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检索条件"任意字段=International Symposium on Object-Oriented Real-Time Distributed Computing"
1423 条 记 录,以下是1091-1100 订阅
排序:
Monitoring distributed real-time activities in DCOM  3
Monitoring distributed real-time activities in DCOM
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3rd IEEE international symposium on object-oriented real-time distributed computing, ISORC 2000
作者: Mock, M. Gergeleit, M. Nett, E. Inst. for Autonomous Intelligent Syst. German Nat. Res. Center for Inf. Technol. St. Augustin Germany Germany
object-oriented frameworks have become a key element in the design of distribution systems. They make the existence of the physical and operating system level resources transparent to the designer and provide the abst... 详细信息
来源: 评论
Dynamic scheduling for soft real-time distributed object systems  3
Dynamic scheduling for soft real-time distributed object sys...
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3rd IEEE international symposium on object-oriented real-time distributed computing, ISORC 2000
作者: Kalogeraki, V. Melliar-Smith, P.M. Moser, L.E. Department of Electrical and Computer Engineering University of California Santa BarbaraCA93106 United States
distributed real-time applications require flexible and dynamic scheduling mechanisms to provide timeliness guarantees to application objects. In this paper we present a new scheduling algorithm that exploits the task... 详细信息
来源: 评论
A distributed real-time Java system based on CSP  3
A distributed real-time Java system based on CSP
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3rd IEEE international symposium on object-oriented real-time distributed computing, ISORC 2000
作者: Hilderink, G. Bakkers, A. Broenink, J. University of Twente Control Laboratory P.O.Box 217 Enschede7500 AE Netherlands
CSP is a fundamental concept for developing software for distributed real time systems. The CSP paradigm constitutes a natural addition to object orientation and offers higher order multithreading constructs. The CSP ... 详细信息
来源: 评论
Asynchronous checkpointing protocol for object-based systems  3
Asynchronous checkpointing protocol for object-based systems
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3rd IEEE international symposium on object-oriented real-time distributed computing, ISORC 2000
作者: Tanaka, K. Takizawa, M. Dept. of Comput. and Syst. Eng. Tokyo Denki Univ. Japan
We discuss how to take checkpoints in object based systems. object based checkpoints are consistent in the object based system but may be inconsistent according to the traditional message based definition. We present ... 详细信息
来源: 评论
A proposed initial approach to distributed real-time Java  3
A proposed initial approach to distributed real-time Java
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3rd IEEE international symposium on object-oriented real-time distributed computing, ISORC 2000
作者: Jensen, E.D. Mitre Corp. BedfordMA United States
The process of defining requirements for "real-time Java" and subsequently the two competing specifications for it, began with considerable thought by the participants about what the term "real-time Jav... 详细信息
来源: 评论
A large scale distributed object architecture-CORBA and COM for real time systems  3
A large scale distributed object architecture-CORBA and COM ...
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3rd IEEE international symposium on object-oriented real-time distributed computing, ISORC 2000
作者: Chang, E. Annal, D. Grunta, F. ICC Software Development Philips Public Communication Limited Mulgrave MelbourneVIC Australia
Discusses a complex class of industrial applications involving co-operating multiple applications, each of which itself involves multiple processes. These applications normally work on multiple platforms with multiple... 详细信息
来源: 评论
Using SDL to model an object-oriented real-time software architectural design  3
Using SDL to model an object-oriented real-time software arc...
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3rd IEEE international symposium on object-oriented real-time distributed computing, ISORC 2000
作者: Li, J.J. Horgan, J.R. Telcordia Technologies 445 South Street MorristownNJ07960-6438 United States
Specification and Description Language (SDL) is a formal object-oriented language for modelling real-time interactive systems. It is an international Telecommunication Union (ITU) standard. A software architecture is ... 详细信息
来源: 评论
Deadline handling in real-time distributed objects  3
Deadline handling in real-time distributed objects
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3rd IEEE international symposium on object-oriented real-time distributed computing, ISORC 2000
作者: Kim, K.H. Liu, Juqiang Kim, Moon-Hae University of California IrvineCA92697 United States
Deadline handling is a fundamental part of real-time computing but has been practiced in ad hoc forms for decades. A general framework for systematic deadline handling in real-time distributed computer systems is prop... 详细信息
来源: 评论
Hierarchical feedback adaptation for real time sensor-based distributed applications  3
Hierarchical feedback adaptation for real time sensor-based ...
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3rd IEEE international symposium on object-oriented real-time distributed computing, ISORC 2000
作者: Cardei, M. Cardei, I. Jha, R. Pavan, A. Honeywell Technology Center 3660 Technology Drive MinneapolisMN55418 United States
The paper presents an innovative hierarchical feedback adaptation method that efficiently controls the dynamic QoS behavior of real time distributed data flow applications, such as sensor based data streams or mission... 详细信息
来源: 评论
NetMars: Next-generation digital image library system  3
NetMars: Next-generation digital image library system
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3rd IEEE international symposium on object-oriented real-time distributed computing, ISORC 2000
作者: Nagasawa, H. Omori, N. Nishino, M. Res. and Dev. Center NTT EAST Japan
A next generation digital image library system called NetMars has been developed. This system enables moving pictures on the network to be retrieved and viewed, and provides simple compiling functions for rearranging ... 详细信息
来源: 评论