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检索条件"任意字段=Pacific Conference on Computer Graphics and Applications"
910 条 记 录,以下是331-340 订阅
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Non-photorealistic rendering and content-based image retrieval  11
Non-photorealistic rendering and content-based image retriev...
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11th pacific conference on computer graphics and applications, PG 2003
作者: Ji, Xiaowen Kato, Z. Huang, Zhiyong Department of Computer Science National University of Singapore Singapore117543 Singapore Department of Informatics University of Szeged P.O.Box 652 SzegedH-6701 Hungary
In this paper, we will show how non-photorealistic rendering (NPR) can take a new role in content-based image retrieval (CBIR). The proposed CBIR method applies a novel image similarity measure: unlike traditional fea... 详细信息
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Direct reconstruction of displaced subdivision surface from unorganized points  9
Direct reconstruction of displaced subdivision surface from ...
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9th pacific conference on computer graphics and applications, pacific graphics 2001
作者: Jeong, Won Ki Kim, Chang Hun Max-Planck-Institut für Informatik Stuhlsatzenhausweg 85 Saarbrücken66123 Germany Dept. of Computer Science and Engineering Korea University 5-1 Anam-Dong Sungbuk-Gu Seoul Korea Republic of
In this paper we propose a new mesh reconstruction algorithm that produces a displaced subdivision mesh directly from unorganized points. The displaced subdivision surface is a new mesh representation that defines a d... 详细信息
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Optimizing geometry-aware pants decomposition  20
Optimizing geometry-aware pants decomposition
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20th pacific conference on computer graphics and applications, PG 2012
作者: Zhang, Kang Li, Xin School of Electrical Engineering and Computer Science Louisiana State University United States
We present a computational framework to optimize the pants decomposition of surfaces with non-trivial topology. A pants decomposition segments a surface into a set of sub-patches each of which is genus-0 with 3 bounda... 详细信息
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Efficient Handling of Stream Buffers in GPU Stream-based Computing Platform
Efficient Handling of Stream Buffers in GPU Stream-based Com...
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IEEE pacific Rim conference on Communications, computers and Signal Processing (PACRIM)
作者: Yamagiwa, Shinichi Arai, Masahiro Wada, Koichi Kochi Univ Technol Kami Sch Informat Kochi 7828502 Japan Univ Tsukuba Dept Comp Sci Tsukuba Ibaraki 305 Japan
GPU-based computing has become one of the popular high performance computing fields. The field is called GPGPU. This paper presents design and implementation of a uniform GPGPU application that is optimized for both t... 详细信息
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Regionsketch: Interactive and rapid creation of 3D models with rich details  27
Regionsketch: Interactive and rapid creation of 3D models wi...
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27th pacific conference on computer graphics and applications, pacific graphics 2019
作者: Liu, Shuai Hou, Fei Hao, Aimin Qin, Hong State Key Laboratory of Virtual Reality Technology and Systems Beihang University China State Key Laboratory of Computer Science Institute of Software Chinese Academy of Sciences China Department of Computer Science Stony Brook University United States
In this paper, we articulate a new approach to interactive generation of 3D models with rich details by way of sketching sparse 2D strokes. Our novel method is a natural extension of Poisson vector graphics (PVG). We ... 详细信息
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Robust and efficient SPH simulation for high-speed fluids with the dynamic particle partitioning method  26
Robust and efficient SPH simulation for high-speed fluids wi...
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26th pacific conference on computer graphics and applications, pacific graphics 2018
作者: Zheng, Zhong Gao, Yang Li, Shuai Qin, Hong Hao, Aimin State Key Laboratory of Virtual Reality Technology and Systems Beihang University China Beihang University Qingdao Research Institute Beihang University China Department of Computer Science Stony Brook University United States
In this paper, our research efforts are devoted to the efficiency issue of the SPH simulation when the ratio of velocities among fluid particles is large. Specifically, we introduce a k-means clustering method into th... 详细信息
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A new adaptive density estimator for particle-tracing radiosity  8
A new adaptive density estimator for particle-tracing radios...
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8th pacific conference on computer graphics and applications, PG 2000
作者: Wah, Wong Kam Department of Computer Science and Information Systems University of Hong Kong Pokfulam Road Hong Kong Hong Kong
In particle-tracing radiosity algorithms, energy-carrying particles are traced through an environment for simulating global illumination. Illumination on a surface is reconstructed from particle "hit points"... 详细信息
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3D object compression using enhanced stripification technique
3D object compression using enhanced stripification techniqu...
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IEEE pacific Rim conference on Communications, computers and Signal Processing (PACRIM)
作者: Khairy, Fatma Mousa, Mohamed H. Nassar, Hamed Yasein, Mohamed S. Suez Canal Univ Dept Comp Sci Ismailia Egypt Port Said Univ Dept Elect & Comp Engn Port Said Egypt
3D meshes are one of the most common representations of 3D objects that have been used in graphics applications. They often require a huge amount of data for storage and/or transmission. In this paper, we present a ne... 详细信息
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Fine timing: Curve and surface deformation by scaling derivatives  9
Fine timing: Curve and surface deformation by scaling deriva...
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9th pacific conference on computer graphics and applications, pacific graphics 2001
作者: Miura, Kenjiro T. Cheng, Fuhua Wang, Lazhu Shizuoka University Realistic Modeling Laboratory Hamamatsu Shizuoka Japan University of Kentucky Department of Computer Science LexingtonKY United States Raindrop Geomagic Inc. Research Triangle ParkNC United States
A deformation-based fine tuning technique for parametric curves and surfaces is presented. A curve or surface is deformed by scaling its derivative, instead of manipulating its control points. Since only the norm of t... 详细信息
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Automatic creation of object hierarchies for radiosity clustering  7
Automatic creation of object hierarchies for radiosity clust...
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7th pacific conference on computer graphics and applications, pacific graphics 1999
作者: Muller, Gordon Schafer, Stephan Fellner, Dieter W. Institute of Computer Graphics Technical University of Braunschweig Rebenring 18 BraunschweigD-38106 Germany
Using object clusters for hierarchical radiosity greatly improves the efficiency and thus usability of radiosity computations. By eliminating the quadratic starting phase very large scenes containing about 100 K polyg... 详细信息
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