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检索条件"任意字段=Pacific Conference on Computer Graphics and Applications"
910 条 记 录,以下是601-610 订阅
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Template-based rendering of run-length encoded volumes
Template-based rendering of run-length encoded volumes
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pacific conference on computer graphics and applications
作者: Cheol-Hi Lee Yun-Mo Koo Yeong Gil Shin Department of Computer Science Seoul National University Seoul South Korea Department of Computer Engineering Seoul National University Seoul South Korea
Template-based volume rendering is an acceleration technique for volume ray casting. It does not trade-off the image quality for the rendering speed. However, it still falls short of interactive manipulation of volume... 详细信息
来源: 评论
Swirling-sweepers: constant-volume modeling
Swirling-sweepers: constant-volume modeling
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pacific conference on computer graphics and applications
作者: A. Angelidi M.P. Canif G. Wyvill S. King Otago Univ. New Zealand University of Otago New Zealand
Swirling-sweepers is a new method for modeling shapes while preserving volume. The artist describes a deformation by dragging a point along a path. The method is independent of the geometric representation of the shap... 详细信息
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Topology-preserving simplification of 2D nonmanifold meshes with embedded structures
Topology-preserving simplification of 2D nonmanifold meshes ...
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13th pacific conference on computer graphics and applications
作者: Vivodtzev, F Bonneau, GP Le Texier, P INRIA Rhone Alpes INP Genoble CNRS UJFLab GRAVIR F-38334 Saint Ismier France CEA CESTA F-33114 Le Barp France
Mesh simplification has received tremendous attention over the years. Most of the previous work in this area deals with a proper choice of error measures to guide the simplification. Preserving the topological charact... 详细信息
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Opportunities for subdivision-based multiresolution modeling
Opportunities for subdivision-based multiresolution modeling
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pacific conference on computer graphics and applications
作者: P. Schroder Caltech USA
applications in computer graphics, geometric modeling, and simulation based engineering design demand highly flexible and efficient algorithms for the manipulation of large scale, complex geometry. Examples include th... 详细信息
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The Mental Canvas: A Tool for Conceptual Architectural Design and Analysis
The Mental Canvas: A Tool for Conceptual Architectural Desig...
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pacific conference on computer graphics and applications
作者: Julie Dorsey Songhua Xu Gabe Smedresman Holly Rushmeier Leonard McMillan Department of Computer Science Yale University USA Department of Computer Science University of North Carolina Chapel Hill USA
We describe a computer graphics system that supports conceptual architectural design and analysis. We use as a starting point the traditional sketchbook drawings that architects use to experiment with various views, s... 详细信息
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Collision detection for clothed human animation
Collision detection for clothed human animation
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pacific conference on computer graphics and applications
作者: Dongliang Zhang M.M.F. Yuen CAD\CAM Center Hong Kong University of Science and Technology Hong Kong China
We present a voxel-based collision detection method for clothed human animation. We speed up the performance of the voxel-based method by choosing an appropriate voxel size and using a fast voxelization approach. Base... 详细信息
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CSG tree rendering for point-sampled objects
CSG tree rendering for point-sampled objects
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pacific conference on computer graphics and applications
作者: M. Wicke M. Teschner M. Gross ETH Zurich Switzerland
This paper presents an algorithm for rendering of point-sampled CSG models. The approach works with arbitrary CSG trees of surfel models with arbitrary sampling densities. Edges and corners are rendered by reconstruct... 详细信息
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A method to generate wet and broken-up animal fur
A method to generate wet and broken-up animal fur
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pacific conference on computer graphics and applications
作者: A. Bruderlin Sony Pictures Imageworks Culver CA USA
This paper describes part of the pipeline which we have implemented for the creation of hair and fur for the upcoming motion picture "Stuart Little". In particular, we discuss the two effects of producing we... 详细信息
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Geometric deformation-displacement maps
Geometric deformation-displacement maps
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pacific conference on computer graphics and applications
作者: G. Elber Computer Science Department Technion-Israel Institute of Technology Haifa Israel
Texture mapping, bump mapping, and displacement maps are central instruments in computer graphics aiming to achieve photo-realistic renderings. In all these techniques, the mapping is typically one-to-one and a single... 详细信息
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Implitcitizing bi-cubi toric surfaces by dixon alpha-resultant quotients
Implitcitizing bi-cubi toric surfaces by dixon alpha-resulta...
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pacific conference on computer graphics and applications
作者: Mao-Ching Foo Eng-Wee Chionh Computer Science Department National University of Singapore Singapore
Toric surface patches have two significant geometric properties: they are multi-sided and they are generalizations of both the triangular and rectangular Bezier surface patches. They also have a very nice algebraic pr... 详细信息
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