In this paper, we propose a novel splatting framework for clutter reduction and pattern revealing in parallel coordinates. Our framework consists of two major components: a polyline splatter for cluster detection and ...
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In this paper, we propose a novel splatting framework for clutter reduction and pattern revealing in parallel coordinates. Our framework consists of two major components: a polyline splatter for cluster detection and a segment splatter for clutter reduction. The cluster detection is performed by splatting the lines one by one into the parallel coordinates plots, and for each splatted line we enhance its neighboring lines and suppress irrelevant ones. To reduce visual clutter caused by line crossings and overlappings in the clustered results, we provide a segment splatter which represents each polyline by one segment and splats these segments with different speeds, colors, and lengths from the leftmost axis to the rightmost axis. Users can interactively control both the polyline splatting and the segment splatting processes to emphasize the features they are interested in. The experimental results demonstrate that our framework can effectively reveal some hidden patterns in parallel coordinates.
A parallel simplification method based on vertex clustering for out-of-core meshes is presented in this paper. To reduce file I/O, only one linear scan is performed in this method to partition the original model into ...
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ISBN:
(纸本)9781424437009
A parallel simplification method based on vertex clustering for out-of-core meshes is presented in this paper. To reduce file I/O, only one linear scan is performed in this method to partition the original model into equal batches. Then vertex normal vectors and coefficients of each triangle plane are calculated with some inter-task communications. The portion assigned to each processor is simplified by an improved vertex clustering method. Finally, all reduced data are sent back to the master node and assembled into the simplified mesh. The partition stitching is fulfilled simply by using a global vertex. index. A lot of experiments have demonstrated that the proposed method can handle extremely largedata set and speed up the execution time obviously as well as produce approximations with high quality.
Interactive visualization could become an essential tool in the work of investigative analysts. visualization could help analysts to explore large collections of data and documents, supporting the analysts' invest...
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Discovering and extracting linear trends and correlations in datasets is very important for analysts to understand multivariate phenomena. However, current widely used multivariate visualization techniques, such as pa...
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In modern process industry, it is often difficult to analyze a manufacture process due to its numerous time-series data. Analysts wish to not only interpret the evolution of data over time in a working procedure, but ...
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Intelligence analysts in the areas of defense and homeland security are now faced with the difficult problem of discerning the relevant details amidst massive data stores. We propose a component-based visualization ar...
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Time and streak surfaces are ideal tools to illustrate time-varying vector fields since they directly appeal to the intuition about coherently moving particles. However, efficient generation of high-quality time and s...
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Time and streak surfaces are ideal tools to illustrate time-varying vector fields since they directly appeal to the intuition about coherently moving particles. However, efficient generation of high-quality time and streak surfaces for complex, large and time-varying vector field data has been elusive due to the computational effort involved. In this work, we propose a novel algorithm for computing such surfaces. Our approach is based on a decoupling of surface advection and surface adaptation and yields improved efficiency over other surface tracking methods, and allows us to leverage inherent parallelization opportunities in the surface advection, resulting in more rapid parallel computation. Moreover, we obtain as a result of our algorithm the entire evolution of a time or streak surface in a compact representation, allowing for interactive, high-quality rendering, visualization and exploration of the evolving surface. Finally, we discuss a number of ways to improve surface depiction through advanced rendering and texturing, while preserving interactivity, and provide a number of examples for real-world datasets and analyze the behavior of our algorithm on them.
The proceedings contain 26 papers. The topics discussed include: capstone address: introduction to processing and visualization of chang'e-1 Lunar exploration data;visualizing time-varying features with TAC-based ...
ISBN:
(纸本)9781424444045
The proceedings contain 26 papers. The topics discussed include: capstone address: introduction to processing and visualization of chang'e-1 Lunar exploration data;visualizing time-varying features with TAC-based distance fields;interactive feature extraction and tracking by utilizing region coherency;an organization topographic map for visualizing business hierarchical relationships;visualizing metrics on areas of interest in software architecture diagrams;toward effective insight management in visual analytics systems;optimized data transfer for time-dependent, GPU-based glyphs;out-of-core volume rendering for time-varying fields using a space-partitioning time (SPT) tree;point-based tree representation: a new approach for large hierarchies;and a self-adaptive treemap-based technique for visualizing hierarchical data in 3D.
Visual analytics has become an important tool for gaining insight on large and complex collections of data. Numerous statistical tools and data transformations, such as projections, binning and clustering, have been c...
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Visual exploration of multivariate data typically requires projection onto lower-dimensional representations. The number of possible representations grows rapidly with the number of dimensions, and manual exploration ...
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