In this paper, we propose a salient region detection method for textured 3D models. We define the salient region, not only based on geometry properties, such as mean curvature, but also based on texture properties, su...
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We present an automatic camera placement method for generating image-based models from scenes with known geometry. Our method first approximately determines the set of surfaces visible from a given viewing area and th...
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Most of the previous multi-view reconstruction algorithms focus on minimizing reconstruction distortion, i.e. reconstructing a 3D model as close to the real object as possible, and rely on subsequent simplification pr...
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Interactive data visualization is inherently an iterative trial-and-error process searching for an ideal set of parameters for classifying and rendering features of interest in the data. This paper presents 3-d region...
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Inferring the 3D pose of a character from a drawing is a non-trivial and under-constrained problem. Solving it may help automate various parts of an animation production pipeline such as pre-visualisation. In this pap...
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We proposed a novel character skin deformation method, namely neuroEnveloping. The main idea relies on employing artificial neural networks to learn how to synthesize deformable skin from example shapes paired with sk...
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Many popular motion editing methods do not take physical principles into account potentially producing implausible motions. This paper introduces an efficient method for touching up edited motions to improve physical ...
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We present algorithms that allow for reat-time rendering of 3D-scenes with a watercolor painting appearance,Our approach provides an appropriate simplification of the visual complexity,initates characteristic natural ...
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We present algorithms that allow for reat-time rendering of 3D-scenes with a watercolor painting appearance,Our approach provides an appropriate simplification of the visual complexity,initates characteristic natural effects of watercolor,and provides two essential painting techniques,the wet-on-wet and the wet-on-dry *** concentrate on efficient algorithms based on image space processing rather than on an exact *** allows for the real-time rendering of *** an animation a high frame-to-frame coherence can be achieved due to a stable segmentation ***,we seamlessly integrate a smooth illumination into the watercolor renderings nsing information from the 3D-scenc.
It is becoming common for many designers to work together on very complex assemblies in a collaborative environment. To work efficiently in this environment, the capabilities to simplify the portions of an assembly an...
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It is becoming common for many designers to work together on very complex assemblies in a collaborative environment. To work efficiently in this environment, the capabilities to simplify the portions of an assembly and to reset it to the original resolution should be added to the current CAD systems. Thus operators realizing multi-resolution on B-rep were proposed in previous work. This paper illustrates a prototype multi-resolution system to integrate the proposed operators and its applications. The multi-resolution system can be used in similarity comparisons to reduce the calculation load and to get the full comparison result in the overall shape. Then the features recognized with this system can be used in more detailed comparisons. This system also can be used conceptually to solve security problems in collaborative design.
In this paper, we introduce an architectural extension to the Media Core Processor (MCP), which targets a system solution for consumer multimedia products. This extension implements HDTV video decoding (1080i, 720p, 4...
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ISBN:
(纸本)0780376900
In this paper, we introduce an architectural extension to the Media Core Processor (MCP), which targets a system solution for consumer multimedia products. This extension implements HDTV video decoding (1080i, 720p, 480p. and 480i), video resizing, 2-D graphics rendering, and conversion between various video formats for data broadcasting. For pixel-level operations in HDTV applications, a SIMD-style processor has been introduced. However, image resizing causes a difference in data structure between source and result dynamically. Therefore, an advanced inter-PE (Processing Element) communication mechanism is necessary as an extension to the common SIMD-style architecture. This processor achieves the flexibility of pixel-level operation and the efficiency of high bandwidth. Adopting this new MCP architecture enabled us to improve image quality to fulfill the requirements for consumer products.
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