Students need to be taught intentionally how to reflect critically. Findings from co-assessments in class revealed that students' reflections were uncritical, disorganized, and unconnected to their lives and studi...
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ISBN:
(纸本)9781665453318
Students need to be taught intentionally how to reflect critically. Findings from co-assessments in class revealed that students' reflections were uncritical, disorganized, and unconnected to their lives and studies. The aim of this study was to examine the impact of a critical thinking framework and a critical reflection micromodule taught in a blended mode, towards students' ability to reflect critically. Two groups of freshmen students from varied disciplines participated in the study: Computer Science and Physiotherapy. The students filled in a survey that compared their current thinking process to the critical thinking framework, and their pre- and post-learning reflections were analysed. The findings show that the framework might have raised students' awareness about what reflecting critically means, and the average scores for their post-learning reflections improved. There was no clear indication of differences between these two groups of students. The results from this pilot study are promising and suggest that the teaching of critical reflection can be scaled and taught in an intentional manner.
With the growth of language research and teaching, people realize that the grammatical competence is a significant thing of the communicative competence. Presently, there are various Artificial Intelligence (AI) assis...
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With the rapid development and application of metaverse hotspot technology, it is necessary to simulate and construct various virtual scenes, which may be difficult to meet complex application requirements. To solve t...
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ISBN:
(纸本)9798400708305
With the rapid development and application of metaverse hotspot technology, it is necessary to simulate and construct various virtual scenes, which may be difficult to meet complex application requirements. To solve the problem of scene construction as above, relevant technical research has been conducted, and a fast method for constructing virtual scenes has been designed. Based on deep learning algorithms, a 3D digital space is constructed through virtual 2D characters and landscape maps to reproduce various real scenes;At the same time, it can interact, roam, update scenes, engage in fitness, socializing, and more. Realized the intelligent scene construction and fusion of virtual and real fusion in the metaverse. This provides a design and implementation reference for the generation of scenes in the metaverse.
engineering Calculus is a key cornerstone of an engineering Programme. Therefore, it is imperative that students have a good grasp on the material for engineering students to succeed in their studies. There is a shift...
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Today, educational tools have become necessary for learners to learn well and improve their knowledge. These tools complement knowledge as they can make it more vivid and add some simulation or game into the learning ...
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The Internet of Things (IoT) has the potential to transform education by improving teaching and learning experiences, increasing efficiency, and improving student results. IoT technology enables real-time monitoring a...
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teaching programming to novices is not a trivial task due to many students misconceptions regarding programming concepts. As a result, first-year STEM students may be discouraged to learn programming, impairing essent...
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ISBN:
(纸本)9781665453318
teaching programming to novices is not a trivial task due to many students misconceptions regarding programming concepts. As a result, first-year STEM students may be discouraged to learn programming, impairing essential skills required for Information Technology professionals. This article aims to investigate if Project Based learning (PBL) is a suitable approach to Introductory Programming that contributes to let students write functional code for real-life problems. A case study was carried out with 35 first-year students during a ten-week period. The project consisted on the development of educational computer games to disseminate cancer prevention awareness, a real-life problem proposed by a Medical College. Feedback from this external stakeholder and student perceptions are presented. PBL benefits, challenges and implications for Introductory Programming are also discussed.
This paper discusses the application of cloud computing in College English courses. As a tool in the Internet age, cloud provides a broad space for the innovative development of English education and promotes the cons...
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The arrival of cloud computing has also subverted users’ usage concept: instead of buying hardware and software, users buy cloud services. Users are no longer directly faced with complex software and hardware resourc...
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Nowadays, deep learning has been regarded as a key factor to determine education by researchers. Numerous studies have revealed that, when a student does deep learn rather than learning superficially, they tended to r...
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