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检索条件"任意字段=IEEE Computer Society Conference on Computer Vision and Pattern Recognition Workshops"
8963 条 记 录,以下是4901-4910 订阅
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Instantly telling what happens in a video sequence using simple features
Instantly telling what happens in a video sequence using sim...
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作者: Wang, Liang Wang, Yizhou Jiang, Tingting Gao, Wen School of Computer Science and Technology Harbin Institute of Technology Harbin China Nat'l Engineering Lab for Video Technology Peking University Beijing China School of EECS Peking University Beijing China
This paper presents an efficient method to tell what happens (e.g. recognize actions) in a video sequence from only a couple of frames in real time. For the sake of instantaneity, we employ two types of computationall... 详细信息
来源: 评论
Novel approach to real-time motion detection.
Novel approach to real-time motion detection.
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Proceedings - CVPR '88: computer society conference on computer vision and pattern recognition
作者: Lee, James S.J. Lin, C. Boeing Electronics High Technology Cent Seattle WA USA
A real-time scheme is introduced that meets a need for fast, reliable, multiple-target motion detection without accurate object velocity or structure measurements. A multiresolution approach decomposes images into a p... 详细信息
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Longitudinal face modeling via Temporal Deep Restricted Boltzmann Machines
Longitudinal face modeling via Temporal Deep Restricted Bolt...
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2016 ieee conference on computer vision and pattern recognition, CVPR 2016
作者: Duong, Chi Nhan Luu, Khoa Quach, Kha Gia Bui, Tien D. Computer Science and Software Engineering Concordia University MontréalQC Canada CyLab. Biometrics Center Department of Electrical and Computer Engineering Carnegie Mellon University PittsburghPA United States
Modeling the face aging process is a challenging task due to large and non-linear variations present in different stages of face development. This paper presents a deep model approach for face age progression that can... 详细信息
来源: 评论
The cognitive processing mechanism for the players' rule in MMO game
The cognitive processing mechanism for the players' rule in ...
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2008 ieee/WIC/ACM International conference on Web Intelligence and Intelligent Agent Technology - workshops, WI-IAT workshops 2008
作者: Song, Seungkeun Kim, Mijin Song, Doo Heon Division of Digital Contents Dongseo University Korea Republic of Dept. of Computer Game and Information Yong-in Songdam College Korea Republic of
The goal of this research is to explore the cognitive processing mechanism for players' rule. Based on the protocol analysis on data collected from the player's playing experience in Massively Multi-player Onl... 详细信息
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The development of an NLP-based Chinese ontology construction platform
The development of an NLP-based Chinese ontology constructio...
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2010 3rd ieee/WIC/ACM International conference on Web Intelligence and Intelligent Agent Technology - workshops, WI-IAT 2010
作者: Sui, Zhifang Liu, Yao Zhao, Jun Zhang, Hong Institute of Computational Linguistics Peking University Beijing 100871 China Institute of Scientific and Technical Information of China Beijing 100038 China National Laboratory of Pattern Recognition Institute of Automation Chinese Academy of Sciences Beijing 100190 China Artificial Intelligence Institute Beijing University Beijing 100083 China
This paper describes an NLP-based Chinese ontology construction platform developed by the authors. The construction platform is developed based on the open source project Protégé. The paper mainly focuses on... 详细信息
来源: 评论
Camera-projector matching using an unstructured video stream
Camera-projector matching using an unstructured video stream
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ieee computer society conference on computer vision and pattern recognition workshops (CVPRW)
作者: Marc-Antoine Drouin Pierre-Marc Jodoin Julien Prémont Institute of Information Technology National Research Council Canada Ottawa Canada MOIVRE Université de Sherbrooke Sherbrooke Canada
This paper presents a novel approach for matching 2D points between a video projector and a digital camera. Our method is motivated by camera-projector applications for which the projected image needs to be warped to ... 详细信息
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Using Eye Region Biometrics to Reveal Affective and Cognitive States
Using Eye Region Biometrics to Reveal Affective and Cognitiv...
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ieee computer society conference on computer vision and pattern recognition workshops (CVPRW)
作者: R. Heishman Z. Duric H. Wechsler Department of Computer Science George Mason University Fairfax VA USA
Various facial region biometrics have been used extensively in the areas of recognition and authentication. However, some regions of the face provide more information than is currently being fully utilized in these sp... 详细信息
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Super-resolution texturing for online virtual globes
Super-resolution texturing for online virtual globes
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ieee computer society conference on computer vision and pattern recognition workshops (CVPRW)
作者: Diego Rother Lance Williams Guillermo Sapiro University of Minnesota USA Google Inc. USA
Online virtual globe applications such as Google Earth and Maps, Microsoft Virtual Earth, and Yahoo! Maps, allow users to explore realistic models of the Earth. To provide the ground-level detail of interest to users,... 详细信息
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Tracking multiple pedestrians in real-time using kinematics
Tracking multiple pedestrians in real-time using kinematics
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ieee computer society conference on computer vision and pattern recognition workshops (CVPRW)
作者: S. Apewokin B. Valentine R. Bales L. Wills S. Wills School of Electrical and Computer Engineering Georgia Institute of Technology Atlanta GA USA
We present an algorithm for real-time tracking of multiple pedestrians in a dynamic scene. The algorithm is targeted for embedded systems and reduces computational and storage costs by using an inexpensive kinematic t... 详细信息
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3D non-rigid registration for MPU implicit surfaces
3D non-rigid registration for MPU implicit surfaces
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ieee computer society conference on computer vision and pattern recognition workshops (CVPRW)
作者: Tung-Ying Lee Shang-Hong Lai Department of Computer Science National Tsing Hua University Hsinchu Taiwan
Implicit surface representation is well suited for surface reconstruction from a large amount of 3D noisy data points with non-uniform sampling density. Previous 3D non-rigid model registration methods can only be app... 详细信息
来源: 评论