The growing usage of Internet of Things (IoT) devices in smart city applications has resulted in a surge in data volume. However, a centralized cloud server for IoT applications is practically infeasible because of hi...
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Air pollution can affect human health, so it is necessary to predict the air quality index (AQI) in advance. In this work, air quality data collected by the Internet of Drone Things (IoDT) is predicted and analyzed to...
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Parallel processing involves challenges on data dependency. In this work, we presented an investigation of performance into image background removal using the Rembg algorithms incorporating parallel computing techniqu...
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The customer churn, otherwise known as subscriber loss, inclusive among one of the key challenges of the telecommunication industry (TCI). Forecasting churn gives rise to telecoms step-saving retentional strategies, s...
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作者:
Rukonuzzaman, M.Mahboob, Monon
Department of Electrical and Electronic Engineering 408/1 Kuratoli Dhaka1229 Bangladesh
Turning on and off the relays at or near the zero-crossing point of the supply voltage is essential for their reliable and safe operation, as well as for minimizing disturbances in current and voltage waveforms. This ...
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Many modern-day XR devices (e.g. mobile headsets, phones, etc.) lack the computing resources required to render complex 3D scenes in real-time. Typically, to render a high-resolution scene on a lightweight XR device, ...
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ISBN:
(纸本)9798350328387
Many modern-day XR devices (e.g. mobile headsets, phones, etc.) lack the computing resources required to render complex 3D scenes in real-time. Typically, to render a high-resolution scene on a lightweight XR device, 3D designers arduously decimate and fine-tune the objects. As an alternative, remote rendering systems can utilize powerful nearby servers to stream rendering results to a client. While this is a promising solution, it can introduce a variety of latency and reliability issues, especially under variable network conditions. In this paper, we present a distributed rendering system that combines both remote rendering and on-device, "local" rendering to add robustness to network fluctuations and device workloads. To maximize user QoE, our approach dynamically swaps an object's rendering medium, adjusting for client workload, low frame rates, and several perceptual characteristics. To model these characteristics, we perform a study under simulated conditions to measure how users perceive latency and complexity differences between objects in a scene. Using the results of the study, we then provide an algorithm for choosing the optimal object rendering medium, based on rendering complexity as well as network and latency models, ensuring that a target frame rate will be met. Finally, we evaluate this algorithm on a prototype implementation that can provide cross-platform split rendering using web technologies.
Deep Learning (DL) applications are used to solve complex problems efficiently. These applications require complex neural network models composed of millions of parameters and huge amounts of data for proper training....
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ISBN:
(数字)9781665498562
ISBN:
(纸本)9781665498562
Deep Learning (DL) applications are used to solve complex problems efficiently. These applications require complex neural network models composed of millions of parameters and huge amounts of data for proper training. This is only possible by parallelizing the necessary computations by so-called distributed deep learning (DDL) frameworks over many GPUs distributed over multiple nodes of a HPC cluster. These frameworks mostly utilize the compute power of the GPUs and use only a small portion of the available compute power of the CPUs in the nodes for I/O and inter-process communication, leaving many CPU cores idle and unused. The more powerful the base CPU in the cluster nodes, the more compute resources are wasted. In this paper, we investigate how much of this unutilized compute resources could be used for executing other applications without lowering the performance of the DDL frameworks. In our experiments, we executed a noise-generation application, which generates a very-high memory, network or I/O load, in parallel with DDL frameworks, and use HPC profiling and tracing techniques to determine whether and how the generated noise is affecting the performance of the DDL frameworks. Early results indicate that it might be possible to utilize the idle cores for jobs of other users without affecting the performance of the DDL applications in a negative way.
In the medical and healthcare fields, the integration of clinical images and question-answering systems is believed to be a powerful tool that has the capacity to change the pattern of diagnosing. The proposed model i...
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The advent of autonomous vehicles marks a significant milestone in the evolution of automotive technologies. Central to the operation of autonomous vehicles is the perception system that interprets the surroundings an...
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Cloud computing is a revolutionary computing paradigm that has transmuted the way data is handled/processed and storage is managed by bringing computational activities closer to data in centralized data repositories i...
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