It is our pleasure to welcome you to the 2011 ieeesymposium on visuallanguages and human-centriccomputing (VL/HCC;***), held in Pittsburgh, Pennsylvania, USA, at the Sheraton Station Square Hotel and at Carnegie Me...
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The proceedings contain 59 papers from the 2004 ieee symposium on visual languages and human centric computing. The topics discussed include: a parsing technique for sketch recognition systems;effect lines for specify...
详细信息
ISBN:
(纸本)0780386965
The proceedings contain 59 papers from the 2004 ieee symposium on visual languages and human centric computing. The topics discussed include: a parsing technique for sketch recognition systems;effect lines for specifying animation effects;JIVE: java interactive software visualization environment;model management through graph transformation;parsing spatial graph grammars;on a spatial graph grammar formalism;an automatic layout algorithm for lograph;dynamic Euler diagram drawing;six learning barriers in end-user programming systems;structural knowledge and language notational properties in program comprehension;and user preference and performance with UML interaction diagrams.
The proceedings contain 50 papers. The topics discussed include: the role of expertise on insight generation from visualization sequences;a crowdsourced study of visual strategies for mitigating confirmation bias;pred...
ISBN:
(纸本)9781665442145
The proceedings contain 50 papers. The topics discussed include: the role of expertise on insight generation from visualization sequences;a crowdsourced study of visual strategies for mitigating confirmation bias;predicting data scientist stuckness during the development of machine learning classifiers;human-centric machine learning for temporal knowledge graphs: towards understanding the European alternative fuels market;block-based languages and programming education;code-chips: interactive syntax in visual programming;examining experts’ recommendations of representational systems for problem solving;the gamma: programmatic data exploration for non-programmers;evaluating a casual procedural generation tool for tabletop role-playing game maps;and an integrative human-centered architecture for interactive programming assistants.
The proceedings contain 59 papers. The topics discussed include: a usability analysis of blocks-based programming editors using cognitive dimensions;the novice programmer needs a plan;ZenStates: easy-to-understand yet...
ISBN:
(纸本)9781538642351
The proceedings contain 59 papers. The topics discussed include: a usability analysis of blocks-based programming editors using cognitive dimensions;the novice programmer needs a plan;ZenStates: easy-to-understand yet expressive specifications for creative interactive environments;how end users express conditionals in programming by demonstration for mobile apps;graphical visualization of difficulties predicted from interaction logs;bringing visuallanguages to market: the OutSystems story;and the design and evaluation of a gestural keyboard for entering programming code on mobile devices.
The proceedings contain 67 papers. The topics discussed include: unified modeling language 2.0;immersive integration for virtual and human-centered environments;a stagecast retrospective;a suite of visuallanguages fo...
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The proceedings contain 67 papers. The topics discussed include: unified modeling language 2.0;immersive integration for virtual and human-centered environments;a stagecast retrospective;a suite of visuallanguages for statistical survey specification;executable visual contracts;benchmarking for graph transformation;spoken programs;a toolkit for addressing HCI issues in visual language environments;visual specifications of correct spreadsheets;estimating the numbers of end users and enduser programmers;navigating software architectures with constant visual complexity;easing program comprehension by sharing navigation data;achieving flexibility in direct-manipulation programming environments by relaxing the edit-time grammar;a visual language and environment for specifying design tool event handling;a trainable system for recognizing diagrammatic sketch languages;applying eye-movement tracking to program visualization;and the design of an array visualization.
The proceedings contain 44 papers. The topics discussed include: visuallanguages and logic;understanding and building spreadsheet tools;twelve years of visualization research at Microsoft;a comprehensive evaluation o...
ISBN:
(纸本)0769529879
The proceedings contain 44 papers. The topics discussed include: visuallanguages and logic;understanding and building spreadsheet tools;twelve years of visualization research at Microsoft;a comprehensive evaluation of workspace awareness in software configuration management systems;introductory computing construct use in an end-user programming community;towards overcoming deficiencies in constraint diagrams;mapping the space of API design decisions;a study on applying roles of variables in introductory programming;antecedents to end users' success in learning to programs in an introductory programming course;controlling transparency in an online learning environment;mobile games to foster the learning of history at archaeological sites;enhancing the programmability of spreadsheets with logic programming;and some problems of professional end user developers.
The proceedings contain 43 papers. The topics discussed include: identifying student misunderstandings about singly linked lists in the c programming language;designing a visual interface for elementary students to fo...
ISBN:
(纸本)9781665445924
The proceedings contain 43 papers. The topics discussed include: identifying student misunderstandings about singly linked lists in the c programming language;designing a visual interface for elementary students to formulate ai planning tasks;TextCode: a tool to support problem solving among novice programmers;algot: an educational programming language with human-intuitive visual syntax;edit-run behavior in programming and debugging;exploring machine teaching with children;Snapdown: a text-based snapshot diagram language for programming education;a toolkit for building more adaptable user interfaces for vision-impaired users;creating better teaching tools through examining teachers’ understanding of data representations;and linear programming meets block-based languages.
The proceedings contain 59 papers. The topics discussed include: age-inclusive integrated development environments for end-users;an explorable and visual formal specification;investigating the usability of coding appl...
ISBN:
(纸本)9798350366136
The proceedings contain 59 papers. The topics discussed include: age-inclusive integrated development environments for end-users;an explorable and visual formal specification;investigating the usability of coding applications for children: insights from teacher interviews;where are we and where can we go on the road to reliance-aware explainable user interfaces?;FlowPilot: a generative AI-driven visual language for computational thinking education;co-designing web interfaces for code comparison;postman flows: a visual programming tool for building API-powered apps and workflows;p-inti: interactive visual representation of programming concepts for learning and instruction;and the struggle is real! the agony of recruiting participants for empirical software engineering studies.
The proceedings contain 47 papers. The topics discussed include: model-driven research in human-centriccomputing;cleanroom: edit-time error detection with the uniqueness heuristic;calcite: completing code completion ...
ISBN:
(纸本)9780769542065
The proceedings contain 47 papers. The topics discussed include: model-driven research in human-centriccomputing;cleanroom: edit-time error detection with the uniqueness heuristic;calcite: completing code completion for constructors using crowds;using association metrics to help users navigate API documentation;explanatory debugging: supporting end-user debugging of machine-learned programs;towards the automatic recognition of computational thinking for adaptive visual language learning;analyzing a process of collaborative game design involving online tools;first steps in coding by informal web developers;automatically inferring classsheet models from spreadsheets;Euler graph transformations for Euler diagram layout;a visual specification language for model-to-model transformations;lightweight executability analysis of graph transformation rules;and programming-by-example meets the semantic web: using ontologies and web services to close the semantic gap.
The proceedings contain 43 papers. The topics discussed include: the long tail: understanding the discoverability of API functionality;the ceptre editor: a structure editor for rule-based system simulation;XLBlocks: a...
ISBN:
(纸本)9781728108100
The proceedings contain 43 papers. The topics discussed include: the long tail: understanding the discoverability of API functionality;the ceptre editor: a structure editor for rule-based system simulation;XLBlocks: a block-based formula editor for spreadsheet formulas;software developers learning machine learning: motivations, hurdles, and desires;design and evaluation of a scaffolded block-based learning environment for hierarchical data structures;effects of code representation on student perceptions and attitudes toward programming;design patterns and automated support for block-based programming activities in non-computing classes;and adaptive IDEs to support information foraging for novice programmers.
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