on-demand services. However, the mass storage sys...
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ISBN:
(纸本)0818676175
Recent advances in cable TV networks and multimedia technologies open the possibilities for network/service/content providers to offer residential customers with video-on-demand services. However, the mass storage system in supporting such services demands proper organization and management. We present a three-level hierarchical network storage architecture for the video-on-demand storage system. At the first-level (local service center, LSC) a limited number of programs with high viewing probabilities are stored while at the second-level (local central service center, LCSC) a few programs with second high viewing probabilities are stored. The third-level (central service center, CSC) contains all programs provided in the system. Based on this architecture and the program viewing probability distribution function, we use a minimum-cost function to find out the number of programs stored in the two service centers (LSC and LCSC) and the number of links among these three service centers. We also describe two program reallocation algorithms which swap programs between service centers according to the change in user request patterns.
The article focuses on digital video analysis and recognition. Digital video media analysis and recognition (DVMAR) has become an active research topic in multimediasystems and computer vision areas. This is because ...
The article focuses on digital video analysis and recognition. Digital video media analysis and recognition (DVMAR) has become an active research topic in multimediasystems and computer vision areas. This is because progress of computer and communication technologies has created strong demand for many applications of digital video in a wide variety of areas, many of which require managing video in a database or information system environment; on the other hand, indexing and retrieval schemes for traditional databases and video manipulation tools in current television systems cannot manage video in an effective, interactive, and content-based manner. The goal of DVMAR is to develop algorithms, tools, and systems to extract and analyze basic elements, features and structures of video so as to make content-based access and transmission of video data feasible and more effective. In general, video media is considered to have the following basic structural elements: shots, scenes, sequences and segments.
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