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检索条件"任意字段=Lecture Notes in Computer Science"
135245 条 记 录,以下是911-920 订阅
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Engineering Education Using Serious Games: The Current State, Trends and Future Using a Bibliometric Study  1
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International Symposium on Automatic Control and Emerging Technologies, ACET 2023
作者: Sabri, Zineb Remaida, Ahmed Benyoussef, Abdellaoui Qostal, Aniss Sellamy, Khadija Fakhri, Youssef Moumen, Aniss Laboratory of Computer Science Faculty of Science Ibn Tofail University Kenitra Morocco Engineering Sciences Laboratory National School of Applied Science Ibn Tofail University Kenitra Morocco S.I.G.E.R Laboratory Faculty of Science and Technology Fez Morocco
There is a global concern about using serious games in multiple fields with numerous publications, especially in Education. Conducting a bibliometric analysis can be insightful to depict and analyze the current state,... 详细信息
来源: 评论
CLARA: Semi-automatic Retraining System  25th
CLARA: Semi-automatic Retraining System
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25th International Conference on Intelligent Data Engineering and Automated Learning
作者: Campos-Mocholi, M. Chacon-Albero, O. Marco-Detchart, C. Julian, V. Rincon, J. A. Botti, V. Univ Politecn Valencia UPV Valencian Res Inst Artificial Intelligence VRAIN Camino Vera S-N Valencia 46022 Spain Univ Burgos Dept Digitalizac Burgos 09006 Spain Univ Politecn Valencia Valencian Grad Sch & Res Network Artificial Intel Cami Vera S-N Valencia 46022 Spain
Recent advancements in computer vision have led to humanlevel performance in image recognition tasks, but challenges persist in real-world applications due to differences in data distribution. This paper introduces CL... 详细信息
来源: 评论
Deep Reinforced Navigation of Agents in 2D Platform Video Games  40th
Deep Reinforced Navigation of Agents in 2D Platform Video Ga...
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40th computer Graphics International Conference (CGI)
作者: Balloni, Emanuele Mameli, Marco Mancini, Adriano Zingaretti, Primo Univ Politecn Marche Ancona Italy
The use of Artificial Intelligence in computer Graphics can be applied to video games to a great extent, from human-computer interaction to character animation. The development of increasingly complex environments and... 详细信息
来源: 评论
Efficient and Reliable Federated Recommendation System in Temporal Scenarios  18th
Efficient and Reliable Federated Recommendation System in ...
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18th International Conference on Green, Pervasive, and Cloud Computing, GPC 2023
作者: Ye, Jingzhou Lin, Hui Wang, Xiaoding Dong, Chen Liu, Jianmin The College of Computer and Cyber Security Fujian Normal University Fuzhou350117 China College of Computer and Data Science Fuzhou University Fuzhou350116 China
Addressing privacy concerns and the evolving nature of user preferences, it is crucial to explore collaborative training methods for federated recommendation models that match the performance of centralized models whi... 详细信息
来源: 评论
MDFIDNet: Multi-domain Feature Integration Denoising Network  27th
MDFIDNet: Multi-domain Feature Integration Denoising Network
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27th International Conference on Pattern Recognition, ICPR 2024
作者: Das, Debashis Maji, Suman Kumar Department of Computer Science and Engineering Indian Institute of Technology Bihar Patna801106 India
In the realm of computer vision, image denoising remains a formidable challenge with profound implications for fields like medical imaging, remote sensing, and photography. Despite notable advancements in deep learnin... 详细信息
来源: 评论
A Cost-Sharing Scheme for the k-Product Facility Location Game with Penalties  29th
A Cost-Sharing Scheme for the k-Product Facility Location ...
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29th International Computing and Combinatorics Conference, COCOON 2023
作者: Li, Xiaowei Lu, Xiwen School of mathematics East China University of Science and Technology Shanghai200237 China
In the k-product facility location game with penalties, each customer must be supplied with k different products or be rejected by paying the penalty cost. The game is considered in this paper. The cost-sharing scheme... 详细信息
来源: 评论
Using Accessible Motion Capture in Educational Games for Sign language Learning  18th
Using Accessible Motion Capture in Educational Games for Sig...
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18th European Conference on Technology Enhanced Learning (EC-TEL)
作者: Tobias, Joshua Leon Di Mitri, Daniele Goethe Univ Frankfurt D-60629 Frankfurt Germany DIPF Leibniz Inst Res & Informat Educ D-60323 Frankfurt Germany
Various studies show that multimodal interaction technologies, especially motion capture in educational environments, can significantly improve and support educational purposes such as language learning. In this paper... 详细信息
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Objective Measurement of Stress Resilience: Is RSA a Possible Indicator?  9th
Objective Measurement of Stress Resilience: Is RSA a Possi...
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9th International Workshop on Sensor-Based Activity Recognition and Artificial Intelligence, iWOAR 2024
作者: Endlicher, Erik Bieber, Gerald Jaleel, Edda Schmidt, Angelina Fellmann, Michael Fraunhofer IGD Joachim-Jungius-Straße 11 Rostock18059 Germany Olavius GmbH Auf dem Wolf 5 Basel4052 Switzerland Department of Computer Science University of Rostock Albert-Einstein-Straße 22 Rostock18059 Germany
Mental and physical health are interlinked. While there are many objective measurement methods and diagnostic tools for physical disorders, the factors influencing mental health are wide-ranging and very subjective. A... 详细信息
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Enhancing Cell Detection via FC-HarDNet and Tissue Segmentation: OCELOT 2023 Challenge Approach  5th
Enhancing Cell Detection via FC-HarDNet and Tissue Segment...
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5th Workshop on GRaphs in biomedicAl Image anaLysis Satellite event at MICCAI, GRAIL 2023 and 1st Cell Detection from Cell-Tissue Interaction challenge in MICCAI, OCELOT 2023 Held in Conjunction with International Conference on Medical Image Computing and computer-Assisted Intervention, MICCAI 2023
作者: Lo, Yu-Wen Yang, Ching-Hui Department of Computer Science National Tsing Hua University Hsinchu Taiwan
Accurate cell detection is essential for numerous applications in biomedical research, including cancer diagnosis, drug development, and understanding cellular mechanisms. It involves identifying and locating cells wi... 详细信息
来源: 评论
HMGS: Hybrid Model of Gaussian Splatting for Enhancing 3D Reconstruction with Reflections  17th
HMGS: Hybrid Model of Gaussian Splatting for Enhancing 3D ...
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17th Asian Conference on computer Vision, ACCV 2024
作者: Zhang, Hengbin Wang, Chengliang Liu, Ji Jiang, Tian Luo, Yonggang Xie, Lecheng College of Computer Science Chongqing University Chongqing China AI Lab Chongqing Changan Automobile Co. Ltd. Chongqing401120 China
The advent of 3D Gaussian Splatting (3D-GS) marks a significant breakthrough in the field of 3D reconstruction, leveraging GPU rasterization technology to achieve real-time rendering with state-of-the-art quality. How... 详细信息
来源: 评论