The proceedings contain 25 papers. The topics discussed include: active learning for out-of-class activities by using interactive mobile apps;social constructivism learning through project based learning with scaffold...
ISBN:
(纸本)9781538678978
The proceedings contain 25 papers. The topics discussed include: active learning for out-of-class activities by using interactive mobile apps;social constructivism learning through project based learning with scaffolding in flipped classroom;flipped classroom strategy to help underachievers in java programming;knowledge sequencing in online courses for introductory programming;an activity theory framework to explore social media and nostalgia as coping tools for international students;development and validation of problem solving task based-integrated STEM;the use of different kinds of robots to spark student interest in learning computational thinking;culturally relevant approach to encourage school children learn computer science concepts: using game based education strategy for student learning effectiveness and motivation;and designing an augmented reality application to learn three-dimensional views.
The proceedings contain 16 papers. The topics discussed include: what do students feel about learning programming using both English and their native language?;students' types of argumentative knowledge constructi...
ISBN:
(纸本)9781538608920
The proceedings contain 16 papers. The topics discussed include: what do students feel about learning programming using both English and their native language?;students' types of argumentative knowledge construction process in social collaborative learning environment;the effect of scenario-epistemic game on higher order thinking skills among high school chemistry students in Malaysia;a perspective from Vietnamese students on teaching of soft skills;how do first year students learn C programming in Bhutan?;students' experience and use of assessment in an online introductory programming course;how do you feel: affective expressions from computer science senior capstone projects;developing critical reflection skill among pre-service teacher through collaborative inquiry using social media;why do female students choose to study CS in the Kingdom of Saudi Arabia?;the effects of electronic textbook implementation on students' learning in a chemistry classroom;a systematic review of learning analytics intervention contributing to student success in online learning;the effect of mobile problem-based science dictionary application DicScience PBL towards students' mastery of scientific terms and critical thinking;participatory refinement of participatory outcomes: students iterating over the design of an interactive mobile learning application;and work in progress - the impact of the student scrum master on quality and delivery time on students' projects.
The proceedings contain 36 papers. The topics discussed include: a competency structure model of object-oriented program;building inclusiveness in a PBL based online robotics competition: challenges and outcomes;towar...
ISBN:
(纸本)9781509025046
The proceedings contain 36 papers. The topics discussed include: a competency structure model of object-oriented program;building inclusiveness in a PBL based online robotics competition: challenges and outcomes;towards deriving programming competencies from student errors;case-based instruction in STEM: analysis of student confidence;design and implementation of MobileEdu m-learning application for computing education in Nigeria: a design research approach;frame-based editing: combining the best of blocks and text programming;Novis: a notional machine implementation for teaching introductory programming;learning automation made easy through virtual labs;a foundation programme preparing students for future study in computing and engineering degrees;creating a supportive learning environment for better student engagement;remote computer laboratories: opportunities for south African universities;sustaining faculty professional development: evidences from a localized professional learning community;enhancing IT education: education technology for teacher training;and APIT: evidences of aligning project based learning with various instructional strategies for enhancing knowledge in automobile engineering.
The proceedings contain 42 papers. The topics discussed include: interactive learning content for introductory computer science course using the ViLLE exercise framework;effect of medium of instruction on programming ...
ISBN:
(纸本)9781479999675
The proceedings contain 42 papers. The topics discussed include: interactive learning content for introductory computer science course using the ViLLE exercise framework;effect of medium of instruction on programming ability acquired through screencast;teaching high school computer science with videos of historical figures - an augmented reality approach;students' experiences on using Nerepa: a web-based system for students to learn financial analysis methods;evaluation of programming competency using student error patterns;integrating cognitive apprenticeship strategy with the use of online forum in developing product assignments;harmful study habits in online learning environments with automatic assessment;observation system for assessment of learning engagement in various pedagogies;and investigating the psychometric structure of bebras contest: towards measuring computational thinking skills.
The proceedings contain 75 papers. The topics discussed include: learning to design novel programming languages using CodeBlock syntax checker;a multidisciplinary project-based learning approach for teaching Internet ...
