In view of the increasing number of pets in urban communities, the relationship between urban residents and pets in urban centers has become increasingly complex, and the entanglement between people and pets in urban ...
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Manual material handling (MMH) tasks, involving activities like lifting, carrying, and holding various loads, contribute significantly to lower back fatigue, pain, injuries, and musculoskeletal disorders in occupation...
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Vibration serviceability criteria for civil structures follow a three-step framework, namely the excitation source, the path and the receiver. The first step, which is also the focus of this study, deals with the char...
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This study employs a causal loop diagram (CLD) to model the dynamics of the aging-in-place (AIP) system, using constructivist grounded theory (CGT) to explore latent user needs, product innovation, service offerings, ...
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In recent years, Large Language Models (LLMs) have been widely used in various fields, including personalized education, data analysis, disease diagnosis, and engineeringdesign. These advancements have opened new pos...
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digital fashion is the use of computer technology to simulate the visual representation of clothing and the physical properties of clothing textures. Virtual clothing and digital fashion will continue to explore innov...
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Table tennis has experienced a century since its birth. With the vigorous development of competitive sports events, rapid changes have taken place in technology, tactics, equipment, rules and training methods. Under t...
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The proceedings contain 189 papers. The special focus in this conference is on design, User Experience, and Usability. The topics include: Transdisciplinary Teaching and Learning in Summer Camp by Service design;chine...
ISBN:
(纸本)9783031357077
The proceedings contain 189 papers. The special focus in this conference is on design, User Experience, and Usability. The topics include: Transdisciplinary Teaching and Learning in Summer Camp by Service design;chinese Character Learning and Platform Tool Development for Junior Primary School Student Based on Orthographic Awareness;Pair-Teamwork Effect on First Semester IT Students to Achieve Collaborative Learning Through Social Relations;Potential Attempt to Treat Attention Deficit/Hyperactivity Disorder (ADHD) Children with engineering Education Games;playable modeling: Interactive Learning Process in Science and Art;a Study on the Effect of Teaching Effectiveness of Online Courses and the Number of Bullet Screen;research on Undergraduate Classroom Teaching Quality Assurance System Based on Student Experience;research on the Application of Interaction design in the digital Education of Traditional Crafts;trends in Research Related to Product design for Rural Teaching from 2012 to 2022: A Bibliometric and Knowledge Mapping Analysis;a Study on the Fogg Behavior Model in designing Educational Apps for Children;interactive design of Immersive First Aid Skills Teaching Based on Multimedia Devices;teaching design Practice of Statistics Course for Economics and Management Majors Based on humanized Participation Mode Model Technology;exploring Emotions in Avatar design to Increase Adherence to Chatbot Technology;rethinking Interaction with Conversational Agents: How to Create a Positive User Experience Utilizing Dialog Patterns;towards Effective Conversational Agents: A Prototype-Based Approach for Facilitating Their Evaluation and Improvement;towards Validating a Chatbot Usability Scale;exploring Active and Critical Engagement in human-Robot Interaction to Develop Programming Skills: A Pilot Study.
There has been a growing interest in transdisciplinary approaches to improve the added value of cities, such as smart cities. To add value to a city, not only the hard infrastructure but also the soft systems are impo...
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ISBN:
(纸本)9781643683386;9781643683393
There has been a growing interest in transdisciplinary approaches to improve the added value of cities, such as smart cities. To add value to a city, not only the hard infrastructure but also the soft systems are important. Systematic distribution of incentives such as the holding of events and the issuing of coupons is significant as a means of creating liveliness in cities. This paper proposes a system that supports effective incentive selection using a human flow simulator. A part of the city, including a station and commercial facilities, is reproduced on the simulator by modeling the customer behavior based on actual data. We simulate the behavioral paths of individual customers with different incentives. The list of the incentives is proposed and the result of the simulation suggests insights for the selection of the appropriate incentive to improve sales and the liveliness of the city as a whole.
Construction workers are at high risk of musculoskeletal disorders (MSDs) during formwork operations. This study adopted a mixed-method approach, including site observations and evaluation of worker postures using dig...
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