This study aims to explore the application of immersive teaching in electromagnetic spectrum courses, in order to improve teaching effectiveness and cultivate professional talents. Firstly, the learning objectives and...
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Right after the Covid-19 pandemics, faculty in charge of a Software Architecture course (3rd year subject of a Software engineering program) faced an unprecedented increase in enrollment figures, doubling previous num...
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ISBN:
(纸本)9798400717819
Right after the Covid-19 pandemics, faculty in charge of a Software Architecture course (3rd year subject of a Software engineering program) faced an unprecedented increase in enrollment figures, doubling previous numbers to reach over a hundred. To adapt their teaching methodologies to this situation, they deployed a strategy of early involvement using a gamified programming learning platform during the first weeks of the semester, together with personal learning contracts during the whole duration of the course. The course had a record success rate of 92%, versus an average of 71% in previous years, but some aspects demand redesign for future versions. First, most students got a full score on their personal learning contracts, and got it early rather than waiting for the semester final weeks;hence, chronological ordering of assignments matters even more than before, as latter assignments may go unfulfilled. Second, many students did this while skipping assignments for some topics, specially visual modeling;hence, learning contracts should stipulate minimal achievements for all learning of special interest. This work aims, through the detailed analysis of this teaching experience, to serve as an inspiration for other faculty who may face similar realities.
This paper deeply discusses the application of artificial intelligence technology in college Chinese teaching, aiming at promoting the modernization transformation of traditional literature education through intellige...
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The combination of a large number of students and a diverse student population poses additional pedagogical challenges in higher education courses. The teacher's perception of student engagement becomes more chall...
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ISBN:
(纸本)9798350394023;9798350394030
The combination of a large number of students and a diverse student population poses additional pedagogical challenges in higher education courses. The teacher's perception of student engagement becomes more challenging in a large group, and students may experience reduced motivation despite the teacher's efforts and pedagogical approach. This paper discusses the challenges of teaching approaches and students' motivation in large groups. For that, a survey at Blekinge Tekniska H ogskola (BTH) in Sweden was performed to evaluate and discuss learning improvement in science, technology, engineering, and mathematical (STEM) courses attended by Swedish and international students. The survey explores how teachers can encourage student motivation in large classes, and it was based on related works reporting teaching methods and common issues in teaching STEM courses. Based on the survey's result analysis, we can observe that the physical learning environment and teaching style do not play an essential role in the student's motivation. However, the teacher and student interaction influences their motivation. These findings provide insight into the diverse perceptions of students regarding the connections between teaching style, feedback, learning environment, and motivation, for example. The conclusions derived from the survey are expected to serve as guidelines for improving student performance in large STEM groups.
Having the ability of self-regulation learning is a key factor influencing whether students can achieve the desired learning goals in learning contexts. It is important to know how to promote students' self-regula...
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ISBN:
(纸本)9781665453318
Having the ability of self-regulation learning is a key factor influencing whether students can achieve the desired learning goals in learning contexts. It is important to know how to promote students' self-regulation learning. Incorporating gamification teaching designs, like Kahoot!, might be a possible approach. In the face of students getting distracted and using their phones due to the tedious nature of electronic theoretical lectures, this study explores the practice and effectiveness of self-regulation learning by integrating Kahoot!. The research adopted a pre-experimental research design with a single-group pre- and post-test. A sample of 24 sophomores was assessed on four dimensions of self-regulation learning. The research results showed (1) a significant correlation between scores of Kahoot! responses and Kahoot! learning behaviors;(2) a significant correlation between the number of reading pages and the metacognition dimension of self-regulation learning in the post-test;(3) a significant correlation between scores of Kahoot! responses and learning effectiveness;(4) a significant correlation between the number of reading pages, along with the number of Kahoot! responses for after-class review, and learning effectiveness;(5) a significant correlation between the post-test of self-regulation learning and learning effectiveness. The study also discusses and provides relevant suggestions regarding the guidance of Kahoot! in promoting self-regulation learning.
In the process of digital transformation of higher education teaching, knowledge graph technology is applied to the construction and reform of curriculum teaching. This paper analyzes the current situation and problem...
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With the great success of machine learning (ML) algorithms represented by deep learning in vision, speech recognition and other fields, while looking forward to and promoting the large-scale educational application of...
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In the past, learning physics outside of the classroom received little consideration, but in recent times, it has gained popularity. The study provides a detailed explanation of how the COVID-19 pandemic has led to th...
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Active distance learning is an appealing approach that allows students to study at a distance by completing learning activities at their own pace without watching recorded or live lectures. This approach, however, rai...
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ISBN:
(纸本)9781665453318
Active distance learning is an appealing approach that allows students to study at a distance by completing learning activities at their own pace without watching recorded or live lectures. This approach, however, raises some concerns due to the lack of teacher guidance, feedback, and scaffolding. Still, a thoughtful design of the learning activities can mitigate this issue. In this study, we aimed to investigate how students perceive distance learning activities and how their perceptions affect their performance on immediate short tests. Using regression analysis of 103 students' data and 62 learning activities, we investigated the relationship between the grades and completion time of the learning activities and students' ratings of the perceived level of interest, motivation, challenge, frustration, and boredom. We found out, for example, that student perceptions of interest and motivation are essentially affected by grades rather than the activity's completion time. Furthermore, we investigated the relationship between the perceptions of the learning activities and students' performance on immediate, short tests. The regression model showed that the perceived motivation, interest, and challenge have a remarkably strong impact on students' performance. We conclude that active distance learning can benefit from a thoughtful design of learning activities that takes students' perceptions seriously into consideration.
Educational teaching apps are primarily available in app stores to educate students in various contexts. Lack of educational resources, physical and mental health conditions, and poverty cause some students to skip sc...
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