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检索条件"任意字段=Pacific Conference on Computer Graphics and Applications"
910 条 记 录,以下是151-160 订阅
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Subdivision surface fitting with QEM-based mesh simplification and reconstruction of approximated B-spline surfaces  8
Subdivision surface fitting with QEM-based mesh simplificati...
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8th pacific conference on computer graphics and applications
作者: Takeuchi, S Kanai, T Suzuki, H Shimada, K Kimura, F Univ Tokyo Dept Precis Engn Bunkyo Ku Tokyo 1138656 Japan
We present a general method for automatically reconstructing a network of B-spline patches based on the Doo-Sabin subdivision surface. This method consists of two parts, surface fitting and surface construction. In su... 详细信息
来源: 评论
Piecewise-planar Reconstruction of Multi-room Interiors with Arbitrary Wall Arrangements
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computer graphics FORUM 2016年 第7期35卷 179-188页
作者: Mura, C. Mattausch, O. Pajarola, R. Univ Zurich Dept Informat Visualizat & MultiMedia Lab Zurich Switzerland Swiss Fed Inst Technol Comp Vis Lab Zurich Switzerland
Reconstructing the as-built architectural shape of building interiors has emerged in recent years as an important and challenging research problem. An effective approach must be able to faithfully capture the architec... 详细信息
来源: 评论
Scam light field rendering  10
Scam light field rendering
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10th pacific conference on computer graphics and applications
作者: Yu, JY McMillan, L Gortler, S MIT Comp Sci Lab Cambridge MA 02139 USA
In this paper we present a new variant of the light field representation that supports improved image reconstruction by accommodating sparse correspondence information. This places our representation somewhere between... 详细信息
来源: 评论
Practical texture mapping on free-form surfaces  8
Practical texture mapping on free-form surfaces
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8th pacific conference on computer graphics and applications
作者: Iwakiri, Y Omori, Y Kanko, T Toyohashi Univ Technol Dept Informat & Comp Sci Toyohashi Aichi 4418580 Japan
This paper is concerned with the problem of mapping photographic images onto the surface of a 3D object whose geometric data are already known. Although the minimal view selection algorithm by Matsushita and Kaneko [I... 详细信息
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A method to generate wet and broken-up animal fur  7
A method to generate wet and broken-up animal fur
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7th pacific conference on computer graphics and applications (pacific graphics 99)
作者: Bruderlin, A Sony Pictures Imageworks Culver City CA 90232 USA
This paper describes part of the pipeline which we have implemented for the creation of hair and fur for the motion picture Stuart Little. In particular;we discuss the two effects of producing wet fur and broken-up dr... 详细信息
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ISpace: Interactive volume data classification techniques using independent component analysis  10
ISpace: Interactive volume data classification techniques us...
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10th pacific conference on computer graphics and applications
作者: Takanashi, I Lum, EB Ma, KL Muraki, S Information Technology R and D Center Mitsubishi Electric Corporation Japan CIPIC Department of Computer Science University of California Davis United States National Institute of Advanced Industrial Science and Technology (AIST) Tsukuba Japan
This paper introduces an interactive classification technique for volume data, called ISpace, which uses Independent Component Analysis (ICA) and a multidimensional histogram of the volume data in a transformed space.... 详细信息
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Harmonic Functions for Rotational Symmetry Vector Fields
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computer graphics FORUM 2016年 第7期35卷 507-516页
作者: Shen, Zhongwei Fang, Xianzhong Liu, Xinguo Bao, Hujun Huang, Jin Zhejiang Univ State Key Lab CAD&CG Hangzhou Zhejiang Peoples R China
Representing rotational symmetry vector as a set of vectors is not suitable for design due to lacking of a consistent ordering for measurement. In this paper we introduce a spectral method to find rotation invariant h... 详细信息
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Temporally Coherent and Artistically Intended Stylization of Feature Lines Extracted from 3D Models
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computer graphics FORUM 2016年 第7期35卷 137-146页
作者: Cardona, L. Saito, S. Tokyo Inst Technol Tokyo Japan
In this paper, we propose a method to maintain the temporal coherence of stylized feature lines extracted from 3D models and preserve an artistically intended stylization provided by the user. We formally define the p... 详细信息
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An automatic modeling method for fitting volumetric objects with metacubes  8
An automatic modeling method for fitting volumetric objects ...
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8th pacific conference on computer graphics and applications
作者: Kim, ES Kim, JJ Chonnam Natl Univ Dept Comp Sci Buk Ku Kwangju South Korea
The implicit modeling is an important technique in modeling of informal objects. However the automatic modeling algorithms with the implicit skeletal elements are not very advanced. In this paper we propose a new skel... 详细信息
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Piecewise smooth reconstruction of normal vector field on digital data
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computer graphics FORUM 2016年 第7期35卷 157-167页
作者: Coeurjolly, David Foare, Marion Gueth, Pierre Lachaud, Jacques-Olivier Univ Lyon CNRS LIRIS UMR 5205 F-69622 Lyon France Univ Savoie Mont Blanc UMR 5127 CNRS Lab Math Chambery France
We propose a novel method to regularize a normal vector field defined on a digital surface (boundary of a set of voxels). When the digital surface is a digitization of a piecewise smooth manifold, our method localizes... 详细信息
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