ISBN:
(纸本)9798350376234
The proceedings contain 75 papers. The topics discussed include: learning to design novel programming languages using CodeBlock syntax checker;a multidisciplinary project-based learning approach for teaching Internet of Things;on the possibility of emotion recognition using facial expressions and utterance voices for measuring online students’ emotional engagement;analyzing the interpretability of machine learning prediction on student performance using Shapley additive explanations;enhancing the teaching of data structures and algorithms using AI chatbots;aligning tiered assessments with course learning outcomes;bridging theory and practice: innovative approaches in contemporary engineering education;and AI framework for scalable automated continuous formative assessment.
The proceedings contain 125 papers. The topics discussed include: on the possibility of measuring learner’s facial expressions in on-demand learning environments in junior high school students;exploring opportunities...
ISBN:
(纸本)9781665453318
The proceedings contain 125 papers. The topics discussed include: on the possibility of measuring learner’s facial expressions in on-demand learning environments in junior high school students;exploring opportunities and challenges of using ChatGPT in professional writing instruction;engaged student learning with gamified labs: a new approach for hardware security education;user experience on a virtual patient chatbot for physiotherapy student training;students' reflective learning in the prototyping process in STEM education;an experiment on leveraging ChatGPT for online teaching and assessment of database students;effects of augmented reality gamification on students’ intrinsic motivation and performance;and examining the influence of auditory stimuli on memory retention using the method of Loci.
To create effective learning environments for students, it is important to continually evolve curriculum and teaching strategies. This may involve an open pedagogy that encourages research within the classroom, promot...
详细信息
To create effective learning environments for students, it is important to continually evolve curriculum and teaching strategies. This may involve an open pedagogy that encourages research within the classroom, promotes real-world problem-solving, and incorporates case studies, projects, and videos to enhance personalized and collaborative learning. These strategies can be implemented in both in-person, blended, and online learning settings to ensure that students receive a well-rounded education. This study delves into the practice of open pedagogy through the principle of Two-Eyed Seeing, which helps to integrate the powers of Indigenous ways of knowing with one eye, and Western ways of knowing with the other eye, for the benefit of teaching ethical professional practice in undergraduate engineering and computing programs. The students' self-assessments and feedback revealed noticeable improvements in their skills and competencies. This integrated approach to curriculum and pedagogy fosters critical and creative thinking in learners and cultivates a growth mindset that empowers them to take charge of their learning.
Quantum computing is a rapidly growing field that requires a multidisciplinary workforce. In order to successfully educate this up-and-coming workforce, it is crucial that Quantum computing Education is filled with a ...
详细信息
ISBN:
(纸本)9798331541378
Quantum computing is a rapidly growing field that requires a multidisciplinary workforce. In order to successfully educate this up-and-coming workforce, it is crucial that Quantum computing Education is filled with a variety of tools that support different backgrounds and learning styles. Incorporating visual exploration into learning allows for the use of multiple learning channels and can promote collaborative learning. We present QGrover, an interactive visualization tool that supports the learning of Grover's algorithm, an important quantum search algorithm. QGrover is a browser-based tool that allows users to examine the different components of Grover's algorithm while exploring experimentally how different parameters affect it. We also present sample questions for using QGrover in a classroom setting. Sample answers for the questions are included with the questions.
The proceedings contain 147 papers. The topics discussed include: using brain functional connectivity pattern to examine the effectiveness of a reading intervention for children with dyslexia;internship and curriculum...
ISBN:
(纸本)9781665491174
The proceedings contain 147 papers. The topics discussed include: using brain functional connectivity pattern to examine the effectiveness of a reading intervention for children with dyslexia;internship and curriculum development for post-graduate analytics students – a case study on master of it in business program in Singapore Management University;design of basic educational foundation for entrepreneurship: from passive to active action;towards a framework for employability teaching and learning;an inquiry-based genomics intelligent tutoring system;learning security awareness in email communication using a platform for digital skill teaching;evaluation of online learning platforms for interactive self-paced learning of container-based software development;developing an AI literacy test for junior secondary students: the first stage;citation practices in final year computer science and electrical engineering bachelor theses;learning CS subjects of professional software development and team projects;and contextualizing introductory app development course for first-year engineering students.
暂无评论