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检索条件"任意字段=Pacific Conference on Computer Graphics and Applications"
910 条 记 录,以下是591-600 订阅
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ISpace: interactive volume data classification techniques using independent component analysis
ISpace: interactive volume data classification techniques us...
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pacific conference on computer graphics and applications
作者: I. Takanashi E.B. Lum Kwan-Liu Ma S. Muraki Mitsubishi Electric Corporation Information Technology Research and Development Center Japan CIPIC University of California Davis CA USA CIPIC & Department of Computer Science University of California Davis USA National Institute for Advanced Industrial Science and Technology Tsukuba Japan
This paper introduces an interactive classification technique for volume data, called ISpace, which uses Independent Component Analysis (ICA) and a multidimensional histogram of the volume data in a transformed space.... 详细信息
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Blending multiple views
Blending multiple views
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pacific conference on computer graphics and applications
作者: R. Raskar Kok-Lim Low Mitsubishi Electric Research Laboratories Inc. USA University of North Carolina Chapel Hill USA
Current blending methods in image-based rendering use local information such as "deviations from the closest views" to find blending weights. They include approaches such as the view-dependent texture mappin... 详细信息
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Fast soft shadow visualization for deformable moving light sources using adaptively sampled light field shadow maps
Fast soft shadow visualization for deformable moving light s...
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pacific conference on computer graphics and applications
作者: E.K.-Y. Jeng Zhigang Xiang Department of Computer Science CUNY Graduate Center USA Department of Computer Science CUNY USA
This is a two-stage soft shadow visualization technique for deformable moving area light sources using adaptively sampled light field shadow maps. In the pre-processing stage, we create a slab of shadow maps for the s... 详细信息
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Physically-based simulation of cracks on drying 3D solid
Physically-based simulation of cracks on drying 3D solid
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pacific conference on computer graphics and applications
作者: K. Aoki Ngo Hai Dong T. Kaneko S. Kuriyama Department of Information and Computer Science Toyohashi University of Technology Toyohashi Aichi Japan
This paper describes a new physically based method for synthesizing 3D cracking patterns in clay solids by incorporating a moisture model. We measure temporal transitions of the physical parameters used in the model. ... 详细信息
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Interactive visualization of non-manifold implicit surfaces using pre-integrated volume rendering
Interactive visualization of non-manifold implicit surfaces ...
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pacific conference on computer graphics and applications
作者: S. Yamazaki K. Kase K. Ikeuchi University of Tokyo Riken Japan Riken Japan University of Tokyo Japan
We present an interactive method of visualizing both manifold and non-manifold implicit surfaces. The implicit surfaces are directly visualized at interactive frame rates independent of surface complexity by the hardw... 详细信息
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A method of human short hair modeling and real time animation
A method of human short hair modeling and real time animatio...
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pacific conference on computer graphics and applications
作者: Yang Guang Huang Zhiyong Volume Interactions Singapore Department of Computer Science School of Computing National University of Singapore Singapore
This paper describes a method of human short hair modeling and real time animation. A method is proposed to model short hair. First, a hair style model is derived from a scalp model interactively. The hair model is th... 详细信息
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An efficient brush model for physically-based 3D painting
An efficient brush model for physically-based 3D painting
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pacific conference on computer graphics and applications
作者: N.S.-H. Chu Chiew-Lan Tai Department of Computer Science Hong Kong University of Science and Technology Kowloon Hong Kong China
This paper presents a novel 3D brush model consisting of a skeleton and a surface, which is deformed through constrained energy minimization. The main advantage of our model over existing ones is in its ability to mim... 详细信息
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The light field oracle
The light field oracle
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pacific conference on computer graphics and applications
作者: R. Lutolf B. Schiele M.H. Gross Department of Computer Science Zurich Switzerland
We present the light field oracle, a novel mathematical concept for the acquisition, processing and representation of light fields. We first compute a hierarchical representation from a set of sparse image samples usi... 详细信息
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Scalable self-orienting surfaces: a compact, texture-enhanced representation for interactive visualization of 3D vector fields
Scalable self-orienting surfaces: a compact, texture-enhance...
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pacific conference on computer graphics and applications
作者: G. Schussman Kwan-Liu Ma Center for Image Processing and Integrated Computing (CIPIC) Department of Computer Science University of California Davis CA USA
This paper presents a study of field line visualization techniques. To address both the computational and perceptual issues in visualizing large scale, complex, dense field line data commonly found in many scientific ... 详细信息
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A hybrid representation of environment models in image-based real time walkthrough
A hybrid representation of environment models in image-based...
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pacific conference on computer graphics and applications
作者: Yanci Zhang Xuehui Liu Enhua Wu Institute of Software Key Laboratory of Computer Science Chinese Academy and Sciences China University of Macao China
In this paper, a hybrid representation of environment models using a combination of points and polygons is proposed. Through the model, a real time walkthrough of a complex environment can be achieved. We start from m... 详细信息
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