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检索条件"任意字段=Pacific Conference on Computer Graphics and Applications"
893 条 记 录,以下是541-550 订阅
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Scam light field rendering  10
Scam light field rendering
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10th pacific conference on computer graphics and applications
作者: Yu, JY McMillan, L Gortler, S MIT Comp Sci Lab Cambridge MA 02139 USA
In this paper we present a new variant of the light field representation that supports improved image reconstruction by accommodating sparse correspondence information. This places our representation somewhere between... 详细信息
来源: 评论
The light field oracle  10
The light field oracle
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10th pacific conference on computer graphics and applications
作者: Lütolf, R Schiele, B Gross, MH Swiss Fed Inst Technol Dept Comp Sci CH-8093 Zurich Switzerland
We present the light field oracle, a novel mathematical concept for the acquisition, processing and representation Of light fields. We first compute a hierarchical representation from a set of sparse image samples usi... 详细信息
来源: 评论
An efficient brush model for physically-based 3D painting  10
An efficient brush model for physically-based 3D painting
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10th pacific conference on computer graphics and applications
作者: Chu, NSH Tai, CL Hong Kong Univ Sci & Technol Dept Comp Sci Kowloon Hong Kong Peoples R China
This paper presents a novel 3D brush model consisting of a skeleton and a surface, which is deformed through constrained energy minimization. The main advantage of our model over existing ones is in its ability to mim... 详细信息
来源: 评论
Fast soft shadow visualization for deformable moving light sources using adaptively sampled light field shadow maps  10
Fast soft shadow visualization for deformable moving light s...
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10th pacific conference on computer graphics and applications
作者: Jeng, EKY Xiang, ZG CUNY Grad Ctr Dept Comp Sci New York NY USA
This is a two-stage soft shadow visualization technique for deformable moving area light sources using adaptively sampled light field shadow maps. In the pre-processing stage, we create a slab of shadow maps for the s... 详细信息
来源: 评论
A hybrid representation of environment models in image-based real time walkthrough  10
A hybrid representation of environment models in image-based...
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10th pacific conference on computer graphics and applications
作者: Zhang, YC Liu, XH Wu, EH Chinese Acad Sci Inst Software Key Lab Comp Sci Beijing 100864 Peoples R China
In this paper, a hybrid representation of environment models by a combination of points and polygons is proposed. Through the model, a real time walkthrough of a complex environment can be achieved. We start from mult... 详细信息
来源: 评论
Combining 2D feature tracking and volume reconstruction for Online video-based human motion capture  10
Combining 2D feature tracking and volume reconstruction for ...
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10th pacific conference on computer graphics and applications
作者: Theobalt, C Magnor, M Schüler, P Seidel, HP Max Planck Inst Informat Saarbrucken Germany
The acquisition of human motion data is of major importance for creating interactive virtual environments, intelligent user interfaces, and realistic computer animations. Today's performance of off-the-shelf compu... 详细信息
来源: 评论
ISpace: Interactive volume data classification techniques using independent component analysis  10
ISpace: Interactive volume data classification techniques us...
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10th pacific conference on computer graphics and applications
作者: Takanashi, I Lum, EB Ma, KL Muraki, S Information Technology R and D Center Mitsubishi Electric Corporation Japan CIPIC Department of Computer Science University of California Davis United States National Institute of Advanced Industrial Science and Technology (AIST) Tsukuba Japan
This paper introduces an interactive classification technique for volume data, called ISpace, which uses Independent Component Analysis (ICA) and a multidimensional histogram of the volume data in a transformed space.... 详细信息
来源: 评论
Interactive rendering of translucent objects  10
Interactive rendering of translucent objects
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10th pacific conference on computer graphics and applications
作者: Lensch, HPA Goesele, M Bekaert, P Kautz, J Magnor, MA Lang, J Seidel, HP Max Planck Inst Informat Saarbrucken Germany
This paper presents a rendering method for translucent objects, in which viewpoint and illumination can be modified at interactive rates. In a preprocessing step the impulse response to incoming light impinging at eac... 详细信息
来源: 评论
Approximation with active B-spline curves and surfaces  10
Approximation with active B-spline curves and surfaces
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10th pacific conference on computer graphics and applications
作者: Pottmann, H Leopoldseder, S Hofer, M Vienna Univ Technol Inst Geometry Vienna Austria
An active contour model for parametric curve and surface approximation is presented. The active curve or surface adapts to the model shape to be approximated in an optimization algorithm. The quasi-Newton optimization... 详细信息
来源: 评论
A method of human short hair modeling and real time animation  10
A method of human short hair modeling and real time animatio...
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10th pacific conference on computer graphics and applications
作者: Yang, GA Huang, ZY Volume Interact Singapore 068808 Singapore
This paper describes a method of human short hair modeling and real time animation. A method is proposed to model the short hair First, a hair style model is derived from a scalp model interactively. Then, the hair mo... 详细信息
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