The research aims to prove knowledge network acceptability in/between Chinese and English translation learning by interviewing 82 junior EFL undergraduates who have used a computer-based platform for one semester. Wit...
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ISBN:
(纸本)9783031330223;9783031330230
The research aims to prove knowledge network acceptability in/between Chinese and English translation learning by interviewing 82 junior EFL undergraduates who have used a computer-based platform for one semester. With the assistance of Likert Scale and statistical tools, it reveals that students can widely accept the concept, translation knowledge network, and this computer-based translation learning strategy, and they even consider this strategy more efficient than traditional offline teaching-learning activity. Based upon exploration of translation learning strategy on the platform, experiment design and analysis of experiment data, the study finds how the knowledge network acceptability can enrich students' translation learning strategies, learning resources management strategies.
Video anomaly detection (VAD) is a crucial task in video analysis and surveillance within computer vision. Currently, VAD is gaining attention with memory techniques that store the features of normal frames. The store...
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Weakly supervised Referring Expression Comprehension (REC) tackles the challenge of identifying specific regions in an image based on textual descriptions without predefined mappings between the text and target object...
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Coverage Path Planning (CPP) is an effective approach to let intelligent robots cover an area by finding feasible paths through the environment. In this paper, we focus on using reinforcement learning to learn about a...
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Design science research (DSR) is an established approach to create innovative artifacts while considering relevance and rigor. Design principles (DPs) are the most common knowledge contribution. However, DPs are often...
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ISBN:
(纸本)9783031611742;9783031611759
Design science research (DSR) is an established approach to create innovative artifacts while considering relevance and rigor. Design principles (DPs) are the most common knowledge contribution. However, DPs are often not reused in the research and practice community. In this methodology paper, we propose an approach to conduct meta-studies for design knowledge to tackle the issue of low DP reusability. We developed a process model for meta-studies based on DSR-specific terms, evaluated it in an expert workshop with DSR scholars, and demonstrated its application to the example of virtual reality literature. Our metastudy model contributes to the research discussion on the reusability of DPs and is a new approach to gain more transparency about existing DPs in research and practice, enabling the community to better guide future research.
Deaf Kids Code (DKC), founded in 2015 by Shireen Hafeez, is a national organization aimed at equipping Deaf, deaf, and hard of hearing students with computerscience, technology, and design thinking skills to enhance ...
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ISBN:
(纸本)9783031608834;9783031608841
Deaf Kids Code (DKC), founded in 2015 by Shireen Hafeez, is a national organization aimed at equipping Deaf, deaf, and hard of hearing students with computerscience, technology, and design thinking skills to enhance their societal and economic participation. Utilizing Deaf role models from diverse professional backgrounds, DKC has reached over 15,000 participants across 50 locations nationally, extending its impact internationally as well. The organization adopts a kinesthetic learning model, emphasizing experiential learning and fostering a growth mindset among students, positioning them as creators, not just consumers, of technology. DKC's objectives include expanding STEM/CS learning opportunities, inspiring students towards STEM careers, and advocating for integrating such education into deaf education curricula. Collaborations with industry giants like Scratch Foundation, Microsoft, Google, AWS, and Dell Tech Crew bolster DKC's efforts, while interventions like ASL-accessible digital tools and partnerships with educational institutions and corporations further bridge the digital divide for the Deaf community. Through internships, shadowing opportunities, and specialized workshops, DKC facilitates hands-on learning experiences and career pathways in technology for Deaf individuals, paving the way for greater inclusivity and empowerment in the tech industry.
In this paper, we present a set of six activities using the Lego Spike Prime robotics kit. The primary learning objectives of these activities are to develop students' programming and algorithmic skills, computati...
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ISBN:
(纸本)9783031670589;9783031670596
In this paper, we present a set of six activities using the Lego Spike Prime robotics kit. The primary learning objectives of these activities are to develop students' programming and algorithmic skills, computational thinking, and soft skills. Our research introduces one of the possible appropriate command sequences combined with the specific sensors of the selected kit. This approach aims to respect the cognitive difficulty of the tasks based on the age of the students and, simultaneously, exploit the motivational potential of educational robotics. Unlike traditional programming, this allows teachers to incorporate hands-on activities as a modern element of teaching. The activities are designed with consideration for the framework and needs of the Slovak education system, specifically for a 90 min computerscience lesson in lower secondary school. We conducted qualitative research in three different schools with students aged 10 to 15. These students were not necessarily robotics enthusiasts. Each task in every activity is briefly described, along with the commands taught. These activities are the result of our iterative research and multiple implementations in the educational process, encompassing the design idea, used sensors, and commands.
Deepfake technology generates highly realistic videos effortlessly, raising serious concerns about privacy violations, misinformation, and financial fraud. Detecting Deepfakes is the most effective solution to address...
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Nowadays, the World Wide Web gives access to most of the world's knowledge, nevertheless, people require competence to interpret and comprehend most of that knowledge. The Lifelong Learning approach introduces a n...
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ISBN:
(纸本)9783031330223;9783031330230
Nowadays, the World Wide Web gives access to most of the world's knowledge, nevertheless, people require competence to interpret and comprehend most of that knowledge. The Lifelong Learning approach introduces a new way of constantly pursuing knowledge consistently. Nevertheless, learners need to test and carry out projects to reinforce the study of theoretical concepts. Mostly in computerscience, where they often need to experiment with large amounts of sensitive data to generalize beyond small training samples. However, in the past years, the European government enacted several regulations concerning privacy after catching up with sectors such as AI and Data Mining. The study illustrates a theoretical framework that includes hardware and software characteristics to avoid privacy violations and comply with European privacy regulations. The resulting framework could be applied for learning purposes as well as IoT applications regarding computer vision technologies to ensure correct and compliant communications between different devices.
Theory is a pivotal component in Information Systems (IS) research and no less so in Design science Research (DSR) projects, which are typically expected to select and use kernel theories to develop theoretical contri...
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ISBN:
(纸本)9783031611742;9783031611759
Theory is a pivotal component in Information Systems (IS) research and no less so in Design science Research (DSR) projects, which are typically expected to select and use kernel theories to develop theoretical contributions. However, the actual application and utilization of kernel theories remain challenging and heterogeneous - from producing theoretical outcomes in each project to using theory for the justification of design activities. This is problematic since academic journals have high expectations for selecting, using, and contributing to (kernel) theory. As a consequence, DSR researchers, especially novice ones, face challenges in navigating the high expectations of journals with a blurry research component. In this paper, we explore a set of tensions prevalent in the selection, use, and development of kernel theory to then elaborate on possible pathways to respond to them.
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