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检索条件"任意字段=Pacific Conference on Computer Graphics and Applications"
910 条 记 录,以下是541-550 订阅
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computer-assisted auto coloring by region matching
Computer-assisted auto coloring by region matching
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pacific conference on computer graphics and applications
作者: Jie Qiu Hock Soon Seah Feng Tian Quan Chen K. Melikhov Center for Graphics and Imaging Technology Nanyang Technological University Singapore
computer-assisted auto coloring (CAAC) has great potential in terms of lowering production cost and saving time in cel animation production. In this paper, a novel approach to automatically color the animation charact... 详细信息
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Topology-preserving simplification of 2D nonmanifold meshes with embedded structures
Topology-preserving simplification of 2D nonmanifold meshes ...
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13th pacific conference on computer graphics and applications
作者: Vivodtzev, F Bonneau, GP Le Texier, P INRIA Rhone Alpes INP Genoble CNRS UJFLab GRAVIR F-38334 Saint Ismier France CEA CESTA F-33114 Le Barp France
Mesh simplification has received tremendous attention over the years. Most of the previous work in this area deals with a proper choice of error measures to guide the simplification. Preserving the topological charact... 详细信息
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Variance invariant adaptive temporal supersampling for motion blurring
Variance invariant adaptive temporal supersampling for motio...
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pacific conference on computer graphics and applications
作者: D. Neilson Yee-Hong Yang Computer Graphics Research Group Department of Computing Science University of Alberta Canada
Adaptive temporal sampling, used to create motion blur in distributed ray tracing, generates more sample points in regions with motion blur than in regions without motion blur. When the number of sample points used on... 详细信息
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Simple and Efficient Mesh Editing with Consistent Local Frames
Simple and Efficient Mesh Editing with Consistent Local Fram...
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pacific conference on computer graphics and applications
作者: Nikolas Paries Patrick Degener Reinhard Klein Institute of Computer Science II University of Bonn Germany
Mesh editing methods based on differential surface representations are known for their efficiency and ease of implementation. For reconstruction from such representations, local frames have to be determined which is a... 详细信息
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Visualization of multidimensional, multivariate volume data using hardware-accelerated non-photorealistic rendering techniques
Visualization of multidimensional, multivariate volume data ...
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pacific conference on computer graphics and applications
作者: A. Stompel E.B. Lum Kwan-Liu Ma University of California 슠Davis USA
This paper presents a set of feature enhancement techniques. coupled with hardware-accelerated non-photorealistic rendering for generating more perceptually effective visualizations of multidimensional, multivariate v... 详细信息
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Line-art rendering of 3D-models
Line-art rendering of 3D-models
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pacific conference on computer graphics and applications
作者: C. Rossl L. Kobbelt Max Planck Institute of Computer Science Saarbrucken Germany
We present an interactive system for computer aided generation of line art drawings to illustrate 3D models that are given as triangulated surfaces. In a preprocessing step, an enhanced 2D view of the scene is compute... 详细信息
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Topology recognition of 3D closed freeform objects based on topological graphs
Topology recognition of 3D closed freeform objects based on ...
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pacific conference on computer graphics and applications
作者: D. Steiner A. Fischer CMSR Laboratory for Computer Graphics and CAD Department of Mechanical Engineering Technion-Israel Institute of Technology Haifa Israel
Reverse engineering (RE) deals with an enormous number of irregular and scattered digitized points that require intensive processing in order to reconstruct the surfaces of an object. Surface reconstruction of freefor... 详细信息
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Real-time consensus-based scene reconstruction using commodity graphics hardware
Real-time consensus-based scene reconstruction using commodi...
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pacific conference on computer graphics and applications
作者: Ruigang Yang G. Welch G. Bishop Department of Computer Science North Carolina State University Chapel Hill USA
We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, on-line 3D scene acquisition and view synthesis. Using real-time imagery fr... 详细信息
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A practical and flexible tiled display system
A practical and flexible tiled display system
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pacific conference on computer graphics and applications
作者: M.S. Brown W.B. Seales Department of Computer Science Hong Kong University of Science and Technology Kowloon Hong Kong China Department of Computer Science University of Kentucky Lexington KY USA
computer graphics and high-resolution digital imagery are becoming increasingly pervasive in communities not traditionally associated with graphics. Commodity graphics cards and digital cameras, along with powerful mo... 详细信息
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The Soft Shadow Occlusion Camera
The Soft Shadow Occlusion Camera
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pacific conference on computer graphics and applications
作者: Qi Mo Voicu Popescu Chris Wyman University of Iowa USA Purdue University USA
A fundamental challenge for existing shadow map based algorithms is dealing with partially illuminated surfaces. A conventional shadow map built with a pinhole camera only determines a binary light visibility at each ... 详细信息
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