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检索条件"任意字段=IEEE Symposium on 3D User Interfaces"
4767 条 记 录,以下是91-100 订阅
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Ray-based Multiscale Spherical Grid for Egocentric Viewing
Ray-based Multiscale Spherical Grid for Egocentric Viewing
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Virtual Reality and 3d user interfaces Abstracts and Workshops (VRW), ieee Conference on
作者: Weichao Song Bingyao Huang Southwest University
Virtual reality (VR) and augmented reality (AR) demand real-time and high-quality egocentric viewing. Neural rendering can generate extremely high-quality novel views but requires expensive training time and renders t... 详细信息
来源: 评论
Schrödinger’s Beat: An XR Rhythm Game for Learning Quantum Computing
Schrödinger’s Beat: An XR Rhythm Game for Learning Quantum...
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Virtual Reality and 3d user interfaces Abstracts and Workshops (VRW), ieee Conference on
作者: Brady Phelps Chang Liu Chad Mourning Ohio University
Schrödinger’s Beat aims to make quantum education intuitive, fun, and active. This research iterates on existing rhythm game concepts and introduces quantum computing principles. users will follow a brief tutori... 详细信息
来源: 评论
Virtual Reality Application for OCd Assessment
Virtual Reality Application for OCD Assessment
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Virtual Reality and 3d user interfaces Abstracts and Workshops (VRW), ieee Conference on
作者: Ruya Ilkin Sulutas Antoine Richerol Eloi de Garidel-Thoron Fred Charles Ellen Seiss Bournemouth University UK Saint Cyr Écoles de Coëtquidan FR
This paper provides an overview of a fully implemented Virtual Reality (VR) application which aims to support the assessment of the most common subtypes of Obsessive Compulsive disorder (OCd): cleaning and checking be... 详细信息
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Automatic Generation of Haptic Motion Effects Expressing Human dance
Automatic Generation of Haptic Motion Effects Expressing Hum...
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ieee Annual International symposium Virtual Reality
作者: Jaehyeok Ahn Seungmoon Choi POSTECH
Haptic motion effects refer to physical stimuli that stimulate the human vestibular system for various purposes, such as flight simulation and entertainment. Motion effects are intensively utilized in 4d films, which ... 详细信息
来源: 评论
Optimization Strategies for Standalone Virtual Reality Experiences: the Virtual Reconstruction of the City of Aquinum
Optimization Strategies for Standalone Virtual Reality Exper...
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Virtual Reality and 3d user interfaces Abstracts and Workshops (VRW), ieee Conference on
作者: Bruno Rodriguez-Garcia Giuseppe Ceraudo Laura Corchia Lucio Tommaso de Paolis Department of Computer Engineering University of Burgos Department of Cultural Heritage University of Salento Department of Engineering for Innovation University of Salento
This study presents an optimized 3d modelling procedure for the development of immersive Virtual Reality (iVR) experiences. It has been tested by conducting the virtual reconstruction of the Roman city of Aquinum (Ita... 详细信息
来源: 评论
Hand Redirection Thresholds in a Shooting Game
Hand Redirection Thresholds in a Shooting Game
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Virtual Reality and 3d user interfaces Abstracts and Workshops (VRW), ieee Conference on
作者: Mathieu Lutfallah Alessandro Biella Andreas Kunz ETH Zurich
This study investigates the combined effects of time pressure and interactivity on hand redirection perception in virtual reality during haptic retargeting, using an immersive shooting game as the experimental context... 详细信息
来源: 评论
StudyXR: A Framework to Streamline user Study in Immersive Environments
StudyXR: A Framework to Streamline User Study in Immersive E...
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Virtual Reality and 3d user interfaces Abstracts and Workshops (VRW), ieee Conference on
作者: Yaojie Li Andrew Hogue GAMER Lab @ Ontario Tech University Oshawa Canada
Immersive and spatial computing technologies such as virtual reality, augmented reality, and mixed reality are bringing about interdisciplinary transformations in multiple fields. As immersive technology continues to ... 详细信息
来源: 评论
XRXL: A System for Immersive Visualization in Large Lectures
XRXL: A System for Immersive Visualization in Large Lectures
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ieee Annual International symposium Virtual Reality
作者: Kabir Batra Zirui Zhang Shuwen Yang Anima Agrawal Yiyin Gu Bedrich Benes Alejandra Magana Voicu Popescu Purdue University
This paper describes XRXL, an extended-reality system for increasing student engagement in large lectures. Students wear XR headsets to see 3d visualizations controlled by the instructor. The instructor can virtually ... 详细信息
来源: 评论
demonstration of Petting Interaction with Breathing Cat Using Mid-Air Ultrasound Haptic Feedback
Demonstration of Petting Interaction with Breathing Cat Usin...
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Virtual Reality and 3d user interfaces Abstracts and Workshops (VRW), ieee Conference on
作者: Juro Hosoi Yuki Ban Shin’Ichi Warisawa The University of Tokyo
This study introduces a petting interaction system with a virtual breathing cat, utilizing mid-air ultrasound haptic feedback to enhance the realism of pet experiences in virtual reality (VR). Previous research has fo... 详细信息
来源: 评论
[dC] Understanding and Leveraging Head Movement as Input for Interaction
[DC] Understanding and Leveraging Head Movement as Input for...
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Virtual Reality and 3d user interfaces Abstracts and Workshops (VRW), ieee Conference on
作者: Haopeng Wang Lancaster University
Head movement is an intuitive and fundamental input modality for interactions. This Phd investigates head movement as an input modality for improving interaction efficiency and user experience. It encompasses three co... 详细信息
来源: 评论