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检索条件"任意字段=Pacific Conference on Computer Graphics and Applications"
910 条 记 录,以下是401-410 订阅
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Dense Three-Dimensional Color Reconstruction for Large-Scale Outdoor Scenes
Dense Three-Dimensional Color Reconstruction for Large-Scale...
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Asia-pacific-Signal-and-Information-Processing-Association Annual Summit and conference (APSIPA ASC)
作者: Liu, Zixiao Guo, Sheng Pun, Man-On Chinese Univ Hong Kong Shenzhen Shenzhen Peoples R China Guangdong Lab Artificial Intelligence & Digital E Shenzhen Peoples R China
Accurate three-dimensional (3D) color models play a crucial role in various emerging applications, such as geographic surveying and mapping, smart cities, and digital twin cities. To achieve high-fidelity representati... 详细信息
来源: 评论
Data memory minimization by sharing large size buffers  00
Data memory minimization by sharing large size buffers
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2000 Asia and South pacific Design Automation conference, ASP-DAC 2000
作者: Oh, Hyunok Ha, Soonhoi Department of Computer Engineering Seoul National University Korea Republic of
This paper presents software synthesis techniques to deal with non-primitive data type from graphical dataflow programs based on the synchronous dataflow (SDF) model. Non-primitive data types, often used in multimedia... 详细信息
来源: 评论
Single view compositing with shadows
Single view compositing with shadows
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13th pacific conference on computer graphics and applications
作者: Cao, XC Shen, YP Shah, M Foroosh, H Univ Cent Florida Sch Comp Sci Orlando FL 32816 USA
In this paper, we describe how geometrically correct and visually realistic shadows may be computed for objects composited into a single view of a target scene. Compared to traditional single view compositing methods,... 详细信息
来源: 评论
graphics with shape property inheritance
Graphics with shape property inheritance
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pacific conference on computer graphics and applications
作者: T.L. Kunii Hosei University Koganei Tokyo Japan
Current graphics models suffer from inconsistencies in many ways. Neither homotopical nor topological properties have been inherited in the shapes of graphical objects in particular, and usually continuity and singula... 详细信息
来源: 评论
Reconfigurable real-time MIMO detector on GPU
Reconfigurable real-time MIMO detector on GPU
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43rd Asilomar conference on Signals, Systems and computers
作者: Wu, Michael Sun, Yang Cavallaro, Joseph R. Electrical and Computer Engineering Rice University Houston TX 77005 United States
In a high performance multiple-input multiple-output (MIMO) system, a soft output MIMO detector combined with a channel decoder is often used at the receiver to maximize performance gain. Graphic processor unit (GPU) ... 详细信息
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Machine learning for computer graphics: a manifesto and tutorial
Machine learning for computer graphics: a manifesto and tuto...
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pacific conference on computer graphics and applications
作者: A. Hertzmann University of Toronto Canada
It is argued that computer graphics can benefit from a deeper use of machine learning techniques. The author gives an overview of what learning has to offer the graphics community, with an emphasis on Bayesian techniq... 详细信息
来源: 评论
EasyFace: A realistic face modeling and facial animation authoring system
EasyFace: A realistic face modeling and facial animation aut...
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VRCAI 2009: 8th International conference on Virtual Reality Continuum and its applications in Industry
作者: Ye, Yibin Zhang, Mingmin Li, Huansen Jiang, Ruiying Tang, Xing Pan, Zhigeng State Key Lab. of CAD and CG Zhejiang University Hangzhou 310058 China Intel Asia-Pacific Research and Development Ltd. China
Generating realistic 3D human face models and facial animations have been persistent challenges in computer graphics and computer animation field. We develop a system called EasyFace that constructs textured 3D face m... 详细信息
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Rendering in object interference detection on conventional graphics workstations
Rendering in object interference detection on conventional g...
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pacific conference on computer graphics and applications
作者: G. Baciu Wingo Sai-Keung Wong Computer Science Department Hong Kong University of Science and Technology Kowloon Hong Kong China
Collision detection between complex objects using rasterizing graphics hardware provides a rich ground of exploration for speeding up the interference detection algorithms and computing points of collision. We show th... 详细信息
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Progressive isosurface extraction from tetrahedral meshes
Progressive isosurface extraction from tetrahedral meshes
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pacific conference on computer graphics and applications
作者: U. Labsik P. Kipfer S. Meinlschmidt G. Greiner Computer Graphics Group University of Erlangen Nuremberg Tennenlohe Germany
The authors present a technique for transforming a tetrahedral mesh into a progressive representation based on half edge collapses. This allows the efficient transmission of the mesh from a remote computer where the s... 详细信息
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RECODE: an image-based collision detection algorithm
RECODE: an image-based collision detection algorithm
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pacific conference on computer graphics and applications
作者: G. Baciu Wingo Sai-Keung Wong Hanqiu Sun Hong Kong University of Science and Technology Kowloon HK
Object interactions are ubiquitous in interactive computer graphics, 3D object motion simulations, virtual reality and robotics applications. Most collision detection algorithms are based on geometrical object space i... 详细信息
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